the_dengle said:
Jenraux said: The game is fine, if it bothers you, you can just turn motion controls off and play it like any other shooter. The matches are 3 minutes long, but it's fairly laid back, not as tense as games like CoD or Battlefield. It's all light-hearted, especially as there's no way for people to yell at you. |
Samus Aran said: Mario Kart 8 is a lot more tense and nervous than Splatoon. |
The thing is that in Mario Kart (and in many other online games, including shooters) you can practically ignore all of the other players most of the time. There is only a 'confrontation' when you see an opponent. In Mario Kart the other racers almost don't matter at all unless they use an item. Other than that you're just trying to avoid them or to hit them. In online shooters I tend to spend about 20 seconds looking for someone to shoot at and then being killed in one shot by someone I didn't even see from halfway across the map. The exception being Team Fortress 2 which I wasn't too bad at, not great but at least I wasn't dying constantly. I would usually pick the sniper which made the game feel more slow-paced.
In Splatoon your true opponent is the ground and you ought to be shooting at it 100% of the time, only stopping to move and to charge your ink. There are other ways to play, but they don't seem as effective.
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Not exactly how it works, upon meeting an enemy they WILL shoot at you, and probably chase you also. Killing an enemy causes them to spray your teams ink all around them, and knocks them out of the match for a few seconds, thus painting the ground for your team, while making sure your team has a temporary advantage in the amount of ground you can cover as you have more players on the field.
Long story short, killing = winning.