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Forums - Nintendo Discussion - Official Super Mario Maker Thread - Mario Maker for 3DS has been released?! Ok...

 

Are you excited for the new update

Yes 16 88.89%
 
No 2 11.11%
 
Total:18

guys, if you have problems unlocking the content, the trick is, use all the current available content that you have and make sure you have used enough of it. like the land/ground, make a lot of it. once you have unlock a content, try to create a level with the new content if possible. make sure there are a lot of those, then wait for 15 minutes. there would be a notification that you're content would arrive on the , it just means you are around maybe 50%-70% nearing to unlock the next content. just don't create a level yet and try to unlock everything if you want to. then once you've unlock everything then you can do whatever level you wanted to.

quick question: not sure if someone have tried the World 7 in SMB3, all pipes, it is a maze which is great but not sure if SMM can do it, it is an upward stage and all the pipes have entry/exit but you are not going into a dungeon or so, just moving to the different screen of the level.

my wishlist:
1. checkpoint
2. SMB3 and SMW other level designs - tank, desert, big world, etc
3. same level use of pipes
4. creation of world upward and to the left if possible
5. enemies that are missing from all the series
6. add the mario bros stage as part of SMM, and forgot the game where you have the golden hammer that you can somewhat fly to the next area while smashing doors and bricks (Wrecking Crew)



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I finally finished my new level, it´s call "Super Mario Kart". It´s pretty easy just keep running foward, do not jump expect at the beginning of each lap because there are some little traps. Enjoy it.

ID: F1CF-0000-0028-D5B3



                                                                                     

Okay, I beat cone's level



So if you become Sonic and dont touch the controller for a while, will he leave the game?



Here's a little underwater bullet hell doodle from me A8C6-0000-001D-AA02
I tried some of the levels posted but I'm not that good at Mario, trampolines and slippery stops are my kryptonite. I hope they introduce checkpoints soon, otherwise I'll stick to short levels.



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SvennoJ said:

Here's a little underwater bullet hell doodle from me A8C6-0000-001D-AA02
I tried some of the levels posted but I'm not that good at Mario, trampolines and slippery stops are my kryptonite. I hope they introduce checkpoints soon, otherwise I'll stick to short levels.


I guess my levels might be a little annoying, but at least they are short.



I created two levels

This was just to run down the clock 100% should be able to complete it as its shameless ad lol
333F-0000-001E-973F (seriously its jsut a ad lol)


My first attempt at putting a little effort in (still not many of the elements unlocked kind of annoying having to wait for shit to unlock)
60B9-0000-002D-6CF4 (Heatseeker - first attempt at a level lol)



 

 

Don't forget to try out some of my other levels!

Shell Riding (ID 56E3 - 0000 - 0013 - 77D1)

"Castle Hijinks" (ID: 3F1F-0000-0019-B001)

I have another one, "Ghost Hunting" but I can't remember the code sadly.



 

Here lies the dearly departed Nintendomination Thread.

Where are we going to share our levels? Because this is my first one with the limitations of the first tools:

58D5-0000-002D-CF2D

 

Edit:

5DF4-0000-002D-ED79

98DB-0000-002D-F097



Proud to be the first cool Nintendo fan ever

Number ONE Zelda fan in the Universe

DKCTF didn't move consoles

Prediction: No Zelda HD for Wii U, quietly moved to the succesor

Predictions for Nintendo NX and Mobile


I think I discover a trick to unlock things fast. I tried it yesterday with my friend and it worked, we had all the content in half an hour! Just paint a lot of blocks in the creator level (it's easy with ground or wall blocks or something like that) and erase them, paint again, erase, paint... You know what I mean. And make sure you use the new items at least once. In half an hour all the content will be available. I suppose it works depending on the number of blocks you paint!