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Forums - Gaming - PS4 Dominates Ubisoft's Sales in Fiscal Year 2014/15, Xbox One Follows

Chazore said:
DonFerrari said:
Seems like ps4 marketshare is showing its powers and may generate additional benefits to users.


While at the same time displaying little to no benefits for any other platform along with worse off versions and reaching that self fulfilling prophecy.

Yep, other plataform  holders need to improve their game. Myself I don't really care and don't even buy much third parties.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

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Moyu said:
Great results for Ubi and the PS4

 

^ I always wondered where that .gif in your sig was from.

Resently watched Attack on Titan (Shingeki no Kyojin), and now saw your sig and Im like... HA! I finally know where thats from :)

 

btw its a really good anime, highly recammend giveing it a watch.



kinisking said:
How is that domination? Doing about 33 percent better that what the x1 is doing when the ps4 has sold like 70 percent more isn't that great. Especially when most of their games aren't fps, therefore according to a lot of people's logic shouldn't be selling well on xbix

Ps4 is selling 60% more (32% versus 20%) while hw is like 80% more (22m vs 12m) . But we all know attach ratios get lower the bigger the install base (more casuals with less dedication) and that usa have bigger attach ratio than other countries and ps4 only have a 15% advantage. Both diminish ps4 overall attach ratio, but don't let facts get in the way of your narrative.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

DonFerrari said:
Chazore said:


While at the same time displaying little to no benefits for any other platform along with worse off versions and reaching that self fulfilling prophecy.

Yep, other plataform  holders need to improve their game. Myself I don't really care and don't even buy much third parties.

Dunno how they can "improve" their game when PC isn't owned by a company and it's actually up to ubisoft to make the game the best on all platforms but we've already seen enough of unity and WD to know they aren't in the right mindset for that, but of course who cares about quality?.

See I see this "getting exclusive benefits" and shunning the others as very bad form, especially for a multiplat dev/pub, you want as much money and users as you can so you're better off appealing to all the platforms instead of just appealing to one because by the time you've had your money from one and screwed the others over, they certainly won't be there for you.

The way it should be working is them making the game great on the platforms they sell to, including PC rather than it being a dysmall mess and they certainly don't have a squeaky clean record.



Mankind, in its arrogance and self-delusion, must believe they are the mirrors to God in both their image and their power. If something shatters that mirror, then it must be totally destroyed.

The xbox numbers are deceiving, the numbers are boosted because of the TWO ubisoft games included with most xboxes. And the bundle is still available like 4 months after it came out.



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Dark_Feanor said:
So, should we then consider that the XOne has a higher attached rate for Ubi games than the PS4?

Or the ACU bundle changed the balance more than Watchdogs co-marketing?

Is that question serious? For the last 5 months of the last fiscal years large amounts of all X1s sold were bundled with 2 Ubisoft games, of course that would shift the balance more than Watch Dogs.



DonFerrari said:
kinisking said:
How is that domination? Doing about 33 percent better that what the x1 is doing when the ps4 has sold like 70 percent more isn't that great. Especially when most of their games aren't fps, therefore according to a lot of people's logic shouldn't be selling well on xbix

Ps4 is selling 60% more (32% versus 20%) while hw is like 80% more (22m vs 12m) . But we all know attach ratios get lower the bigger the install base (more casuals with less dedication) and that usa have bigger attach ratio than other countries and ps4 only have a 15% advantage. Both diminish ps4 overall attach ratio, but don't let facts get in the way of your narrative.

Totally did my math wrong lol for the ubisoft games xD. Just guessed for the hw so the ten percent difference difference doesn't shock me. There is no narrative, the truth if the matter is that it can hardly be called domination when ps4 has a higher install base, and the fan base is supposed to like these type of games more. 



Ltd predictions by the time 9th Gen comes out

Ps4:110million

Xbox one :75 million( was 65) 

Wii u: 20 milliion

Chazore said:
DonFerrari said:
Chazore said:


While at the same time displaying little to no benefits for any other platform along with worse off versions and reaching that self fulfilling prophecy.

Yep, other plataform  holders need to improve their game. Myself I don't really care and don't even buy much third parties.

Dunno how they can "improve" their game when PC isn't owned by a company and it's actually up to ubisoft to make the game the best on all platforms but we've already seen enough of unity and WD to know they aren't in the right mindset for that, but of course who cares about quality?.

See I see this "getting exclusive benefits" and shunning the others as very bad form, especially for a multiplat dev/pub, you want as much money and users as you can so you're better off appealing to all the platforms instead of just appealing to one because by the time you've had your money from one and screwed the others over, they certainly won't be there for you.

The way it should be working is them making the game great on the platforms they sell to, including PC rather than it being a dysmall mess and they certainly don't have a squeaky clean record.

Ubisoft quality by platform have no relation on top selling. They deliver bad games and glitch fest in all, also gave prefference to x1 against ps4 on ac unity, delivering a better framerate on X1 but not best graphical quality on ps4.

 

Their problems are deeper. And you should prioritize were your Money come. When a customer provide you 3x more revenue than the others who would you prioritize with no hypocrazi?

 

Also deving for only one platform could improve quality assurance. Besides that I don't think Ubisoft would do exclusives, even for WiiU they ended releasing wd Besides all.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

kinisking said:
DonFerrari said:

Ps4 is selling 60% more (32% versus 20%) while hw is like 80% more (22m vs 12m) . But we all know attach ratios get lower the bigger the install base (more casuals with less dedication) and that usa have bigger attach ratio than other countries and ps4 only have a 15% advantage. Both diminish ps4 overall attach ratio, but don't let facts get in the way of your narrative.

Totally did my math wrong lol for the ubisoft games xD. Just guessed for the hw so the ten percent difference difference doesn't shock me. There is no narrative, the truth if the matter is that it can hardly be called domination when ps4 has a higher install base, and the fan base is supposed to like these type of games more. 

Ok, them I'm sorry about jumping the gun. The domination is about total sales, not percentage, although x1 numbers are quite healthy.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

DonFerrari said:

Ubisoft quality by platform have no relation on top selling. They deliver bad games and glitch fest in all, also gave prefference to x1 against ps4 on ac unity, delivering a better framerate on X1 but not best graphical quality on ps4.

If you know they are bad then why look at them as good news at all when they have a abd track record, it;s no different from cheering or seeing benefits from an oiol company who's known to be shite and disgreards everything around them.

Their problems are deeper. And you should prioritize were your Money come. When a customer provide you 3x more revenue than the others who would you prioritize with no hypocrazi?

Not really, PC users avoided the past few years of ubi releases because Ubisoft's craftsmanship was shown to be bad and the port reports and data proves this, but ubisoft like to ignore that they have done bad along with not improving their PC specific DRM client Uplay compared to the likes of Steam, Origin and now GoG galaxy, by all means you can see 3x rofit as a good thing but that doesn't say anything about their quality and how well they are doing vs those who are outputting at a better quality rate.

(Also what does hypocrazi mean?).

Also deving for only one platform could improve quality assurance. Besides that I don't think Ubisoft would do exclusives, even for WiiU they ended releasing wd Besides all.

Not really because last time I checked we had threads and other sites full of people claiming Sunset Overdrive would look better on PS4, by your logic Xbox one can't do a better job by having it exclusive to it's platform and then there's PC, besides there have been other multiplatform games in the past made by others that have looked great on their respective platforms so it;s really just down to both ubisoft and the hardware.





Mankind, in its arrogance and self-delusion, must believe they are the mirrors to God in both their image and their power. If something shatters that mirror, then it must be totally destroyed.