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Forums - Sony - Sony Acquire Softkinetic VR Technology.

According to WallStreetJournal this was an acquisition for their image sensor segment.



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Nice patent get! The less M$ can take away from us... 😈 grubby little bastards.







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Teeqoz said:
According to WallStreetJournal this was an acquisition for their image sensor segment.

Time-of-Flight image sensors, used for measuring distance from the sensor. Xbox One's Kinect also uses this technology.

Sony could use this tech to improve the accuracy of PlayStation VR. Right now, PSVR uses the PlayStation Camera to measure the headset's location in 3D space. But the PS Camera uses stereo cameras to measure depth (Not as accurate or reliable as ToF sensors).



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Sentient_Nebula said:
Teeqoz said:
According to WallStreetJournal this was an acquisition for their image sensor segment.

Time-of-Flight image sensors, used for measuring distance from the sensor. Xbox One's Kinect also uses this technology.

Sony could use this tech to improve the accuracy of PlayStation VR. Right now, PSVR uses the PlayStation Camera to measure the headset's location in 3D space. But the PS Camera uses stereo cameras to measure depth (Not as accurate or reliable as ToF sensors).


I think this acquisition will help next PS VR device that may work with PS5 in 3 years.



GAMING is not about spending hours to pass/waste our time just for fun,

its a Feeling/Experience about a VIRTUAL WORLD we can never be in real, and realizing some of our dreams (also creating new ones).

So, Feel Emotions, Experience Adventure/Action, Challenge Game, Solve puzzles and Have fun.

PlayStation is about all-round "New experiences" using new IP's to provide great diversity for everyone.

Xbox is always about Online and Shooting.

Nintendo is always about Fun games and milking IP's.

Let's see how this mix with morpheus/psvr



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Great tech are always welcome.



”Every great dream begins with a dreamer. Always remember, you have within you the strength, the patience, and the passion to reach for the stars to change the world.”

Harriet Tubman.

Lets see if VR is successful



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