Sentient_Nebula said:
Time-of-Flight image sensors, used for measuring distance from the sensor. Xbox One's Kinect also uses this technology. Sony could use this tech to improve the accuracy of PlayStation VR. Right now, PSVR uses the PlayStation Camera to measure the headset's location in 3D space. But the PS Camera uses stereo cameras to measure depth (Not as accurate or reliable as ToF sensors). |
I think this acquisition will help next PS VR device that may work with PS5 in 3 years.
GAMING is not about spending hours to pass/waste our time just for fun,
its a Feeling/Experience about a VIRTUAL WORLD we can never be in real, and realizing some of our dreams (also creating new ones).
So, Feel Emotions, Experience Adventure/Action, Challenge Game, Solve puzzles and Have fun.
PlayStation is about all-round "New experiences" using new IP's to provide great diversity for everyone.
Xbox is always about Online and Shooting.
Nintendo is always about Fun games and milking IP's.







