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Forums - Nintendo Discussion - Official Super Mario Maker Thread - Mario Maker for 3DS has been released?! Ok...

 

Are you excited for the new update

Yes 16 88.89%
 
No 2 11.11%
 
Total:18

^ Can't help you, I already starred them all. You can always delete one and upload another. Republish the old one when you get to 50, that's what I did. Or tweak one and re-upload an old one. The old stars still count.

New level: Little friends, helping hands 8400-0000-00AB-A966

Work together to escape through the mines of Moria Mario.

@Samus Aran That ghost level was fun, nice trees :) And yeah that tunnel scared me too for a bit.



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I've been falling behind on playing your levels. Gotta get this back on my buddy.



Signature goes here!

Mario maker hacks http://goo.gl/ZnsEgF



Mmm... Judging by the deaths on my latest level, most people find the alternate path rather than the regular one. It seems people go for the less obvious path before the obvious. When I uploaded it, I already realized there would have been a better spot for those doors, so had a small regret there. Making good secret paths is hard!

At least it's pretty popular, already matching my Bowser level which is sadly lagging a bit. So far, the Icey Cave level has been a hit, it also seems I hid the secret path best there. Finally, seeing the current state of the stats, my speculations from last week don't make sense anymore .



If you can finish my Ghost house level like this I'll play and star one of your levels. Just a fun little challenge.

21F5-0000-00A8-DED1




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Samus Aran said:

If you can finish my Ghost house level like this I'll play and star one of your levels. Just a fun little challenge.

21F5-0000-00A8-DED1

I can finish it like this :)


Anyway that was harder than I though, luckily it's a fast level. Here's the legit one
https://d3esbfg30x759i.cloudfront.net/ss/WVW69ifJKqUZWewOmD
Now beat my time, 47 seconds!

My theories about how often your level gets served up seem out the window too. The level I made deliberately easy, 50% clear rate, (Peach's secret past) has 65 visitors, vs 63 for a newer level (Flight) and one of my hardest, 0.95% clear rate. I can't see a pattern in the rest of my levels.
Traffic has slowed down a lot. I entered my puzzle levels in Nintendolife and Mariomaker hub, but that had no effect.



SvennoJ said:
Samus Aran said:

If you can finish my Ghost house level like this I'll play and star one of your levels. Just a fun little challenge.

21F5-0000-00A8-DED1

I can finish it like this :)


Anyway that was harder than I though, luckily it's a fast level. Here's the legit one
https://d3esbfg30x759i.cloudfront.net/ss/WVW69ifJKqUZWewOmD
Now beat my time, 47 seconds!

My theories about how often your level gets served up seem out the window too. The level I made deliberately easy, 50% clear rate, (Peach's secret past) has 65 visitors, vs 63 for a newer level (Flight) and one of my hardest, 0.95% clear rate. I can't see a pattern in the rest of my levels.
Traffic has slowed down a lot. I entered my puzzle levels in Nintendolife and Mariomaker hub, but that had no effect.

Yeah, there's one rather poor placed ghost in my level. :p



SvennoJ said:

^ Can't help you, I already starred them all. You can always delete one and upload another. Republish the old one when you get to 50, that's what I did. Or tweak one and re-upload an old one. The old stars still count.

New level: Little friends, helping hands 8400-0000-00AB-A966

Work together to escape through the mines of Moria Mario.

@Samus Aran That ghost level was fun, nice trees :) And yeah that tunnel scared me too for a bit.

Enjoyed the level, just beat it.  I kind of wonder if I did it right / optimal. :)





I'm not expecting that many, or any, to beat this level or star it because it is ridiculously technical for the first 10 seconds. If you are a glutton for punishment try this 20 second challenge which I plan to be a 3 part series called Sixty Savage Seconds. 20sec+20sec+20sec :)


trbrown78 said:
SvennoJ said:

New level: Little friends, helping hands 8400-0000-00AB-A966

Enjoyed the level, just beat it.  I kind of wonder if I did it right / optimal. :)

Depends if you didn't use the doors, they are only there to reset, and didn't need any extra goombas from the pipe (optimal)
Solution is to let a goomba pilot the clown car while you feed the machine on the right with 3 of his buddies (so 4 total as the coins underneath indicate) then press the first switch, 2nd switch will come out while the clown car moves forward. Press the second switch and get the clown car back.
I guess it is possible to use the reset door to go back and destroy the machine with bombs, if you're quick. That's not the right way :)

I'll give your new level a try later, my gamepad needs a break again. I can't do hard levels with that battery light flashing at me, too stressful!