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Forums - Nintendo - What do you think of Link's new TP character model?

 

What is your preference?

Old TP link 65 48.87%
 
New TP link 68 51.13%
 
Total:133
S.Peelman said:
Miyamotoo said:

...also required to buy addon if you want to play game.

That add-on still sold enough to give the game a potential pool of customers almost as big as the install-base of the SNES, more than both the N64 and the GameCube. Plenty of people to sell to.

I think without fact that people needed to buy Motion Plus or Remote Plus in order to play SS, sales would be better at least 30-40%.

At launch of SS at end of 2011 Wii was basically dead, almost all Wii owners already migrate to PS3/Xbox360 or mobile platforms and Wii was gathering dust in some corner, in that time new Zelda arwing, lots a people would want to just clean dust from its Wii and buy game to played it, but they also needed pay extra money for some addon, for lotsa a people that was worth.



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Scisca said:
Miyamotoo said:

Zelda and Metroid are completely different IP-s. I agree that Metroid is supposed to be more dark and realistic, but not Zelda, Zelda always meant to be colorful fantasy world not dark and realistic. And no, majority of Zelda fans dont want dark and realistic Zelda, thats why Zelda U art style was very well received.

TP had great sales because was on two platforms and was launch title on Nintendo best selling console, Skyward Sword on other hand come out at end of life when basically Wii was dead and gathering dust in some corners, also required to buy addon if you want to play game.


BS. You know what was well received? The Wii U launch Zelda tech demo. Darker and more mature, very TP-like. When they showed Zelda U people were like "it's not as good as the tech demo, but oh well, it'll pass. It's not THAT bad, it's acceptable, they have done much worse in the past, so we dodged the worst bullet."

Keeping Zelda kiddy and cartoony will eventually marginalize the franchise, just like the Wii U is marginalized now. The sales of OoT and TP are no accidents, maybe a vocal group of fanatical fans like the cartoony Link, but the market doesn't. And there are numbers to back it up.

 

Also, Spemanig, you sure love to treat your personal opinions and theories as truth/fact

BS!?

Wii U tech demo was well recived in 2011! Today wouldnt be that well received.

Offcourse some people for Zelda U said "it's not as good as the tech demo, but oh well, it'll pass. It's not THAT bad, it's acceptable, they have done much worse in the past, so we dodged the worst bullet" but those people were in huge minoroty. Around 90% people said that Zelda U is looking beautiful and that can't wait to play game with that art style. Almost every gaming site reported that new Zelda is looking beautiful, I dont recall that any site said that is looking bad or not so good.

Wind Waker art style today is loved and well received. Wind Waker HD sold 1.6m on 10.7m console, thats great number for only HD port on that instal base. Zelda U will perform much better than WW HD, not to mention if game relly will be ported on NX.



spemanig said:
Scisca said:

BS. You know what was well received? The Wii U launch Zelda tech demo. Darker and more mature, very TP-like. When they showed Zelda U people were like "it's not as good as the tech demo, but oh well, it'll pass. It's not THAT bad, it's acceptable, they have done much worse in the past, so we dodged the worst bullet."

Keeping Zelda kiddy and cartoony will eventually marginalize the franchise, just like the Wii U is marginalized now. The sales of OoT and TP are no accidents, maybe a vocal group of fanatical fans like the cartoony Link, but the market doesn't. And there are numbers to back it up.

 

Also, Spemanig, you sure love to treat your personal opinions and theories as truth/fact


No, I don't, but you sure love to not understand what opinions are, how they are meant to be conveyed, and how to read signatures specifically created to address such silly statements.

That was not the reaction at all. The reaction was that the artstyle was absolutely beautiful, and that people couldn't wait to "cut all that grass." The artstyle was almost unanimously and overwhelmingly favorably recieved. Almost no one with an audible voice had a negative or unimpressed opinion of what was shown there. People who don't like WW's artstyle are now in the shunned minority. Zelda U will do pheonominally, especially if/when it launches on the NX. And that will, in no small part, be due to its pheonominal art direction that is absolutely breathtaking.

Completely agree.



Jumpin said:
Miyamotoo said:
Jumpin said:
Miyamotoo said:

This is definitely TP Link model.



All you did was find some art of Link holding his shield in a similar position, what's that prove? It still looks like generic character art.

http://zs.ffshrine.org/twilight-princess/art.php

That picture is Link from TP. Also you have comparison of WW Link model and WW HD Link model, there are definitely parales with this TP Link model and Link model from promotional picture. Basically same pictures only more brighter, colorful and vibrant.

Again, where does Nintendo say this is a new character model, rather than generic promotional art? If it is a new character model, why show it as a part of a picture of all sorts of other Nintendo characters? Unless you can show where Nintendo says this is Link's new Twilight Princess model, then the most rational answer is probably true. This is just promotional art, not some new TP character model.

Why Nintendo would say that this is new Link character model for TP HD when they didn't announce game at all!? Till we don't have official announcement all this is just a guessing, but this picture tells us that maybe this is really new Link character model for TP HD.



