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Forums - Nintendo - Miyamoto: games nowadays look so realistic that they all look the same

he was discussing Star Fox though, surely you do not expect a game about an animal Star Fleet protecting civilans of the galaxy will be in real-to-life graphics do you ? even if it were possible it would be an odd decision, not to mention the series never aimed to look realistic

   I do hear what he is saying, a lot of companies are going for specs specs specs and obsessing over graphics rather than having fun with art styles and cool imagery. I mean how many 'Tomb Raider' looking games do we have?



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teigaga said:

Bloodborne, Knack, Infamous Second Son, Little Big Planet, Horizon, Uncharted, The Last Guardian, Ratchet and Clank, Final Fantasy XV, Street Fighter, Fallout 4, Doom, StarWars Battlefront, Halo 5, Sunset Overdrive, Fable Legends all look different... Theres obviously variety. I think its not so much about the games looking so realistic they all look the same, its about a lack of artstyle amongst games that are literally based on realism (military FPS games). I'd agree there should be diversity in game setting amongst AAA

Edit: after reading the article this is just a lame excuse for Starfox looking underwhelming lol.


Yeah I agree and that's how I read it too. To generalize that all games look the same today is stupid and a really bad method of damage control for the response to star fox graphics. Miyamato should stick to game design and stay away from interviews at this point. It's embarrassing.  



LuckyTrouble said:

I also feel like Miyamoto is kind of pulling this opinion out of his ass too. Yeah, a lot of games that may be considered AAA employ a more realistic art style because it's the best choice for that series. Could you imagine if Uncharted was more cartoony in anyway? If Until Dawn decided to go more colorful instead of realistic? If Gears of War decided that colors popping or a less realistic style was better than a more realistic gritty look?

Games pick the most fitting art style. If realistic doesn't fit Nintendo's time, budget, and overall style, that's fine. Acting as if other games are doing something wrong for employing more realistic looks that people are, you know, asking for just smells like jealously and frustration over criticism towards the look of some of Nintendo's latest announcements.

Edit: Even then, he's missing the mark on Starfox. People aren't saying the overall style is bad, but rather, the quality looks like something out of the Gamecube era in quite a few places currently. This is just dumb all the way through lol

disagree with your points, I think a Gears of War game could be really cool if it had more of an over the top cyber punk sort of imagery and possibly less realistic graphics

    I think plenty of people would find it interesting to have totally off the wall graphics in terms of things. who wants to constantly play games that look like real life? gaming sometimes is an escape from real life, it can be nice to see a totally new and alien environment, particularly if it is based on something that we already know and understand



Euphoria14 said:
Maybe he should make a realistic game and show us how it should be done then.

Until then he should worry about his own obvious issues.


if you're implying that it is difficult to make a 'realistic' looking game or that Nintendo is incapable of that then you're being rather naive. practically every decent sized developer out right now is going with life-like graphics and not struggling to do so whatsoever. its the easy route because it doesn't take much thought in terms of art



pokoko said:

Yeah, I hate when different games all look the same. 

 

your argument was sound but i lacked teeth making it easy to side step the point.  enhancing your argument.

 



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IamAwsome said:

They're all different games, but they have the same cast of characters and are set in the same universe. Honestly, how different were you expecting them to look?? I would understand if you had screenshots of games from different IP, but you don't. Mario Kart/Party/Power Tennis/Strikers/Super Sluggers may all be different games, but in the end it's Mario, and Mario will always look like Mario. LittleBigPlanet Karting looks EXACTLY like the platformers. 

If "many different games" means Mario ____, then I already explained that one. If you don't mean that, then tell me if the following games look the same. 

Splatoon, The Legend of Zelda: Skyward Sword, Kirby and the Rainbow Curse, Pikmin 3, The Wonderful 101, and I think it goes without saying that Metroid, Xenoblade, Steel Diver, Star Fox, etc. all look different from each other. None of these games are realistic but they don't look the same at all.

I understand this, and the same goes for non-realistic games. 

This sounds like typical PR speak to me. 

I know that Nintendo has different IP.  Most have been reused quite a bit, though I certainly give then credit for Splatoon.

What they've done in the past, however, many, many times, is to come up with a new game and then re-skin it with a well-known IP, not because it makes sense, but for the sales.  Even now with the new Metroid game, it's the same thing.  And how many yarn games are we going to get?  That's no better than copying Call of Duty's style because it's popular and Nintendo certainly has no moral high-ground in this area.

But I'm not criticizing them for that.  I'm criticizing them for putting themselves on a pedestal when they are doing the same thing.  Nintendo uses the same visual style over and over and they do it because it makes them money, exactly the same as any other company.

They have no right to cast stones when they live in a Mushroom house.



estebxx said:
im pretty fucking sure that Uncharted doesnt look the same as Bloodborne which in turn doesnt look even close to Horizon which at the same time doesnt resemble Halo in any way, and none of those look like Hitman, which doesnt look the same as The Witcher 3, which looks different than FFXV... and so on and on...

but sure lets shit on realistic games by saying they all look the same :/ (im sure there is no sort of artistic design in those games...)


neither Bloodborne or Halo are really aiming for insanely close to reality graphics (one is with monsters, the other with space/future). I think Miyamoto is more addressing the Far Cry's and Assassin's Creeds and Crysis games that you see all over the place that obviously primarily are aiming to look closer to reality



He is right.



Goodnightmoon said:

 

5 different games

What a crazy thing that Uncharted games looks like... Uncharted and Mario games like .... Mario. Mindblowing.

You ... do realize that the point I was making was that they were re-using the same style across different kinds of games in different series?  Which is why I didn't show images from sequels?

 



kitler53 said:

your argument was sound but i lacked teeth making it easy to side step the point.  enhancing your argument.

 

Thank you for your hard work.  Honestly, I was just too naive and thought it was enough to establish my point.  It seems I was wrong.