Goatseye said:
Is shooting enemies an original premise? Cause we gonna have tons of'em this gen. Is platforming using time manipulation your gripe with QB? QTEs are not cutscenes. Get your infos right. QTEs are a not a way to convey a story. Look for another one. I justified my criticisms. People said that Earth was flat once, not just one person. And if we're talking crusade, look at all the Xbox news outside of ROX. Now that would put the Inquisitors to shame. |
Those are very different things. Shooting enemies is a mechanic or a collection of mechanics. Time manipulation is the hook for QB. It's the driving force behind both it's gameplay style, and its narrative.
It's his gripe with QB, not mine.
So you're arguing that he's objectively wrong? If you are, I would love to see The argument that someone's opinion of a video game can be objectively wrong. If you aren't, it's totally nonsensical to make that comparison.
It's true that QTE and cut scenes are different, but it's not uncommon for games to split up cut scenes with either QTE or other little bits of gameplay to keep the player involved.
Xbox news outside of ROX is just news still...just like Nintendo or Sony news. But that's not really relevant to the topic at hand.
Bet with Adamblaziken:
I bet that on launch the Nintendo Switch will have no built in in-game voice chat. He bets that it will. The winner gets six months of avatar control over the other user.








