And 1/3rd of that is from Asia in games that we don't know or care about.
And 1/3rd of that is from Asia in games that we don't know or care about.
zero129 said:
Sorry i got that from here http://www.forbes.com/sites/jasonevangelho/2014/04/28/as-global-pc-game-revenue-surpasses-consoles-how-long-should-console-makers-keep-fighting/ . Where it says "The Last Of Us, a high-profile 15-month old PlayStation 3 exclusive, recently surpassed 6 million copies sold" Anyway Forbes must of got mixed up someway with that data as The Last of Us released on PS3 on the 14th of June 2013. that Forbes Article was psted on the 28th of april 2014 so thats still less then 12 months of sales. But lets take something into account going by this http://ie.ign.com/articles/2014/03/14/the-last-of-us-passes-6-million-sales It still took The Last of US like 9 months to do what Diablo 3 did on PC in its first week. " |
And Diablo 3 is (according to this) the best selling PC game of all time. And that's what you're using for comparison? Okee dokee.

Really? 23:22 is a win? Keep in mind the most used graphics card on steam is Intel 4000 so it's not like Nvidia is seeing any extra money lol
Prediction for console Lifetime sales:
Wii:100-120 million, PS3:80-110 million, 360:70-100 million
[Prediction Made 11/5/2009]
3DS: 65m, PSV: 22m, Wii U: 18-22m, PS4: 80-120m, X1: 35-55m
I gauruntee the PS5 comes out after only 5-6 years after the launch of the PS4.
[Prediction Made 6/18/2014]
| zero129 said: So only console gamers get to pick and choose what games to compare? should it matter that diablo went on to becoming the best selling PC game of all time?. |
That's not the issue. You're comparing a new IP (The last of Us) to the best selling game on PC ( and a famous franchise). Why not compare it to GTA 5, which has sold more than 45 million units on consoles.
GTstation said:
Look better by what magic, its the same assests that were designed and optimised for console and you know thats a fact to. All you do is maybe run them in slighlty higehr res at best. Thats if its not a broken port like many games are when they head to PC. Truth is you are playing console games, on your 2k pc. Awesome. |
Yeah, that's just not true. Most third party devs design higher detail assets that can be used on ridiculous high end PCs and scale down for consoles as appropriate. Even a relatively cheap PC can now use assets of greater detail than the PS4 can handle.
zero129 said:
So only console gamers get to pick and choose what games to compare? should it matter that diablo went on to becoming the best selling PC game of all time?. |
Make more apt comparisons. Is that really too much to ask for? In that case, every PC game is a flop compared to GTA V on consoles. GTA V has sold 54 million copies total, 3 million of those are from Steam, and let's be generous and say another 1 million from other ventures. That leaves 50 million that has been sold on console.
And don't even get me started on how the average selling price of a PC title is way lower than that of a console title. Even asuming that the average selling price of TLOU was as low as 40$ over the course of it's first 12 months (which is ridiculously low, considering it sold 3.4 million in 3 weeks, all of those 3.4 million would have been at 60$), it still generated more revenue than Counter Strike: Global Offensive has in the three years since launch, even when presuming an average selling price of launch price all the time (15$).
40*7=280 million from TLOU (using low estimates)
15*16=250 million from CS GO. (using high estimates)
And that's comparing TLOU's 12 first months to CS GO's lifetime so far (three years).
And Counter Strike is one of the biggest PC franchises there are, only behind a few, like Diablo, Dota and LoL.

| Alex_The_Hedgehog said:
But... so far there's not any exclusives that makes me want to go back on a console. |
Yeah... I said that, too. The problem is... it's easy to do the "sour fruit" thing and miss out on stuff.
I saw Uncharted, I was like "Pfff... another 3rd person shooter and some platforming... that's so lame."
Then I actually played it and it was the best gaming experience for years.
The point is: you never know what you're missing. And exclusives get those 9s and 10s for a reason, even though they might not look like much.
But hey, you can live without 'em. It is a major disadvantage of PCs, though.
That graph doesn't mean much. This is a lot more relevant
http://www.dsogaming.com/news/the-witcher-3-out-of-its-4-million-sold-copies-1-3-million-were-from-the-pc-version/
Only 32% on PC, even with its much lower price, for a franchise that started originally on PC, loved by PC gamers, seen as a benchmark on PC, yet console gamers provide the vast majority of the development budget.
If the consoles are not involved there is no Witcher 3 as it is, we can lay it out that simply.
http://www.cinemablend.com/games/Witcher-3-Wouldn-t-Exist-Consoles-72064.html
PC revenues are still far behind console revenues when it comes to AAA games.
| SvennoJ said: That graph doesn't mean much. This is a lot more relevant |
Yep agreed. Still enjoy pc gaming much more then I ever did with my ps4. Consoles are great to though but I'm an admitted graphics whore and 4k just looks way to good.