By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Microsoft - Kotaku: Unfortunately, Quantum Break looks a bit rubbish

Goatseye said:
Normchacho said:
 


Why would I ask that? How is the motivation for that comparison anything other than really obvious?

 

He's saying that the premise of platforming using time manipulation is no longer very original or interesting.

 

An example of a game that uses small bits of gameplay to break up what would otherwise be a long, uninterrupted stretch of inactivity? The God of War series comes to mind, as does Asuras Wrath. Heavy Rain, for a more extreme example. Pretty much any game that uses a lot of quick time events.

 

You seem to be claiming that his criticisms aren't valid even though they aren't particularly out there. He isn't even the only person to write an article expressing similar issues.

 

Just seems like a weird crusade to be on.

Is shooting enemies an original premise? Cause we gonna have tons of'em this gen. Is platforming using time manipulation your gripe with QB?

QTEs are not cutscenes. Get your infos right. QTEs are a not a way to convey a story. Look for another one.

I justified my criticisms. People said that Earth was flat once, not just one person.

And if we're talking crusade, look at all the Xbox news outside of ROX. Now that would put the Inquisitors to shame.


Those are very different things. Shooting enemies is a mechanic or a collection of mechanics. Time manipulation is the hook for QB. It's the driving force behind both it's gameplay style, and its narrative.

It's his gripe with QB, not mine.

So you're arguing that he's objectively wrong? If you are, I would love to see The argument that someone's opinion of a video game can be objectively wrong. If you aren't, it's totally nonsensical to make that comparison.

 

It's true that QTE and cut scenes are different, but it's not uncommon for games to split up cut scenes with either QTE or other little bits of gameplay to keep the player involved.

 

Xbox news outside of ROX is just news still...just like Nintendo or Sony news. But that's not really relevant to the topic at hand.



Bet with Adamblaziken:

I bet that on launch the Nintendo Switch will have no built in in-game voice chat. He bets that it will. The winner gets six months of avatar control over the other user.

Around the Network
Normchacho said:


Those are very different things. Shooting enemies is a mechanic or a collection of mechanics. Time manipulation is the hook for QB. It's the driving force behind both it's gameplay style, and its narrative.

It's his gripe with QB, not mine.

So you're arguing that he's objectively wrong? If you are, I would love to see The argument that someone's opinion of a video game can be objectively wrong. If you aren't, it's totally nonsensical to make that comparison.

 

It's true that QTE and cut scenes are different, but it's not uncommon for games to split up cut scenes with either QTE or other little bits of gameplay to keep the player involved.

 

Xbox news outside of ROX is just news still...just like Nintendo or Sony news. But that's not really relevant to the topic at hand.

So you agree with him on his claim that Quantum Break is just "another platformer that you control time"?



Goatseye said:
Normchacho said:
 


Those are very different things. Shooting enemies is a mechanic or a collection of mechanics. Time manipulation is the hook for QB. It's the driving force behind both it's gameplay style, and its narrative.

It's his gripe with QB, not mine.

So you're arguing that he's objectively wrong? If you are, I would love to see The argument that someone's opinion of a video game can be objectively wrong. If you aren't, it's totally nonsensical to make that comparison.

 

It's true that QTE and cut scenes are different, but it's not uncommon for games to split up cut scenes with either QTE or other little bits of gameplay to keep the player involved.

 

Xbox news outside of ROX is just news still...just like Nintendo or Sony news. But that's not really relevant to the topic at hand.

So you agree with him on his claim that Quantum Break is just "another platformer that you control time"?

That's not relevant to the discussion at hand. If you're interested in asking relevant questions then I'll be more than happy to answer.

 

I would like an answer to my earlier question though. Do you think the author is objectively wrong about QB?



Bet with Adamblaziken:

I bet that on launch the Nintendo Switch will have no built in in-game voice chat. He bets that it will. The winner gets six months of avatar control over the other user.

Tachikoma said:

the 1886 shoe is on the other foot and people are reacting in the equal opposite manner, no real surprises here.

Kotaku:
xbf: Haha so true!
psf: No the games great, theyre just looking for hits!

Kotaku:
psf: Haha so true!
xbf: No the games great, theyre just looking for hits!


And thats a wrap, nothing else needs to be said in the thread.



Platinums: Red Dead Redemption, Killzone 2, LittleBigPlanet, Terminator Salvation, Uncharted 1, inFamous Second Son, Rocket League

Quantum Break looks awesome. Unfortunately, Kotuku look a bit clickbait-ish.



Around the Network
Normchacho said:
 

That's not relevant to the discussion at hand. If you're interested in asking relevant questions then I'll be more than happy to answer.

 

I would like an answer to my earlier question though. Do you think the author is objectively wrong about QB?

I explicitly wrote that the guy is ill informed about the game. I cannot take him seriously.

If you want more of my stance on his article, read my previous posts.

 

How's the question I asked earlier, not relevant to the topic? He uses this type of anology throughout his article to judge QB.



Didn't Kotaku also bash Xenoblade Chronicles and Xenoblade Chronicles X?

I would take what they say with an excavator of salt.



I am a Nintendo fanatic.

Unfortunely, Kotaku always looked a bit rubish.



i agree with Kotaku for once on that!



Goatseye said:
Normchacho said:
 


Those are very different things. Shooting enemies is a mechanic or a collection of mechanics. Time manipulation is the hook for QB. It's the driving force behind both it's gameplay style, and its narrative.

It's his gripe with QB, not mine.

So you're arguing that he's objectively wrong? If you are, I would love to see The argument that someone's opinion of a video game can be objectively wrong. If you aren't, it's totally nonsensical to make that comparison.

 

It's true that QTE and cut scenes are different, but it's not uncommon for games to split up cut scenes with either QTE or other little bits of gameplay to keep the player involved.

 

Xbox news outside of ROX is just news still...just like Nintendo or Sony news. But that's not really relevant to the topic at hand.

So you agree with him on his claim that Quantum Break is just "another platformer that you control time"?

That was such a stupid comment. Who know QB was a platformer?

I like how he doesn't really go into any details as to why the television scenes are "out of place" in Quantum Break just because previous games by Remedy presented that stuff differently.