Mummelmann said: Two things come to mind seeing some posts here; 1: Adding voice chat with the option to turn it off is the most obvious thing they could have done, if the most simple players of this title are too dense to mute it in the options; they're likely way too simple to play the game the way it's meant to be played and enjoy the competitive element of its online play. 2: Voice chat does not impact the performance of the title; the processing power needed for the future and the required bandwidth are beyond miniscule. There is absolutely no way it would affect performance in any sort of manner. |
I see the bolded a lot too, and I think it's far more obvious that if voice chat were implemented, it would be an option to turn it on, not off. As in it would be disabled by default. You also give too much credit to gamers, considering some couldn't even be arsed to figure out how to disable gyro controls.
Are you sure it wouldn't impact the performace at all? Is there a reason Mario Kart 8 allows voice chat with friends in the lobby, but not during gameplay? I assumed that would be why.
My point stands that the most obvious thing they could have done is to not include voice chat, because they didn't want to.
Mummelmann said:
"We want players to develop strategies." - "It would be mostly for strategic use." You don't see a contradiction with those two ideas.
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Are you deliberately refusing to read any further than that second quote at this point?
"We think there are two reasons for wanting to use it: to play strategically, and to know what you opponent is feeling. We designed the game so that it's still possible to play strategically (...) In terms of knowing what your opponent is feeling, we hope that you will also understand that it can also have a negative effect too."
Does this need a tl;dr? It's pretty short. Here it is anyway.
tl;dr: players use voice chat to strategize and to yell at each other. we made design choices to allow players to strategize without voice chat, meaning they also cannot yell at each other.
or how about "we want players to develop strategies without using voice chat, which we have made possible with our design choices."