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Forums - Nintendo Discussion - Nintendo has started to pick on Gamers on Youtube again - ProJared gets slammed

Wyrdness said:
DerNebel said:

Then you really haven't been looking:

http://www.mcvuk.com/news/read/how-pewdiepie-fired-skate-3-back-into-the-charts/0137447

Or how do you think Slenderman, Five Nights at Freddies, Amnesia or P.T. got as popular as they are/were? And can you give me any indicator that a Billboard on the street is selling games? I highly doubt you can.

A quick Google search reveals that at this point in time neither of the 3 companies you mentioned have a policy similar to Nintendos in place.


Well my flagged videos as do others say they do have similar policies.

Indicator of billboards selling games? How about sales of games for decades before YT was even a thing, how those games got popular? Gaming sites, word of mouth and forums added to it while being driven by a cult following.

The article just credits YT with no actual back up itself, I've seen videos of low selling games with massive views yet no change of situation at all indicating the videos are not much of a factor at all.

So Sega, SE and Atlus monetized your videos? And when did you get flagged? And did you try to get in contact with the companies about the videos?

Ok, I'm sorry but I surely don't have to explain to you that things change, right? I mean what you're essentially saying is that we should have never gotten TV commercials after all things sold fine before that. We're living in a changing society and the internet is one of its biggest current factors, I thought that would be clear by now.

And you've never seen another marketing campaign fail? I mean what kind of a rebuttal is that? Nobody is saying that a video with a lot of Youtube views instantly equals a lot of sales, just like a billboard that's seen by a lot of people doesn't instantly equal a lot of sales, but to dismiss Youtube as irrelevant in marketing is just willfully trying to ignore the current world we're living in.

Regarding the article, how about you tell me what prompted people to suddenly demand Skate 3 in these quantities again 4 years after its launch, if it wasn't Youtube.



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DerNebel said:

So Sega, SE and Atlus monetized your videos? And when did you get flagged? And did you try to get in contact with the companies about the videos?

Ok, I'm sorry but I surely don't have to explain to you that things change, right? I mean what you're essentially saying is that we should have never gotten TV commercials after all things sold fine before that. We're living in a changing society and the internet is one of its biggest current factors, I thought that would be clear by now.

And you've never seen another marketing campaign fail? I mean what kind of a rebuttal is that? Nobody is saying that a video with a lot of Youtube views instantly equals a lot of sales, just like a billboard that's seen by a lot of people doesn't instantly equal a lot of sales, but to dismiss Youtube as irrelevant in marketing is just willfully trying to ignore the current world we're living in.

Regarding the article, how about you tell me what prompted people to suddenly demand Skate 3 in these quantities again 4 years after its launch, if it wasn't Youtube.


Yes I did try and got no response, here's is a screen one of the videos that got flagged, the Sega videos are as recent as a few months ago while SE was a year ago.

You're going off on your own little trip here as the argument is about these videos being advertisement so people can profit off them not that marketing shouldn't change and either way a company can handle marketing themselves in that regard. The point is that if the so called exposure is valid marketing more of these games would be selling from the amount of views they get but obviously that's not the case because many viewers already own the games or know about them, most people who never had an interest in the games won't watch the videos even if they're subscribed to the channel.

Numerous games have had that happen in history, most of the time the games just develop a strong cult following that spreads the word as best as they can, Earthbound is one such series while ICO was another.



Samus Aran said:
DerNebel said:
Samus Aran said:
Platina said:
Here we go again.. D:

Nobody bat an eye when Sony & Activision did the same to the jimquisition though (on a non-let's play, non-monetized video).

Maybe because that was a) an obvious mistake on Sonys/Activisions part (the games they flagged were MAG and the original Black Ops FFS) and b) they actually did not do the same, Sony/Activision stopped the video from being monetized, Nintendo and Konami are taking the ad revenue for themselves.

Oh and....

People shouldn't monetize let's plays in the first place.

...yeah, because why should people be paid for their work, right? What an ignorant thing to say.

You call me ignorant? Good one.

Thejimquisition videos aren't monetized on youtube.


