Goatseye said:
Normchacho said:
Those are very different things. Shooting enemies is a mechanic or a collection of mechanics. Time manipulation is the hook for QB. It's the driving force behind both it's gameplay style, and its narrative.
It's his gripe with QB, not mine.
So you're arguing that he's objectively wrong? If you are, I would love to see The argument that someone's opinion of a video game can be objectively wrong. If you aren't, it's totally nonsensical to make that comparison.
It's true that QTE and cut scenes are different, but it's not uncommon for games to split up cut scenes with either QTE or other little bits of gameplay to keep the player involved.
Xbox news outside of ROX is just news still...just like Nintendo or Sony news. But that's not really relevant to the topic at hand.
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So you agree with him on his claim that Quantum Break is just "another platformer that you control time"?
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That was such a stupid comment. Who know QB was a platformer?
I like how he doesn't really go into any details as to why the television scenes are "out of place" in Quantum Break just because previous games by Remedy presented that stuff differently.