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Forums - Nintendo - Nintendo NX: Hardware Specs, Games, Third Party Support And Everything You Need To Know

Soundwave said:
zorg1000 said:


Yep ur absolutely right, there is no market for anything other than free mobile games or $60 AAA games. No market whatsoever for anything that falls between those 2. That's why $30-40 games that aren't as large in scope or complex as AAA titles and not as cheap or simple as mobile games have completely fallen off the face of the earth and are unable to find success.


Why does there have to be a middle ground? 

As far as I can tell right now core/casual core players are very happy with their home consoles and casuals/novice level gamers are very, very happy with the simpler but fun experiences that can be had on a smartphone or tablet for little/no money. 

Today you can play games regardless of your skill level in a variety of different forms very easily. 

The problem for Nintendo is they're not really offering the best on either spectrum. Sony does the core aspect better and Apple/Google do the casual thing much better than even the Wii did. More people play games today probably than ever really. I see old men in the business suits and women playing games on their tablet on flights or at the airport, 10-12 years ago the only time you saw people playing games in public were kids playing on their Game Boy. 

$60 isn't even that bad to be honest. I grew up with $60-$80 NES, SNES, and N64 games.

Why is there a middle ground between pop music and death metal? Or a middle ground between animated kids movies and gory horror movies? Because there are other demographics interested in things that don't fit into those categories.

There is a market for gaming that falls between free mobile & AAA console games. Most of the type of games Nintendo creates fall between these 2 categories and despite all the flaws made this generation, Nintendo has sold close to 65 million units of hardware and 300 million units of software, that sorta shows there is a market for games that fall between the two ends of the spectrum. That number could very well be higher had Nintendo not made multiple mistakes this generation.



When the herd loses its way, the shepard must kill the bull that leads them astray.

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zorg1000 said:
Soundwave said:


Why does there have to be a middle ground? 

As far as I can tell right now core/casual core players are very happy with their home consoles and casuals/novice level gamers are very, very happy with the simpler but fun experiences that can be had on a smartphone or tablet for little/no money. 

Today you can play games regardless of your skill level in a variety of different forms very easily. 

The problem for Nintendo is they're not really offering the best on either spectrum. Sony does the core aspect better and Apple/Google do the casual thing much better than even the Wii did. More people play games today probably than ever really. I see old men in the business suits and women playing games on their tablet on flights or at the airport, 10-12 years ago the only time you saw people playing games in public were kids playing on their Game Boy. 

$60 isn't even that bad to be honest. I grew up with $60-$80 NES, SNES, and N64 games.

Why is there a middle ground between pop music and death metal? Or a middle ground between animated kids movies and gory horror movies? Because there are other demographics interested in things that don't fit into those categories.

There is a market for gaming that falls between free mobile & AAA console games. Most of the type of games Nintendo creates fall between these 2 categories and despite all the flaws made this generation, Nintendo has sold close to 65 million units of hardware and 300 million units of software, that sorta shows there is a market for games that fall between the two ends of the spectrum. That number could very well be higher had Nintendo not made multiple mistakes this generation.

There is already a middle ground just by virtue of all the different types of games. Even on an iPad you can get more "deeper" types of experiences if you want (Final Fantasy and the like) and on a home console you can get simpler/cheaper experiences if you want (I can play indie games on my PS4 for example for $10 a pop). The way you're framing it is just patently false, it's not like the PS4 only has death metal on it, and someone needs to make something else so people can enjoy other genres. 

That shouldn't be confused with needing an entire new format as a middle ground. Movie goers are not asking for a middle format in between the movie theater and the home video/digital release market. 

Truthfully too, Nintendo largely makes core games. Just because they have a candy coated exterior with cute mascots doesn't mean they're not, even during the Wii era, they made may be two or three Wii Fit/Wii Sports type game a year centrally, but most of their games were basically the same thing they've been making since the 90s (3D Mario, 2D Mario, Donkey Kong, 3D Zelda, Metroid, Punch-Out!, etc. etc.). 

The only thing that's really changed is Nintendo simply got beat for those mass casual/very simple to play games by Apple/Google who simply offer a better place for those types of games than even the Wii ever did and Nintendo has as a result basically regressed back to where they were in the GCN/GBA days (though they have lost some of the kids market to tablets/phones too). 



