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Forums - Nintendo - Will Twilight Princess HD look like the E3 2011 Tech Demo?

 

?

It will be equal 31 14.83%
 
It will look better 37 17.70%
 
It will look worse 83 39.71%
 
It won't be a remake, just an eShop port 28 13.40%
 
TP HD isn't happening 29 13.88%
 
Total:208

Unless it's a full blown remake, I don't think so.



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Gaming on: PS4 Pro, Switch, SNES Mini, Wii U, PC (i5-7400, GTX 1060)

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spemanig said:
Nuvendil said:

Doesn't shock me.  I've been involved in The Elder Scrolls modding scene for several years and can tell you there are some insane retextures you can get, especially for Skyrim.  Vurt's work on the folliage was a substantial improvement without making any changes to the base mesh.  And there's another mod that gives all the armors much better textures and while the faithfulness to art design makes the change less in-your-face, much like in the case of this demo the details are drastically enhanced.  Retextures and minor tweaks to smooth things out can greatly improve a look without putting in the extreme efforts needed to replace everything.  BUT the one set of assets that will need replacing in TP HD is trees.  Not only was power restricting foliage looks back on the Wii but also there are just better techniques now.  Even on the Wii things improved substantially.  Look at Xenoblade and Last Story, both with better approaches to foliage.

 


I've never seen a Skyrim mod that looked as night and day as TP to the tech demo. They literally look like two completely different games. You're right about the trees and foliage, though. There's a lot of work to be done. Just not as much as I initially thought. It's definitely doable.

Well, the issue is that this demo also has some very fancy effects going on.  All the particles and the lighting and real time reflections.  Skyrim already has decent lighting and effects for its time, making them better - even quite better from an objective standard - won't show as drastically as adding said effects to TP which had vastly inferior effects compared to other games of its time.  It's the old diminishing returns thing.  So when looking at Skyrim enhancements, you have to keep that in mind.  TP has early Wii grade lighting and textures so making those current gen will have a huge impact.  Skyrim has mid to late seventh gen textures and lighting, so enhancements won't show as much.  Though you can still enhance things a good bit.

 

This http://www.nextpowerup.com/img/2014/06-08/9439-64838681.jpg looks considerably better than this http://cdnstatic.bethsoft.com/akqacms/files/tes/screenshots/LakeMountains_wLegal.jpg , and that's just some random pic, not even the best I've seen.  It's just, again, a matter of diminishing returns.  Those textures are all much higher and the lighting and such improved but the base was already at a significantly higher level than TP.  But anyway, this is getting close to off topic :P



Miyamotoo said:
Vodacixi said:

If TP HD is happening, obviously it will just be an HD remaster, like Wind Waker. However, I don't know why some people say Wii U can't handle the graphics of the Zelda Tech Demo 2011. Bayonetta 2 already reached a similar level

... and it aimed to 60fps. Zelda games are usually 30fps. So... I can perfectly see a Zelda game with the demo graphics on Wii U.

Probably because graphic from that tech demo in open would be too much for Wii U.

If we are talking about an open world like Xenoblade Chronicles X or the actual new Zelda for the Wii U, with no barriers between any scenario whatsoever, then yes, Wii U can't move those graphics with an optimal performance.

If otherwise we talk about an """"open world"""" like Twilight Princess, Ocarina of Time or even Wind Waker to some extent, were a big map is divided in different areas, each one separated from the others by loading times or other techniques, then yes, Wii U can probably handle those graphics at 30fps.

In this thread, we're talking about an hypotetical Twilight Princess HD on the Wii U with the Zelda 2011 demo graphics. And my personal opinion is that it can be done. The problem is that it would probably take a lot of work and money, maybe similar to what the new Zelda U will need to be completed.



No



                                                                                     

Hiku said:
Alkibiádēs said:
Hiku said:
Hell no.

I'm expecting an HD port with some upgrades. Not a remake.

TP has aged way too poorly (visually) to just get an HD port.

We get a lot of old classic games added to PSN/XBL/eshop even without any HD treatment. And among the games that get an HD treatment, there are games from the PS2 era like Zone of Enders 1, and even the PS1 game Final Fantasy 7 was released in HD for PS4. So if you want to talk about games with aged graphics, there you go.

