Darwinianevolution said:
As long as they don't put multiplayer under a paywall, I'm good. |
Multiplayer behind a paywall is stupid.
Darwinianevolution said:
As long as they don't put multiplayer under a paywall, I'm good. |
Multiplayer behind a paywall is stupid.
spemanig said:
Yeah, I think it will be very similar to this. Though I don't think the "random deal" thing will happen. Instead, I think you'll see promotions system wide for specific types of games. Think 2013 and that SMTIV/FE:A deal where you got $30 eshop credit when you bought both. I think you'll see a lot of stuff like that as the "default" deals. Then, there will be more "personal" deals based on your purchase history. First there's one that's just the basic "$5 for every $50 spent" kind of thing, though I think it will likely be % off tiers instead. Like you get 5% everything in the store for that year for the first $100 you spend on the eshop. $150 = 10% off. $200 = 15% off, and on and on until it caps at like 30% off. It would be like Club Nintendo, where the "year" starts every summer, so it's not that you get an entire year with that discount, but that you get the rest of that period with it. It works out for Nintendo because the more your discount is, the more games you're willing to buy. By the time you're getting 30% off every game, you've already spent like $350 on the eshop, so they're effectively making that money back in locked potential sales. And because you're perpetially getting games cheaper, each teir requires more game purchases to reach, meaning only the minority of gamers will ever reach it in a year, but they'll feel like they've earned it. Since it resets every year, like Club Nintendo did, Nintendo doesn't need to worry about the long term ramifications of such a discount carrying over year after year. All they need to do it end the year with a major reward/sale like with the gold and platinum Club Nintendo rewards to give the even closure, and Nintendo has a cosumer friendly way to trick consumers into spending more money than they would have otherwise. This is how Steam is such a force now. Nintendo could do something similar, for free. Then there could be like a recommendation deal. Nintendo alluded to this before, but they want a social aspect where gamers are rewarded for recommending games to their friends. Let's say I own a copy of Diddy Kong Racing Returns. (God willing) I love the game, obviously. You and I are friend on the NX, and I think you'd like it, so I can send you a "recommendation coupon." You get the game for a small discount, maybe 10% off or something, and now you buy the game as a result. Nintendo just got a sale because I recommended a game to you. As a result, I may get a $5 credit added to my account because my recommendation gave Nintendo a sale. I can only give out recommendation coupons to people on my friends list for games I already own and have played for an unspecified amount of hours or something. This would encourage players to basically market Nintendo's games for them. This would be especially good for smaller titles like indie games. Oh, and obviously you can only recieve one recommendation coupon per game, and the coupons are game specific. Last, they could do something like you said their you get deals tailor made for you depending on the types of games you own. Nintendo could, at anytime, determine that, based on your long term sales history, you'd be really interested in a particular game. Let's say that you already own A Link to the Past and ALBW. Nintendo might have an algorithm suggesting you try Triforce Heroes, so they give you a flash sale for only 24 hours where you can get the game for 33% off. Maybe you didn't know about or care about the game, but the discount gets you to try it out and you love it. The point, though, is to get people willing and excited about spending more money. It's that impulse buy mentality Nintendo will try to cultivate with this program. Steam is so successful because it gets people spending so much money on games, even though many don't ever play most of them. It's the illousion that you're getting a great deal by spending less money in the short term that gets consumers spending more money in the long term. Then you're attached to your account because you've invested so much money in the Nintendo ecosystem, and that's when Nintendo has a dedicated consumer that is unlikely to leave. Of course, that is why the platform will be digital. This won't happen with physical media. |
I'm quoting you because I like your post, but it's a big pain on mobile, so I'll reply to you in a separate post.

