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bonzobanana said:
Jon-Erich said:

Well Eiji Aonuma said he wanted to make a Zelda aimed at the Western audience because of semi-disappointing Wind Waker sales. We wanted Ocarina of Time 2.0 and that's pretty much what we got. Fans ate it up because it's one of the best selling Zelda games in the series.


Isn't windwaker the most successful with the highest ratio of console owners (gamecube) buying the game. Obviously the small user base limited it's overall sales but it still sold brilliantly well despite of this. Personally its my favourite Zelda I absolutely love the art style and feel of the game. In contrast I gave up on Twilight princess fairly early as it looked awful and it put me off.

Ironically, it is. Iy sold somwhere around the 4 million range on a console that only managed to reach 21 million. Not to mention, it was release at one of the worst periods of the GameCube's life. But nonetheless, Nintendo was initially disappointed by the game's performance. Maybe they were hpoing it would sell like Ocarina of Time. Or maybe they were hoping Wind Waker would push GameCube sales. It's still a fact that Twilight Princess was a direct response to Wind Waker's sales and criticism from the idiotic fans who expressed disappointment over the artstyle. I think it's one of the few times Nintendo actually listened to the fans....and Twilight Princess was the result.



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