Soundwave said:
spemanig said:


Because cartoon Link is true to Zelda. Play something else. Zelfa is not the franchise for dark realism, and I can only hope that a remake like this retcons TPs crappy artstyle to one more in line with the franchise. Can't fix everything about that game, but they can at least fix the horrible visuals and art direction.

They want more mature, realistic franchises? Make new ones that are designed to be that from the genesis.

This:

Was never meant to be this:

So retconning it into this:

Is frankly a dream come true. Then after the retcon, they can fucking drop adult Link for good.


People are playing something else ... it's called Playstation and XBox, which overwhelmingly get chosen over Nintendo in large part because most people don't want a platform centered around cartoon franchises. It's unfortunately why you'll have a generation of kids who know what Skyrim is but not Legend of Zelda.

If so many people love "cartoon Link" so much maybe they should actually buy the games. Wind Waker sold waaaaaaay less than Ocarina of Time. Skyward Sword was laughably behind Twilight Princess. The new Triforce Heroes is also putting up dissapointing sales, maybe just maybe the audience doesn't want a cartoon boy Link?

It's not 1986 anymore. 

You have generation of kids who playing Skyrim beacuse Skyrim was released on 3 different platforms so you really can't compare that with exclusive game. Also Skyrim is much more commercial game than Zelda, Zelda was always unique and very different than any other game on market.

-Wind Waker had very bad reception at launch because of "kidy graphics", everybody expected realistic graphic and thats why Nintendo choosed TP art style. But today Wind Waker art style was loved and game itself is considered for one of the best Zelda games.

-Wind Waker HD sold great even for HD port on small instal base.

-When you talking about OOT you need to realise that we are talking about one of the best games ever not just Zelda game. Also MM sold much worse than OOT with same art style but darker direction, and WW sold better than MM despite art style.

-We still dont know nothing about Triforce Heroes sales despite Japan and Zelda is not big in Japan like it used to be in previous generations. Even if Triforce Heroes dont sale good WW it won't be because of art style or graphic, it will be because of game itself because this is a spinoff not completely new Zelda game. Also ALBW with same graphic has pretty good sales, 2.5m as March 2014.

-Offcourse its not 1986 any more, but last year Nintendo showed Zelda U with art style that isn't realistic or mature and whole internet was very excited saying that game is looking beautiful. Zelda U will have great sales even if stays only on Wii U, but with NX port will be one of the best selling Zelda games.



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Miyamotoo said:
S.Peelman said:

That add-on still sold enough to give the game a potential pool of customers almost as big as the install-base of the SNES, more than both the N64 and the GameCube. Plenty of people to sell to.

...lots a people would want to just clean dust from its Wii and buy game to played it, but they also needed pay extra money for some addon, for lotsa a people that was worth.

No because like I said a pool of customers the size of the SNES already had it, naturally they would be dusting off that as well wouldn't they? It wasn't like everyone needed to buy one and besides, the first shipment of the game included a Motion Plus controller for a low price. Motion Plus was released halfway through 2009, when the Wii was very much alive and multiple other games used it, was bundled with the system and was sold as an accessoiry or full controller.

I'm not saying the game wouldn't have sold better when it wouldn't have required Motion Plus, I'm saying pinning Skyward Sword's performance versus Twilight Princess's on requiring an add-on has always been shaky.

Also, for the record in this thread;

I believe Zelda doesn't have a style it must always obey. That's actually one of the more interesting things about the series. They pick a style that fits their idea of enhancing the gameplay. They've always done this, since the very beginning, and that's why every game looks different. The art of the original game isn't what the series is supposed to look like, it's what that particular game is supposed to look like.

The art of the second game was already different, depicting an older, yes Spemanig, an older Link. The Wind Waker was cartoony and cell-shaded because the style helped convey the adventurous tone of the game and the innocense of Link's original life as well as allowing each character to have unique features because relation with some of them is an important theme in the game. Twilight Princess looks dark and gritty because it was a depressing era for Hyrule, an era of decline, and the style is perfect in portraying the twisted nature of the Twilight Realm. Zelda U uses the brightness and the colors to emphasize the vistas and distances of the open world. None of those games would have been what they are if it weren't for careful art direction and the series wouldn't be what it is now if every game wasn't unique. I hope it stays that way.

I applaude the look of Zelda U and if there was a need for a darker style in a future game I would applaude that as well. What I wouldn't applaude is if they'd betray the look and idea of Twilight Princess in a potential remaster.



S.Peelman said:
Miyamotoo said:

...lots a people would want to just clean dust from its Wii and buy game to played it, but they also needed pay extra money for some addon, for lotsa a people that was worth.

No because like I said a pool of customers the size of the SNES already had it, naturally they would be dusting off that as well wouldn't they? It wasn't like everyone needed to buy one and besides, the first shipment of the game included a Motion Plus controller for a low price. Motion Plus was released halfway through 2009, when the Wii was very much alive and multiple other games used it, was bundled with the system and was sold as an accessoiry or full controller.

