Everyone needs to just relax. The DS took a year and a half before it became a really solid platform, too. Now look at it--it's a freakin' behemoth. The first year for a console is never 100%. Most don't seem to get any higher than 50%. The first year for the Xbox, Xbox360, DS, and just about everything else was less-than-impressive. Sony had it easy with the PS3 since, by then, their first-gen games benefitted from the experience developers had built leading into 2nd-gen X360 titles.
Last year, a report came out from GameSpot.com that Square-Enix, Capcom, and Sega were refocusing attention away from the PS3 and toward the Wii and DS. It takes time to make games, but they're coming. At that time, the PS3 had lost all Square-Enix support except for the two FFXIII titles (though now there appears to be another that Sony "requested." ) Take-Two and UbiSoft are also putting more focus towards the Wii than before.
And this year looks promising so far. Deadly Creatures, Fragile, Fatal Frame, Monster Lab, Monster Rancher/Hunter, Mushroom Men, Okami, Brothers in Arms, Blast Works, Bully? Sure, they're not Call of Duty 4, Devil May Cry, or Army of Two--but they are unique and potentially good 3rd party efforts (except Fatal Frame, which appears to now be a second-party effort). Plus, Nintendo has Disaster, Smash Bros, Mario Kart, Wii Fit (which I don't care about) this year and Animal Crossing and Kirby on the horizon.
On top of which, Factor5 is working on something (which will hopefully redeem the company) and Denis Dyack has hinted strongly at an Eternal Darkness sequel--keep in mind, Nintendo owns that game.
The Sony fanboys had no problem waiting for the PS3 to pick up steam, and so far, Wii owners have had better exclusives than the PS3 owners. We can wait a little longer, and I doubt waiting will be all that hard with Smash Bros and Mario Kart launching only about a month apart--and both are online.