A remake for curren gen consoles take a lot more effort. I don't think we even have one yet?

And looking at the game on Dolphin, it looks alright. Iäm not trying to gouge my eyes out or anything.

And how many times has Nintendo done that? Even WW HD had a lot of improved textures.



"The strong do what they can and the weak suffer what they must" - Thoukydides

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ninjapirate42 said:
As much as I'd like for it to I can't see it happening.
Especailly considering Zelda U will be out next year sometime (It better.....) so it would be a great contrast in visual styles if this comes out looking nicer than the tech demo.

While I do love Zelda U's artstyle, I think having a remake look that beautiful would potentially overshadow the new game. Or maybe it would make people fall in love and want to buy Zelda U? Who knows.

Actually that tech demo graphics are outdated by today's standards, but Zelda U graphics are looking very fresh and beautiful.



fleischr said:
Miyamotoo said:

TP HD could look like this only on NX, Wii U couldnt handle this kind graphics with good framerate, and in case of this graphic it wouldn't be just HD version or remaster, it would more remake because basically they would making graphic from scratch.

But maybe we could see this kind of graphic for brand new Zelda on NX.


This tech demo was actually running on a weaker pre-production WiiU

Its not matter on what hardware this was running because it's just tech demo, and actual there are rumours that Nintendo lowered Wii U power because it was consuming more power than they wanted.



Hiku said:
Alkibiádēs said:
Hiku said:
Alkibiádēs said:
Hiku said:
Hell no.

I'm expecting an HD port with some upgrades. Not a remake.

TP has aged way too poorly (visually) to just get an HD port.

We get a lot of old classic games added to PSN/XBL/eshop even without any HD treatment. And among the games that get an HD treatment, there are games from the PS2 era like Zone of Enders 1, and even the PS1 game Final Fantasy 7 was released in HD for PS4. So if you want to talk about games with aged graphics, there you go.

A remake for curren gen consoles take a lot more effort. I don't think we even have one yet?

And looking at the game on Dolphin, it looks alright. I'm not trying to gouge my eyes out or anything.

And how many times has Nintendo done that? Even WW HD had a lot of improved textures.

Winwaker HD is exactly what I'm expecting. An HD port with some improvements. Not a remake. Resident Evil 1 Remake, MGS Twin Snakes, etc, those are remakes. I don't thing there's even been a remake of a PS2 era and up game yet for a home console. (But Yakuza 1, Resident Evil 2 and Final Fantasy 7 Remake are on the way.)
And Nintendo has no established pattern when it comes to how they treat re released games in HD seeing as there's only 1 so far (to my knowledge). And that's Wind Waker.

TP needs more than WW, Nintendo knows that. Otherwise they'd have done TP in 2013 (it would sell better, TP is simply more popular). Nintendo doesn't follow trends by other companies, so any comparison with them is moot. OoT and MM got full remakes. They aren't going to churn out a lazy HD port for the 30th anniversary.



"The strong do what they can and the weak suffer what they must" - Thoukydides

Hiku said:
Alkibiádēs said:
Hiku said:
Alkibiádēs said:

And how many times has Nintendo done that? Even WW HD had a lot of improved textures.

Winwaker HD is exactly what I'm expecting. An HD port with some improvements. Not a remake. Resident Evil 1 Remake, MGS Twin Snakes, etc, those are remakes. I don't thing there's even been a remake of a PS2 era and up game yet for a home console. (But Yakuza 1, Resident Evil 2 and Final Fantasy 7 Remake are on the way.)
And Nintendo has no established pattern when it comes to how they treat re released games in HD seeing as there's only 1 so far (to my knowledge). And that's Wind Waker.

TP needs more than WW, Nintendo knows that. Otherwise they'd have done TP in 2013 (it would sell better, TP is simply more popular). Nintendo doesn't follow trends by other companies, so any comparison with them is moot. OoT and MM got full remakes. They aren't going to churn out a lazy HD port for the 30th anniversary.

