JLC215 said:
bunchanumbers said:
I've been seeing people trying to be some sort of combat engineer. They will set up their own little fort and build one turret for themselves. Then only maintain their own stuff. Its pretty sad to see. Engineer was meant to be a support class. Not a build your own bunker class. Even worse is the Rambo soldiers. They go blazing in like they own the place when they are fragile. I always end up having to compete against them when I play my scout. I ended up maxing out my deposit bonus and range for grabbing power. Otherwise they try to take power they have no business grabbing. Next thing I know they're grabbing Overkills and are trying to shotgun them in the face like they're a scout.
But then again I also see them grab Salvos like they are my heavy when they see what I'm doing. Soldier is a solid class but people aren't playing it right.
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Soldier with plant 8 grenades and extra grenade damage is good for clearing out spawns - people just whinge you're alway picking up the ammo boxes.
Tried the explosive headshot on sniper for the first time and took out a wave of juvies with one headshot - took out 10 with one shot
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Its why I prefer Heavy. You can put a Salvo in the locker and charge it back up. Plus their extra ammo affects Salvos too. Two level 3 lockers and I don't need any turrets. Maybe a couple wires to slow down my targets if they get close. So when its all said and done, you got 30 shots that do as much damage, if not more, than a Soldiers grenades. 8 grenades are great but 30 salvo shots are better. But I do admit that spawn grenades are sweet.