You're basically saying it's ok when Sony does it, but not Nintendo lol. It's the same bot that detects these kind of vids. But I guess it's only an honest mistake when Sony does it. ;)

Have you ever worked in your life? Playing videogames while talking over it isn't work. It's not original content. Reviews, top 10s, discussions, analysations, etc. are original content (and thus work).

Nintendo gave FREE download codes of Super Mario Maker to LET's PLAY only channels and you're saying this isn't an obvious mistake?

 

Are Male Pornstars working while they are doing their "scenes"? LOL

 

If a person can make a living of playing videogames, well so be it! Who am i to judge. But i see your point.



DerNebel said:
DolPhanTendo said:
DerNebel said:

And I guess Nintendo feeling entitled to the revenue created from the Youtubers work is not greedy then, huh?

Nope not when you are using there product to help you gain subscribers. So you think it's okay for McDonald's to just steal potatoes for farmers to make their fries or pay them 

Let's players usually either buy their games themselves or they are send to them by the companies exactly for marketing purposes, which makes the entire analogy mute.

That's exactly how advertisement works, even in other fields, and it works the same way for pretty much all other publishers as well, only Nintendo somehow feels that someone advertising their game for them is something that Nintendo should be paid for, when in actuality, at least in the big cases, it should be the other way around (like companies for instance pay for product placements in big movies).


But the product placement is a pre arranged deal. LP's are not.  

YouTubers should NOT be able to make a living off other peoples products. Free products for a certain amout of LP's? Sure, but making a living...No



AEGRO said:
Samus Aran said:
DerNebel said:
Samus Aran said:
Platina said:
Here we go again.. D:

Nobody bat an eye when Sony & Activision did the same to the jimquisition though (on a non-let's play, non-monetized video).

Maybe because that was a) an obvious mistake on Sonys/Activisions part (the games they flagged were MAG and the original Black Ops FFS) and b) they actually did not do the same, Sony/Activision stopped the video from being monetized, Nintendo and Konami are taking the ad revenue for themselves.

Oh and....

People shouldn't monetize let's plays in the first place.

...yeah, because why should people be paid for their work, right? What an ignorant thing to say.

You call me ignorant? Good one.

Thejimquisition videos aren't monetized on youtube.


You're basically saying it's ok when Sony does it, but not Nintendo lol. It's the same bot that detects these kind of vids. But I guess it's only an honest mistake when Sony does it. ;)

Have you ever worked in your life? Playing videogames while talking over it isn't work. It's not original content. Reviews, top 10s, discussions, analysations, etc. are original content (and thus work).

Nintendo gave FREE download codes of Super Mario Maker to LET's PLAY only channels and you're saying this isn't an obvious mistake?

 

Are Male Pornstars working while they are doing their "scenes"? LOL

 

If a person can make a living of playing videogames, well so be it! Who am i to judge. But i see your point.

Considering the gross stories I've heard about the porn industry, yes. You also need to be able to keep your load for much longer than 5 minutes. ;)

Look, I don't mind if let's players earn money from patreon, but they shouldn't earn advertisement money from an intellectual property they do not own. Sport commentators don't earn money from the advertisements during sport broadcasts do they? They earn money from their employer.

Now original content like reviews are an entirely different story. That's transformative content that requires a script and a lot of editing. Let's plays barely require editing.



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Wyrdness said:
DerNebel said:

So Sega, SE and Atlus monetized your videos? And when did you get flagged? And did you try to get in contact with the companies about the videos?

Ok, I'm sorry but I surely don't have to explain to you that things change, right? I mean what you're essentially saying is that we should have never gotten TV commercials after all things sold fine before that. We're living in a changing society and the internet is one of its biggest current factors, I thought that would be clear by now.

And you've never seen another marketing campaign fail? I mean what kind of a rebuttal is that? Nobody is saying that a video with a lot of Youtube views instantly equals a lot of sales, just like a billboard that's seen by a lot of people doesn't instantly equal a lot of sales, but to dismiss Youtube as irrelevant in marketing is just willfully trying to ignore the current world we're living in.