I'm not saying the game wouldn't have sold better when it wouldn't have required Motion Plus, I'm saying pinning Skyward Sword's performance versus Twilight Princess's on requiring an add-on has always been shaky.

Also, for the record in this thread;

I believe Zelda doesn't have a style it must always obey. That's actually one of the more interesting things about the series. They pick a style that fits their idea of enhancing the gameplay. They've always done this, since the very beginning, and that's why every game looks different. The art of the original game isn't what the series is supposed to look like, it's what that particular game is supposed to look like.

The art of the second game was already different, depicting an older, yes Spemanig, an older Link. The Wind Waker was cartoony and cell-shaded because the style helped convey the adventurous tone of the game and the innocense of Link's original life as well as allowing each character to have unique features because relation with some of them is an important theme in the game. Twilight Princess looks dark and gritty because it was a depressing era for Hyrule, an era of decline, and the style is perfect in portraying the twisted nature of the Twilight Realm. Zelda U uses the brightness and the colors to emphasize the vistas and distances of the open world. None of those games would have been what they are if it weren't for careful art direction and the series wouldn't be what it is now if every game wasn't unique. I hope it stays that way.

I applaude the look of Zelda U and if there was a need for a darker style in a future game I would applaude that as well. What I wouldn't applaude is if they'd betray the look and idea of Twilight Princess in a potential remaster.

I didn't say all people, I wrote lots a people, even if half of users already has Motion Plus (but majority did not had) when SS arrived, that means at least half of users needed to buy Remote Plus or Motion Plus, and buy time SS arrived Wii already was covered in dust and some users users wouldnt to invest any money in Wii addon. SS game with Motion Plus had higher price than game itself.

I didnt say that SS would be sold like TP without required Remote Plus/Motion Plus, but certainly would be sell much better, at least 30% better. Required Remote Plus/Motion Plus in order to play game and launching game on console that's already abandoned by users are main reasons why Skyward Sword is not sold much better, not because of art style.

 

Totally agree, one of the Zelda uniques and strength is that Zelda doesn't never had usual or same art style, every home console Zelda (expect OOT and MM) had different art style and thats very important for series. Also thats why I also don't want realistic graphic for Zelda, because today all games have realistic graphics and they are looking very similar, but Zelda was always very unique in every way. Last thing I want Zelda with Skyrim or Witcher graphic (or similar gameplay), that wouldn't be Zelda anymore.

Personally I don't like TP art style, I think its too dark and depressive for Zelda game, and thats one of reasons (second reason is big completely empty world) why TP for me is least favorite 3D Zelda game. But Zelda Wii U art style is perfect for Zelda, I think they couldn't find better art style for new Zelda game, it's just beautiful and perfect.

 




Miyamotoo said:

I didn't say all people, I wrote lots a people, even if half of users already has Motion Plus (but majority did not had) when SS arrived, that means at least half of users needed to buy Remote Plus or Motion Plus, and buy time SS arrived Wii already was covered in dust and some users users wouldnt to invest any money in Wii addon. SS game with Motion Plus had higher price than game itself.

I didnt say that SS would be sold like TP without required Remote Plus/Motion Plus, but certainly would be sell much better, at least 30% better. Required Remote Plus/Motion Plus in order to play game and launching game on console that's already abandoned by users are main reasons why Skyward Sword is not sold much better, not because of art style.

(..)

I agree the late arrival of the game certainly didn't do it any favours, as well as it being a system's 'second game' (the so-called "Zelda Curse"). Sadly we'll never know how much either would have sold had Twilight Princess and Skyward Sword's positions been reversed. I am positive the game's a couple 100k undertracked on VGC though and here's hoping Zelda U will beat at least 5m again!



If this is supposed to be TP Link, they're doing it wrong.



S.Peelman said:
Miyamotoo said:

I didn't say all people, I wrote lots a people, even if half of users already has Motion Plus (but majority did not had) when SS arrived, that means at least half of users needed to buy Remote Plus or Motion Plus, and buy time SS arrived Wii already was covered in dust and some users users wouldnt to invest any money in Wii addon. SS game with Motion Plus had higher price than game itself.

I didnt say that SS would be sold like TP without required Remote Plus/Motion Plus, but certainly would be sell much better, at least 30% better. Required Remote Plus/Motion Plus in order to play game and launching game on console that's already abandoned by users are main reasons why Skyward Sword is not sold much better, not because of art style.

(..)

I agree the late arrival of the game certainly didn't do it any favours, as well as it being a system's 'second game' (the so-called "Zelda Curse"). Sadly we'll never know how much either would have sold had Twilight Princess and Skyward Sword's positions been reversed. I am positive the game's a couple 100k undertracked on VGC though and here's hoping Zelda U will beat at least 5m again!

Zelda U on Wii U alone will be at least 2-3m, with NX port easily will pass 5m.