By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo Discussion - Official Super Mario Maker Thread - Mario Maker for 3DS has been released?! Ok...

 

Are you excited for the new update

Yes 16 88.89%
 
No 2 11.11%
 
Total:18
Mike321 said:
Quick Update:

I want to thank Smeags for reorganizing the post with the shared levels. Now the user names are sorted in alphabetic order. He also suggested to put the name of the levels and since I like the way he adjusted the post I will start adding the names of the levels you share as well as the names of your old levels.

So if you want to help me you can post all the levels you have shared along with their respective name. Of course this is only optional, because this is something I should have done since the beginning so as a reminder to do thinks right I will be looking through all posts to search all your levels names. (I know you want to help with this as well smeags, but please don´t do it, this is something I have to do)

Hold Jump to Fly: Speed Run (0F3E-0000-00B3-B2F5)

Ace Pilot (press ← & → midair) (8D42-0000-00AD-15EF)

Don't Give Up! (D2AC-0000-00AC-7DFC)

Riding above the clouds (C97E-0000-00A9-01DB)

Follow that hidden block! (F8DC-0000-0086-FF8E)

The Under 1.1 (113F-0000-0085-46A3)

Pixel of Time (A908-0000-007E-290E)

Our Universe and our Earth (73F6-0000-006C-A896)

P Switch Dungeon (700E-0000-006A-6283)

It's a Maze!... Or is it? (BBFA-0000-0067-C1BF)

Edit: Btw, I deleted some levels I posted earlier in this thread. So you can just copy and paste the level and names above over the ones in the second post of this thread.



Around the Network

Here's my updated list (some might be old codes in the table) from old to new

Under 8EDC-0000-0030-6C93 (short, medium difficulty)
Rythmic Dash B833-0000-003B-0FCC (30 sec run jump stage)
Haunted Cathedral HD 4F24-0000-0051-0FDC (medium, themed level)
We Must peform a Quirkafleeg CBA0-0000-005A-3440 (hard, based on JSW2)
Pogo Thwomp 104C-0000-005F-C56F (hard spin jumps)
Bowser's trial E9B3-0000-006E-5BD1 (hard don't fall)
Peach's secret past F54A-0000-007B-0A86 (easy)
Devin ECCA-0000-007D-70AF (random creation from my kids)
Flight 2D20-0000-007E-42C5 (very hard stick with the flying platforms)
Blup 2.0 8EB5-0000-0083-3256 (medium underwater level)
Trapped 3EB1-0000-0086-A6DD (short puzzle)
Free Clownie 12E3-0000-0086-AA73 (puzzle)
Puzzled mansion part 1 5C67-0000-0088-48CA (3 puzzles)
Puzzled mansion part 2 26A8-0000-0088-50D0 (remaining 2 puzzles)
Bullet building blocks 0E28-0000-008E-E5E7 (hard puzzle)
Companion Bill: Lady in red 9238-0000-0095-2B39 (hard puzzle)
Companion Bill: Lady in red Easy 013C-0000-0095-2F20 (easier version)
Blue skull race AA84-0000-009D-204C (hard 30 sec race to the finish)
Sunken castle: A time paradox? EC72-0000-00A5-CC52 (themed puzzle stage)
Little friends, helping hands 8400-0000-00AB-A966 (puzzle)

1 more star to 150, my kids want to upload levels lol.



SvennoJ said:

1 more star to 150, my kids want to upload levels lol.



Uploaded this level just now.  I gave it this title because I borrowed some things I saw in some of your levels (and others) to make what I have.  This is my first underwater level, I think.  I know people don't like them so much, but I tried not to make it TOO annoying.



MDMAlliance said:

Uploaded this level just now.  I gave it this title because I borrowed some things I saw in some of your levels (and others) to make what I have.  This is my first underwater level, I think.  I know people don't like them so much, but I tried not to make it TOO annoying.

You forgot to borrow the 'make it easier' idea :) I gave up on the section where everything comes at you. Too late at night to figure out a pattern or repeat catching the shell to get Yoshi. I played the rest in the editor, non shurtcut end is fun.





"Kamek's Illusion", a longer, yet easy level based around chasing Kamek, leader of the Magikoopas.

ID: 02C6 0000 00BA 5C33



Around the Network
SvennoJ said:
MDMAlliance said:

Uploaded this level just now.  I gave it this title because I borrowed some things I saw in some of your levels (and others) to make what I have.  This is my first underwater level, I think.  I know people don't like them so much, but I tried not to make it TOO annoying.

You forgot to borrow the 'make it easier' idea :) I gave up on the section where everything comes at you. Too late at night to figure out a pattern or repeat catching the shell to get Yoshi. I played the rest in the editor, non shurtcut end is fun.


I was planning on making it a little easier, but I also wanted to make the secrets that more rewarding.  If Mario Maker allowed you to make blocks that are mushrooms when small, but other power-ups when already powered up, I probably would have felt better about keeping certain parts easier (I made them more difficult so the secret would be worth it).



SvennoJ said:
MDMAlliance said:

Uploaded this level just now.  I gave it this title because I borrowed some things I saw in some of your levels (and others) to make what I have.  This is my first underwater level, I think.  I know people don't like them so much, but I tried not to make it TOO annoying.

You forgot to borrow the 'make it easier' idea :) I gave up on the section where everything comes at you. Too late at night to figure out a pattern or repeat catching the shell to get Yoshi. I played the rest in the editor, non shurtcut end is fun.




D2AD-0000-00BB-52BE  I made this level thinking about your feedback.



I reworked a course of mine that wasn't doing well. If someone wants to try it and let me know what you think I would appreciate it.



Mario's Bob-omb Hat-Trick!
2B36-0000-00BB-5CFB



I'll catch up and play all you guys' levels soon, I was more in the building-mood the last couple of dags



MDMAlliance said:
SvennoJ said:
MDMAlliance said:

Uploaded this level just now.  I gave it this title because I borrowed some things I saw in some of your levels (and others) to make what I have.  This is my first underwater level, I think.  I know people don't like them so much, but I tried not to make it TOO annoying.

You forgot to borrow the 'make it easier' idea :) I gave up on the section where everything comes at you. Too late at night to figure out a pattern or repeat catching the shell to get Yoshi. I played the rest in the editor, non shurtcut end is fun.




D2AD-0000-00BB-52BE  I made this level thinking about your feedback.

Great level, only the constant stream of goombas and koopas made it pretty hard. In the end I decided to skip the koopa part.
(Stack trampoline on Pow block to go straight for the feather with a goomba)
First I was killing the fish in the clown car with a koopa shell yet that's a dead end.