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Forums - Nintendo - XCX: Japanese players share thoughts via Famitsu poll

User feedback is strong with this one. I'm excited to finally get it in the West this Christmas.



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the_dengle said:
outlawauron said:

Well, we're kinda in the age where more is better regardless of whether it's worthless while or not. Why else would playtime be a stat the people ring off every time the game is brought up?

Must you be so antagonistic for no good reason? What was the point of this reply?

You said that people said there were too much content. I think that's the case for open world games these days. People want to be able to really sink 100s of hours into the game if they want to. That's why Elder Scrolls and Fallout are so popular. Right now, bigger is better no matter what. I think people using playtime when talking about the game supports that.

I'm not dissing Xenoblade. -_-



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outlawauron said:

You said that people said there were too much content. I think that's the case for open world games these days. People want to be able to really sink 100s of hours into the game if they want to. That's why Elder Scrolls and Fallout are so popular. Right now, bigger is better no matter what. I think people using playtime when talking about the game supports that.

I'm not dissing Xenoblade. -_-

It didn't sound like you were dissing Xenoblade, it sounded like you were dissing its fans. But if that was not the case then it was a simple misunderstanding.

The relationship between a game's value and its content volume has been the focus of a weird... almost controversy, lately. I'd rather take games as they are and skirt around the edges of the whole debate. Too little content for my tastes, I won't buy it, but I won't condemn those who do. Too much, I'll play whatever suits me, but I won't argue against justified criticisms.