MikeRox said:
Areym said: I can't believe they locked Co-op behind goddamn amiboos. Those thing sell on their own, there is no need to give that giant incentive to it. Not a fan of that decision at all. |
Isn't that how Disney Infinity works too? The figures add additional content? It's not unexpected given that and Skylanders are exactly what Nintendo were aiming Amiibos at.
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Except those are games where basically all of the content is locked behind figures. Figures aren't DLC. Figures are how you actually play the game. It's a stupid money pit and everybody knows it, but they still makes tons of money because reasons, I guess. Nintendo, on the other hand, has taken to using amiibos as their DLC system, which is complete and utter crap. Instead of charging say, $5 for $5 DLC, it's now $5 DLC locked behind a $13 or w/e amiibo that most people will probably get unlucky and have to pay closer to $25 for. That's problematic, especially when other developers start thinking it's a good idea, and we end up with the greatest amiibo offense yet where they lock an entire DLC mode behind a physical DRM figure. It's almost as bad as Splatoon, but at least the main draw of Splatoon, the multiplayer, isn't tainted by amiibo BS. It was tainted by a method of release I hope never ever ever ever catches on with anybody else ever, but at least that is basically resolved at this point.
Overall, I appreciate that Nintendo is experimenting with DLC, but they should really stop trying to be different and just accept that a competent online system is actually a good idea, and that digital distribution is the only way everybody will be satisified while being able to pay the same price. I think making figures would be a great way to generate money on the side otherwise. Let them do nothing and make them higher quality, and boom, you have figures you can sell for $25 per that will still sell like crazy. It's one of the only reasons most people buy amiibos to begin with. They just want the figure.