S.Peelman said: I don't see much particular use for remaking any of the 2D games, there's just not much you could do. For the more advanced ones like A Link to the Past, the sprite-art is already sharp and clear enough and there doesn't really need to be anything added to the game that couldn't be done before. Upping the resolution to 1080p doesn't make much difference either for a 2D game. I also don't really feel the need to see the game in ALBW style if that's all it does. The original LoZ is even harder, funny enough there actually is a lot they could do about that game, like story progression and graphics, but then there's so much to do that they might as well just make a new game altogether. |
And this is why we have yet to see a remake of a 2D Zelda game. A Link to the Past did get a port with some minor alterations and with the Four Swards multiplayer game, but it was just that. I guess I wouldn't mind seeing a similar approch they took when making Metroid: Zero Mission. That game was so short because modernizing the original Metroid made it easier and as a result, they had to add additional content in order to expand the game's length. If Nintendo were to remake a 2D Zelda game, it would be more than just prittier graphics.