OoT and MM are portable games with a much lower budget. That's why I said home consoles.
It's not about following trends, but about money. That's why full blown remakes for HD consoles haven't even happened yet. And Nintendo are clearly prioritizing profits when it comes to the WiiU. That's why there still hasn't been a new price cut after nearly 3 years, and the only new games announced at E3 this year are a Tennis game and an Amiibo Party game. The console is well on its way to become Nintendo's worst selling console ever, so I doubt they'd grace it with a full blown remake.

Twilight Princess doesn't need much more. It just needs to look clear on an HD display and be playable. Anything beyond that is a bonus. Other games don't only recieve an HD port instead of full remake because it's a trend. It's because it costs significantly more to do a remake for a current gen system. Time and money that can often be spent better on making an entierly new game.
If there's any trend worth talking about with Nintendo when it comes to the WiiU, it's them being very economical. Mario just had his 30th anniversary this year. And Nintendo released Mario Maker to celebrate that, and Mario Galaxy 2 was re-released on the e-shop without any HD treatment or even any upscaling. It looks exactly the same, which means blurry. No matter how good the game looked on a CRT TV. So your idea about how they're not going to release a "lazy" HD port for Zelda's anniversari doesn't sounds convincing. An HD Twilight Princess with some upgrades like Wind Waker HD would be quite a step up from the straight Wii port of Mario Galaxy 2, alongside the presumed 2016 release of  Zelda WiiU.
And if they were to make a big budget remake for a Zelda console game, even if WiiU had been successful, if popularity is a factor then they'd be more likely to chose OoT which is arguably their most popular Zelda game, which has even aged badly in terms of gameplay mechanics, and not just graphics.

This looks quite presentable btw:

The real Zelda Anniversary game is Zelda WiiU, and that's what they're spending most of their resources on.

No, it looks terrible, even on dolphin. The game could easily be ported to NX later on, thus it would be worth the investment. I can barely make out what's going on in those pictures, such blurry textures. Nintendo needs a way to soften the blow for Wii U owners when they announce that Zelda U will launch on the NX first and only later on the Wii U. Super Mario Galaxy was just a VC re-release, TP has HD in the title. And what resources would Nintendo even spend? Just hire a third party studio to do the work for you. You know what other games are coming to the Wii U in 2016? Pokken Tournament, a third party collaboration with Bandai Namco. Genei Ibun Roku #FE, a third party collaboration with Atlus. Star Fox: Zero, a third party collaboration with Platinum. Third party studios are carrying the Wii U through 2016. Twilight Princess sold more than Ocarina of Time anyway. Super Mario Maker is quite a good game to celebrate Mario's 30th anniversary, so I don't understand why you bring that up.



"The strong do what they can and the weak suffer what they must" - Thoukydides

Hiku said:
Alkibiádēs said:

No, it looks terrible, even on dolphin. The game could easily be ported to NX later on, thus it would be worth the investment. I can barely make out what's going on in those pictures, such blurry textures. Nintendo needs a way to soften the blow for Wii U owners when they announce that Zelda U will launch on the NX first and only later on the Wii U. Super Mario Galaxy was just a VC re-release, TP has HD in the title. And what resources would Nintendo even spend? Just hire a third party studio to do the work for you. You know what other games are coming to the Wii U in 2016? Pokken Tournament, a third party collaboration with Bandai Namco. Genei Ibun Roku #FE, a third party collaboration with Atlus. Star Fox: Zero, a third party collaboration with Platinum. Third party studios are carrying the Wii U through 2016. Twilight Princess sold more than Ocarina of Time anyway. Super Mario Maker is quite a good game to celebrate Mario's 30th anniversary, so I don't understand why you bring that up.

Because they are screenshots from a Youtube clip. You have to use your imagination a bit, unless you're not familiar with how games look on Dolphin. This is what it looks like from Dolphin's official homepage:



Having a hard time seeing what's going on here too? Because I sure don't. (Right click and View image to see the full size.) I've seen the game run on Dolphin before, and it looked just fine. It depends on what hardware you are using, as emulators are quite demanding. If Nintendo were to make an HD port, they could improve some of the textures, and even add more vegetation and other things. This is far from a game that's in dire need of a remake. You just don't seem to be familiar with what HD can do to the game, since you quoted how blurry the previous screens looked.
That there could be compatibility between NX and WiiU is a point towards a remake being more logical. And I thought of that, but right now there are a lot of ifs. If it will be compatible, and if NX will even be successful. And there are a lot of other things pointing in the other direction.