I WON A BET AGAINST AZUREN! WOOOOOOOOOOAAAAAAAAHHHHHHHHHHHHHHHHHHH
:3
you get a powerstar patch shipped to you, and if a nintendo scouts seeds you in the city with the star patch on your cloth you will get a point.
>>Spemanig
I like your idea of a recommendation system.
I thought it'd be a bad idea, considering how people could abuse it (see: Wii U/3DS account-based cross-buy), but the more I think about it, it makes sense.
Maybe they could take it to a point where they can gift releases.
As for the Random Deal, I take it to be a storewide flash sale: a rotating 24-hour sale, with the variety and the quality of the deals (not necessarily the games themselves) varying according to how many games you have registered to your NNID.
Why? This can be the Club Nintendo-style system for the new platform.
And, the more software you buy, the more deals you get! So, you buy even more software, which leads you to even more deals...up to a certain point, of course!
The Personal Deal isn't so much a flash sale as a weekly-rotating deal.
The quantity would be smaller (one or two, maybe three games), but the deals would be better. (Random Deals cut anywhere from 10-33% off price, while personal deals can cut up to 70% off, these are example numbers)
Now, the stacking is where the magic happens.
Assume Atlus, say, puts Persona 5 Portable on sale at 25% off. Now, it happens to also be subject to the random deal, so it, say, gets a further 10% off...resulting in 32.5% off! And, you have it as a personal deal, for 50% off!!! So, you get a 65.2% discount!!!
Okay, that may not be the ideal scenario, but you get the gist.
I also think I found a way to get around second-hand physical copies proliferating.
For them to be able to utilize cloud saving, and Miiverse features (but not online features in general like multiplayer), you have to register the software.
Each game could have a unique key, and the user can register it manually (well, have the software register it for them), and it could count toward their point total.
I don't care if it's not ideal, it's way better than underprinting just to make sure that second-hand will be higher than the RRP
I swear, I won't ever buy Pikmin 3 digital if they keep underprinting (okay, I might crack if they have a sale)

I WON A BET AGAINST AZUREN! WOOOOOOOOOOAAAAAAAAHHHHHHHHHHHHHHHHHHH
:3
I basically agree with your predictions. Being linked to your NNID is the most reasonable way for this loyalty program to work
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| TheWPCTraveler said: >>Spemanig I like your idea of a recommendation system. I thought it'd be a bad idea, considering how people could abuse it (see: Wii U/3DS account-based cross-buy), but the more I think about it, it makes sense. Maybe they could take it to a point where they can gift releases. As for the Random Deal, I take it to be a storewide flash sale: a rotating 24-hour sale, with the variety and the quality of the deals (not necessarily the games themselves) varying according to how many games you have registered to your NNID. Why? This can be the Club Nintendo-style system for the new platform. And, the more software you buy, the more deals you get! So, you buy even more software, which leads you to even more deals...up to a certain point, of course! The Personal Deal isn't so much a flash sale as a weekly-rotating deal. The quantity would be smaller (one or two, maybe three games), but the deals would be better. (Random Deals cut anywhere from 10-33% off price, while personal deals can cut up to 70% off, these are example numbers) Now, the stacking is where the magic happens. Assume Atlus, say, puts Persona 5 Portable on sale at 25% off. Now, it happens to also be subject to the random deal, so it, say, gets a further 10% off...resulting in 32.5% off! And, you have it as a personal deal, for 50% off!!! So, you get a 65.2% discount!!! Okay, that may not be the ideal scenario, but you get the gist. I also think I found a way to get around second-hand physical copies proliferating. For them to be able to utilize cloud saving, and Miiverse features (but not online features in general like multiplayer), you have to register the software. Each game could have a unique key, and the user can register it manually (well, have the software register it for them), and it could count toward their point total. I don't care if it's not ideal, it's way better than underprinting just to make sure that second-hand will be higher than the RRP I swear, I won't ever buy Pikmin 3 digital if they keep underprinting (okay, I might crack if they have a sale) |
I think it'll be difficult to have so many independant sales happening at once because there's too much potencial for overlap. I think that Nintendo will find some way to make sure the 65% off scenario where so many discounts stack up is as rare an occurance as possible, if at all. Simply limit the amount of discounts that can stack.
I think the way around second hand physical copy proliferating is to not have a disc drive, and therefore not have physical games at all. Which is what they're doing. Even in a world where the NX does have physical games, they could easily just make the membership only effect digital purchases and only work with digital purchases.
| XanderXT said: Multiplayer behind a paywall is stupid. |
Yeah, it's also definitely not happening on the NX, or any Nintendo platform. Not now, and not ever. It's completely against their policy of ultimate accessability for everyone.
I just need my games on my account and not tied to my hardware. everything else is a plus to me.
34 years playing games.
i'm waiting for the new program. but i hope it won't be full digital for NX. that type of program can easily implemented with full digital apps and games. but i hope there would still be a physical disc/3ds cart-type that has the redeem code to register the game to get a reward.
agree that this service would be released anytime soon like several weeks as the new president is announced, and i believe nintendo pushed this service to be announced around September or so.

spemanig said:
Yeah, it's also definitely not happening on the NX, or any Nintendo platform. Not now, and not ever. It's completely against their policy of ultimate accessability for everyone. |
Yeah. I remember the times when I couldn't play on my friend's Xbox online because they didn't udpate their Xbox Live Subscription.