ironmanDX said:
SvennoJ said: Ugh, the main quest can be infuriating too. Save people from a barn, trial and error so I ran out of breath the first time. Reload, wait, that's not where I saved. Beware game saved isn't always game saved apparently. Then suddenly I have to fight the baron, can't roll, can't use potions, can't do anything, before I figure out what's allowed I'm dead? Didn't he only punch me out, reload. Bet I can't kill him... And he starts punching me immediately when the reload is done, dead again, didn't get back fast enough, grr. So it continues, just getting into it, followed by a slap on the wrist again. I better get ready, reload might be done any minute... |
After reading this post and another of yours,( http://gamrconnect.vgchartz.com/post.php?id=7299777 ) maybe you should just concede that this isn't your type of game.
You're not finding issues that aren't there but they just seem much worse for you and result in death, easy and very avoidable deaths. Running into a pack of enemies in the middle of a poisonous swamp just cos? Ignited a flammable cloud around yourself and died? End of the paragraph, you even lower the difficulty to get used to the controls... Not the games fault.
Couldn't save the barn hand? Isn't there only one way to go? One door that opens? Silver platter, imo.
I'll concede that the camera at times does suck. Roache can just run off to avoid combat and the lock on system needs improvement. After reading your posts though, you're having troubles that are just obvious and terrible. Roache has a one button mount system.
One button.
Maybe the game just isn't for you.
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Maybe it's not, yet I'm still addicted to it despite all its faults.
That early death was easily avoidable in hindsight, but it was my first and I felt sabotaged by the camera. I knew the gas was flammable, it looked like I cleared it in the current camera angle, yet I clearly wasn't. Die and learn is the motto. The problem is in the way death is handled, long load screen and hope you saved recently or the auto save point was somehwere nearby. Same with the chase quest in the same area. Not user friendly at all. It was probably a glitch though, second time I played it (I started over) it worked in 1 go. Maybe the patch helped, dunno.
In the barn, yes there is one way to go, I didn't get to it in time. I found 3 doors at the lower end, the third one was the exit. Or maybe it was 2 and the camera tricked me again. I tried to open 2 locked doors anyway, sorry can't blast this one, try another. No silver platter at all.
The world and characters are great and I want to see more, the gameplay is a hinderance at times. For example what is the point of letting me play Ciri for a few minutes. I had another screw up with the bit where you get rudely interrupted by a cutscene when the barron gets grabbed by a griffin and put on top of the tower. I tried to get on the tower only to be met by invisible walls, clearly jumping high enough but not being able to get on the ledge. Blame me or the camera but the 'obvious' path wasn't obvious to me and I set out in the only open direction following invisble walls all the way to the harpy feeding grounds where further invisible walls barred my way. I figured maybe if I kill enough harpies the griffin will come and I can finish him off, there must be a reason I can go here. Well not, after killing 10 of them I went back along the walls to the tower where I spotted the ledge for another cut scene to finish the now completely ruined story scene. So yes, it's often not all that fun to play, but it's a great place to be and explore with awesome characters to meet. Plus it knows full well how to get you hooked with all the increasing numbers and loot.
It's not particularly the witcher's fault. It's more the nature of open world games. You have to play more and more to get the same satisfaction out of it until it leaves you burned out. At least that's my experience with these kinds of games. I'm in the honeymoon period atm after a rocky courtship, yet I know it will end in divorce, at which point I'll never touch it again.
The witcher 2 was better for me. There I was actually interested in figuring out what all the choices did and played through both paths in chapter 2 and all the mutations in the last chapter. I've stopped caring about my choices in the Witcher 3 and enjoy the world instead.