Well, can't say I'm too surprised by this.
---Member of the official Squeezol Fanclub---
Well, can't say I'm too surprised by this.
---Member of the official Squeezol Fanclub---
SubiyaCryolite said:
Please, Ian is a cool guy who interacts with fans everywhere. GAF, Eurogamer and maybe he'd even come to VGchartz if it wasn't such an emotional place. He's answered several of my questions many times and at least he's honest. No PR bullshit. |
I´m very angry about this right now, so I´m not thinking straight, sorry.
MDMAlliance said:
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hm.. in a sense it's a pretty adequate example, because the assets would very likely have to be redone completely, the post processing and lighting effects would have to be altered dramatically and in worst case the physics engine would have to be touched aswell (not sure if fighting engines of SSB 3DS and WiiU differ in any way) making the game handle differently
I own Mario Kart 8. I actually like it. I even like the look. But it is not an impressive game. It 'just' a nice, warm comiclook.
I even like Pikmin 3. Though most of the time it looks like a Wii game played with Dolphin.
Those like other U games from Nintendo are very well designed, They are at no point impressive in a technical way though.
i dont understand Nintendo strategy here "development will probably shift to Nintendo’s next home console"
thats implying that wiiu successor is coming soon but what about nintendo gamers that want to play project cars now? or all the other games that arent coming on wiiU they have to wait 2-3yrs from now to play them?
there following in the same footsteps as wiiU in its first yrs it had the definite edition of 7th gen games and was rapidly loosing 3rd party support for current gen games which brought it to the state its in currently
Play Me
AnthonyW86 said: Wii-U can't handle the truth... uh i mean Project Cars. |
Cold. Yet. Truth.
captain carot said: I own Mario Kart 8. I actually like it. I even like the look. But it is not an impressive game. It 'just' a nice, warm comiclook. I even like Pikmin 3. Though most of the time it looks like a Wii game played with Dolphin. Those like other U games from Nintendo are very well designed, They are at no point impressive in a technical way though. |
well i cant share this opinion but okay.
just check this video:
even with dolphin in 1080p and aa the wii version wouldnt look anything near mario kart 8. The differences between ps3 and ps4 games are much smaller in my opinion.
SubiyaCryolite said: Indeed, the sad fact is games like The Witcher 3 already show that devs have to make serious concesions on consoles. If the PS4 and X1 are already considered weak in some circles where does that leave the Wii U? I just hope Nintendos engineers are paying attention. |
Nintendo went too far from gunpei yokoi's belief. While you dont need a state of the art system to make enjoyable games but Wii U is way too weak. And given how conversative nintendo is I would be surprized if nintendos next home console is powerful than PS4.
BHR-3 said: i dont understand Nintendo strategy here "development will probably shift to Nintendo’s next home console" thats implying that wiiu successor is coming soon but what about nintendo gamers that want to play project cars now? or all the other games that arent coming on wiiU they have to wait 2-3yrs from now to play them? there following in the same footsteps as wiiU in its first yrs it had the definite edition of 7th gen games and was rapidly loosing 3rd party support for current gen games which brought it to the state its in currently |
Wii U in its first yearr had the definitive edition of exactly one 7th gen game. Two if one counts the Murphy parts in Rayman Legends.
And honestly, it seems like almost no one cared back then. Who should actually really care right now? That is one of many problems. Almost no one actually buys 3rds on Wii U at all.
As for me, AC3, AC4, Arkham City, Arkham Origins, Rayman Legends, RE Revelations, Tekken Tag 2 as retail as well as Wii U versions of indy games. But most Wii U owners have never cared at all.
Lafiel said:
hm.. in a sense it's a pretty adequate example, because the assets would very likely have to be redone completely, the post processing and lighting effects would have to be altered dramatically and in worst case the physics engine would have to be touched aswell (not sure if fighting engines of SSB 3DS and WiiU differ in any way) making the game handle differently |
It's mostly adequate in showing what kinds of changes would be made, but not the degree.