Regarding the article, how about you tell me what prompted people to suddenly demand Skate 3 in these quantities again 4 years after its launch, if it wasn't Youtube.


Yes I did try and got no response, here's is a screen one of the videos that got flagged, the Sega videos are as recent as a few months ago while SE was a year ago.

You're going off on your own little trip here as the argument is about these videos being advertisement so people can profit off them not that marketing shouldn't change and either way a company can handle marketing themselves in that regard. The point is that if the so called exposure is valid marketing more of these games would be selling from the amount of views they get but obviously that's not the case because many viewers already own the games or know about them, most people who never had an interest in the games won't watch the videos even if they're subscribed to the channel.

Numerous games have had that happen in history, most of the time the games just develop a strong cult following that spreads the word as best as they can, Earthbound is one such series while ICO was another.

Square Enix has been moving towards allowing monetization, their newer games allow for monetization. Who knows why they feel something like FFVIII deserves to be flagged.

I'm not going on a tangent at all, you're just not willing to face the facts, I mean seriously do you even realize what you're arguing here? I can't even fathom how mindboggingly out of touch it is what I have to read here.

Do you not realize that

a) Marketing is shifting more and more towards the online space which hugely includes Youtube? So what is marketed more online now is marketed less in the traditional media.

b) There is absolutely no way to make a direct 100% connection between certain marketing measures and exact numbers of sales? You can't say things like "this TV ad sold 1500 units of this game"

c) No marketing measure in the world guarantees success? There's tons of other factors that influence that stuff, but that doesn't mean that those marketing measures aren't still good and valuable and that they work.

???

Oh OK, sure let's just completely turn off our brains and act as if the reason that Skate 3 got so much of a raise in demand in the UK in its fourth year that it had to go into reprint was because of some weird word of mouth that of course had nothing to do with the internet but just somehow manifested itself on its own, rather than being thanks to this happening:

https://www.youtube.com/results?search_query=skate+3&search_sort=video_view_count

Yeah that totally makes sense...

Oh and btw. you also expertly ignored all the other examples I gave, what about Slenderman or Amnesia? Five Nights at Freddy? P.T? Do you think LoL/Dota 2s ridiculous popularity aren't helped by the fact that they are huge with streamers? What about Minecraft? Or Garry's Mod?



Xxain said:
DerNebel said:

Let's players usually either buy their games themselves or they are send to them by the companies exactly for marketing purposes, which makes the entire analogy mute.

That's exactly how advertisement works, even in other fields, and it works the same way for pretty much all other publishers as well, only Nintendo somehow feels that someone advertising their game for them is something that Nintendo should be paid for, when in actuality, at least in the big cases, it should be the other way around (like companies for instance pay for product placements in big movies).


But the product placement is a pre arranged deal. LP's are not.  

YouTubers should NOT be able to make a living off other peoples products. Free products for a certain amout of LP's? Sure, but making a living...No

There are more than enough game companies that actually seek these pre arranged deals, especially if you're making a living out of this then you're likely with a network .

Also what is your argument here other than that they didn't make the games? The Let's Players are still putting work into them and there's clearly a demand for that type of content, so why shouldn't they live off of making these videos? With the crushing majority of publishers actually embracing youtubers and streamers you can be pretty sure that they don't see any negative and much more positive effects in Let's Plays, to then say that those Let's Players should not be able to make money off of that reeks of nothing but one thing: jealousy.



DerNebel said:
Xxain said:
DerNebel said:

Let's players usually either buy their games themselves or they are send to them by the companies exactly for marketing purposes, which makes the entire analogy mute.

That's exactly how advertisement works, even in other fields, and it works the same way for pretty much all other publishers as well, only Nintendo somehow feels that someone advertising their game for them is something that Nintendo should be paid for, when in actuality, at least in the big cases, it should be the other way around (like companies for instance pay for product placements in big movies).


But the product placement is a pre arranged deal. LP's are not.  

YouTubers should NOT be able to make a living off other peoples products. Free products for a certain amout of LP's? Sure, but making a living...No

There are more than enough game companies that actually seek these pre arranged deals, especially if you're making a living out of this then you're likely with a network .