I'm with you on the idea that Nintendo needs to soften the blow a bit for Wii U owners, in regards to how they're already talking about the next console, support is diminishing, and possibly tthat Zelda WiiU could be cross platform. Or rather, I was, a few months ago. After E3 I thought WiiU owners should at least get one more noteworthy title, like F-Zero or Metroid. (Although Metroid Prime's director said after E3 this year that they haven't begun development on a new console Metroid, and that it would take around 3 years to finish, so by that time the game would have likely been moved to the NX console.)
But people argued against that, and I've since then started seeing it as not very realistic. So I'm thinking it will be more along the line of games like Mario Tennis rather than something like Twilight Princess Remake, or F-Zero WiiU. I hope I'm wrong, and maybe there'll at least be a cross platform game shared with NX. Perhaps Pikmin 4 will be that game.

Super Mario Galaxy was just a VC re-release, TP has HD in the title? Yes, that was my point. They put zero effort into it during Mario's 30th anniversary, and you assume they will put the outmost of efforts into the Twilight Princess game during Zelda's anniversary. They're already making much more of an effort for TP HD than they did for the Mario Galaxy 2. Which is not in need of a remake, but HD would have been nice.
As for what resources Nintendo would spend, hiring another studio is spending resources. Money = resources. With money you can hire more people, or outsource, etc.

I'm aware of Pokken, but that game began development in 2013, and a WiiU port was likely part of the deal from the start. Long before they realised that they weren't going to be able to turn things around for the WiiU. It also costs Nintendo less since they let Namco use their extremely popular IP for the arcade version. So that's not a sign of Nintendo's comittment to bring new games to WiiU from here on out.
The rest of the games you're mentioning are also games we already knew about that already began development before. Shin megami Tensei x Fire Emblem was announced in 2013 for example.
You're misreading my post. I'm not saying no more games are coming in 2016. I'm saying Nintendo didn't announce any new games for 2016 or beyond at E3. And they've always done that. Except for this year.
And I didn't say anything about Mario maker being bad. In fact, I think it's a good game, and a nice way to Celebrate Mario's 30th anniversary. I brought it up because it's a game that celebrates Mario's 30th anniversary, just like Zelda WiiU will be a celebration to Zelda's 30th anniversary. And alongside them, we have the re-release of Mario Galaxy 2, and the Twilight Princess HD port. For the former, Nintendo put in zero effort, even though the game could use an HD upgrade so it doesn't look blurry. And you're telling me that Nintendo can't get "lazy" with the Zelda port, when giving it HD treatment is already putting more effort into it than how they treated Mario Galaxy 2.
As for Ocarina of Time's popularity, accoring do vgcz OoT sold slightly more than TP, though vgcz can often be wrong. But either way that's besides the point, as sales don't neccesarily measure popularity. Twilight Princess was on a console with a 100m userbase largely consisting of casual gamers and soccer moms who are no longer interested in consoles, and have moved on to mobile gaming. Resident Evil 6 is Capcom's second best selling RE game, and their second best selling games of all time, according to Capcom. But it's certainly not one of the most popular RE games. It's the most heavily critisized mainline RE game, and got the worst reviews from both critics and fans alike.
Ocarina of Time is the most critically acclaimed Zelda game, and it seems to be the most popular3D Zelda. (Though my favorite is Majora's Mask.)

SMG2 was just a release on the VC, it was released alongside Metroid Prime Trilogy, Donkey Kong Country: Returns, Punch-Out, etc.

It had nothing to do with Mario's 30th anniversary. Who says TP HD hasn't been in development since 2013? MM 3D started development right after OoT 3D was finished  and only released this year. This might be the project Tantalus has been talking about, which has been in development for quite a while. Nintendo has loads of money in the bank, the budget for a TP remake wouldn't even phaze them. And the screen you showed looks unacceptable for a retail release in 2016.



"The strong do what they can and the weak suffer what they must" - Thoukydides