zorg1000 said:
midrange said:
The power gap is the issue, but the solution shouldn't be reach a middle ground, the solution should be to play to each sides strength. The handheld should be for quick, yet addicting and immersive on the go gaming, and the console should be for fantastic and lengthy segments.
otherwise, you take on a 2 front attack from both the competitive handheld and console market. A 2x wii u would be looked upon unfavorably compared to the next gen consoles that sony and microsoft will put out (just like the wii u now). The stronger handheld would naturally drift to a higher price point making it look unfavorable to cheaper alternatives with larger libraries (just like the vita now)
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There really isn't the huge difference in software design for Nintendo IP on handhelds/consoles, pretty much all of them are fully enjoyable on either for factor. Even games that are typically associated with big console experiences like 3D Zelda or Xenoblade work completely fine on a handheld as proven by Ocarina/Majora 3D & Xenoblade 3D. Games like Animal Crossing which are far more popular on handhelds have proven to be popular on consoles as well. Their really isn't a single Nintendo IP that can't work on both for factors.
It doesn't matter what Nintendo does with their home console, it will look unfavorably compared to PS/XB. What will releasing a PS4 level console 3-4 years late accomplish? PS4/XBO will have built up huge install bases, software libraries and online communities, current owners won't upgrade and potential owners will choose them over Nintendo's offering, it will simply be a console to play exclusives on. They can't release a PS5/XB4 level console, it will way too expensive and 3rd parties won't make use of the extra power because they will need to make every game playable on PS4/XBO so it again becomes a console to buy it u want Nintendo exclusives.
Unifying both sides is really Nintendo's best option, it ends 1st party software droughts, it also allows for Nintendo to create new IP or resurrect older IP by not having to make 2 separate entries of all their franchsies. It ensures that the console side gets the solid 3rd party support that their handhelds still recieve.
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why didn't you stop while you were right?
"while NX Console being about 2x Wii U that is able to display Wii U level visuals at 1080p."
wii u sucessor won't have just 2x the wii u power. at minimum, it will be a little stronger than ps4 (so around 3x the wii u) IF it has some revolutionary thing like the wii.
"What will releasing a PS4 level console 3-4 years late accomplish?"
what's the point of asking a question about something that will never happen? whatever wii u sucessor is, it will be a 9th gen system competing with other 9th gen systems. and unless it carries some revolutionary tech (like I mentioned above), it will be considerably more powerfull than a ps4.
"PS4/XBO will have built up huge install bases, software libraries and online communities, current owners won't upgrade and potential owners will choose them over Nintendo's offering"
ps4/x1 won't have HUGE installed bases, but even if they had, who cares? by your logic we would never have new consoles, because the previous generation "already have a huge base". who do you think you are to say current ps4/x1 owners won't upgrade to wii u sucessor? or that potential buyers won't choose it? if they like it, they will buy it, replacing the current console or not.
"They can't release a PS5/XB4 level console, it will way too expensive and 3rd parties won't make use of the extra power because they will need to make every game playable on PS4/XBO so it again becomes a console to buy it u want Nintendo exclusives."
because x360 totally had 6th gen hardware, right? if wii u sucessor has at least 4 tflops, it can already run any game at 1080p/1440p 60fps and keep up with whatever ps5/xbwhatever have when they release in 2017/2018/2019.