Also what is your argument here other than that they didn't make the games? The Let's Players are still putting work into them and there's clearly a demand for that type of content, so why shouldn't they live off of making these videos? With the crushing majority of publishers actually embracing youtubers and streamers you can be pretty sure that they don't see any negative and much more positive effects in Let's Plays, to then say that those Let's Players should not be able to make money off of that reeks of nothing but one thing: jealousy.

And how did you come to that braindead conclusion? I didnt say YouTubers should not be make money, "just not off other peoples content". If your an animater/chef/car repair/crafts&arts and you want spread your work through YouTube and make a living by doing it, by god do it! But not off "others" content. 

I dont care that a "crushing majority" of developers support it. Does Nintendo support it? 



Xxain said:
DerNebel said:

There are more than enough game companies that actually seek these pre arranged deals, especially if you're making a living out of this then you're likely with a network .

Also what is your argument here other than that they didn't make the games? The Let's Players are still putting work into them and there's clearly a demand for that type of content, so why shouldn't they live off of making these videos? With the crushing majority of publishers actually embracing youtubers and streamers you can be pretty sure that they don't see any negative and much more positive effects in Let's Plays, to then say that those Let's Players should not be able to make money off of that reeks of nothing but one thing: jealousy.

And how did you come to that braindead conclusion? I didnt say YouTubers should not be make money, "just not off other peoples content". If your an animater/chef/car repair/crafts&arts and you want spread your work through YouTube and make a living by doing it, by god do it! But not off "others" content. 

I dont care that a "crushing majority" of developers support it. Does Nintendo support it? 

Uh, lol. I was specifically talking about Let's Players, you should really read my post before hurling insults at me.

Also that's quite the jump here, why is Nintendo suddenly the authority on if Let's Players should be able to make money with Youtube or not? Oh and btw. yes, their way is completely backwards but Nintendo does support Let's Players making a living off of their videos.



DerNebel said:

Square Enix has been moving towards allowing monetization, their newer games allow for monetization. Who knows why they feel something like FFVIII deserves to be flagged.

I'm not going on a tangent at all, you're just not willing to face the facts, I mean seriously do you even realize what you're arguing here? I can't even fathom how mindboggingly out of touch it is what I have to read here.

Do you not realize that

a) Marketing is shifting more and more towards the online space which hugely includes Youtube? So what is marketed more online now is marketed less in the traditional media.

b) There is absolutely no way to make a direct 100% connection between certain marketing measures and exact numbers of sales? You can't say things like "this TV ad sold 1500 units of this game"

c) No marketing measure in the world guarantees success? There's tons of other factors that influence that stuff, but that doesn't mean that those marketing measures aren't still good and valuable and that they work.

???

Oh OK, sure let's just completely turn off our brains and act as if the reason that Skate 3 got so much of a raise in demand in the UK in its fourth year that it had to go into reprint was because of some weird word of mouth that of course had nothing to do with the internet but just somehow manifested itself on its own, rather than being thanks to this happening:

https://www.youtube.com/results?search_query=skate+3&search_sort=video_view_count

Yeah that totally makes sense...

Oh and btw. you also expertly ignored all the other examples I gave, what about Slenderman or Amnesia? Five Nights at Freddy? P.T? Do you think LoL/Dota 2s ridiculous popularity aren't helped by the fact that they are huge with streamers? What about Minecraft? Or Garry's Mod?

You are going off on a tangent as it's the only way to make your argument seem bigger then it is, you've done the exact same thing with your argument with someone else who has said exactly what I'm getting at in that it's not your own product so the excuse that it's advertising so you deserve to make money off it is laughable, the reason I'm ignoring some of your argument is because it's not worth addressing what isn't relevant to what I said. 

I think your brain is already turned off tbh, you're arguing how intended marketing doesn't guarantee this and that then turn around and try to argue a YT video increases sales etc... You do know what word of mouth means right? People talking to their friends, people recommending of forums, magazines and media outlets doing articles/blogs about the game etc... it's been going on for years before YT, I didn't ignore other examples as they fall into the same category you've just chosen to look at the replies in your own angle to tell yourself I've ignored them.