I told you so. :D



twintail said:


Making a 1:1 direct correlation like that between smartphones and PC is just far too basic an interpretation imo.

There are lot more differences that play into to make smartphones in their market differnet to PC in their market.

Game acessebility, game price, hardware requirements etc there are many different elements that make PC and smartphones less similar than you would believe.

3DS clocking in at atound 70LTD is no in line with their other handhelds except the GBA.

GB did 118 million. GBA did 81 million (sales were cut short from the quick release of the DS before GBA was 4 years old) .

Your 70 LTD figure is not even what the PSP got, let alone the DS. Saying there is no decline is just sugar coating the situation as it exists for handhelds. 


Except you just admitted it's in line with what the GBA sold and the GBA didn't even have competition, the GBA itself had to be cut short why? Because the PSP was on the way it was going to run into some serious problems, 3DS sales being in line with the GBA when the's competition basically says the opposite of what you're trying to push, with Vita and smartphones 3DS has still manage to reach that range and in fact could still outsell the GBA with the year it has coming in 2016. All of this is not sugar coating it's flat out fact that the isn't a decline like some of you are trying to push as it would arguing the is a decline in the Playstation brand because PS3 didn't sell as much as PS2.

PSP is one of the highest selling platforms and the most successful non Nintendo handheld but it sold for all the wrong reasons like piracy and homebrew in the west this is why when those issues were addressed in Vita the latter just dropped off in the west while sells well in Japan.



twintail said:


That in line 70 LTD is still a 10 million decline, against a handheld that had its cycle cut short.

i dont see the 3DS selling 28.44 million units from June 2015 in 18 months but I suppose it could. Has it sold 1.5 million per month in July until now?

And yes, that does show a decline in the PS console brand. Are you suggesting otherwise?

PSP has many reasons why it sold so well. Unless you have hard numbers to prove that piracy made up a large part of its popularity?

Vita had a variety of reasons why it failed to gain traction in the West, both Sony's fault and reasons beyond their control like the market changing. Its inability for homebrew is an incredibly narrow perspective of why it failed in the West.

The GBA has no competition to sell that much and was cut short when competition arrived, 3DS in your words being challenged by mobile and Vita yet still selling the same range and possibly more indicates no decline as those numbers are the same to when no competition was around which highlights my earlier point in mobiles not really replacing portables.

Want numbers for PSP they're on this very site, look at the software numbers, after 2009 it virtually became non existent, FFVII was running on PSPs before it was even on PSN.



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Soundwave said:
If you could play PC games on the NX console via streaming ... that would be very interesting.

That's what I'm hopping for. Imagine, NX-console, NX-handheld, Wii U, 3ds, PC, smartphone and tablet games all to be playable with NX = so much bigger and better than PS4/X-Box One! I'm thrilled!



Soundwave said:
If you could play PC games on the NX console via streaming ... that would be very interesting.

Soundwave, wake up! You're daydreaming again.



Please excuse my bad English.

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JEMC said:
Soundwave said:
If you could play PC games on the NX console via streaming ... that would be very interesting.

Soundwave, wake up! You're daydreaming again.


I certainly don't expect that, I just said that it would be interesting. 

I expect Nintendo will fuck this up, as they usually do to be honest. Which is kinda sad, but it is what I expect.

I love their games, but they pretty without fail have made mind boggling hardware decisions the last 20 years straight more or less, and aside from catching lightning in the bottle with the Wii for a few years, it's led to nothing but declines on their part to the point we are at today with Wii U, which is rock bottom. 

I would be surprised if they do this right and actually get real developer support for it, or there isn't some catch to it (ie: we decided it should look like a child's purple lunchbox for no logical reason whatsoever). It's always something. 



Just an aside from the patent, it states that the games have code on them for more than one hardware configuration and the hardware determines which is the correct code to run. 

That pretty much says unified platform/shared games between handheld and console.



This is mostly good but I have 2 issues.
1. This is something I keep on seeing and is really dumb. NX development is most likely being lead in Japan. EVERY Nintendo system after the N64 was codeveloped in the US. A few job hirings in the US arent a big deal.

2. From what we can tell based off of anylists and what Sony & Microsoft have said, the next Playstation anf Xbox will most likeky launch in 2018-9. Last gen was unnormally long.