DélioPT said:
I don't understand how you can call "useless filler" to the extras they have on their presentations. Some parts are funnier than others, yes, but they have a purpose: entertain and keep things from being dull (E3 2013 style!).
Having conferences instead of a bunch of trailers released online is the same difference between listening to a CD at home and on a music hall: it just WAY better! Big live conferences have people cheering, laughing, applauding; it's more exciting than just sitting alone and watching the trailer. Also, ever noticed how the scripts are written? It's filled with carefully picked words and whatnot. That's marketing, too. Everything about a live conference is to make things bigger, better. And that's way studios spend a lot of money on them instead of throwing trailers to youtube.
My problem with E3 2015 is related to the lack of announcements for Wii U. I kinda enjoyed the puppet show. E3 2014 was a lot better, though!
I don't think it's just my opinion. If you take a look at SW sales for PS4, you'll that the first exclusive announced at the reveal conference sits at... try to guess it... 40th place: Killzone SF. I'm obviously excluding 3rd parties as they were also released for XB1.
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It's pretty self explanatory, filler keeps us waiting to see what we came to see. If we wanted to hear audience reactions and jokes, we'd just watch a sit-com, and I never watch those. :L
Still avoiding my question, but I'm sure you know the answer. It's fine if you prefer those types of E3's, but a laugh track and action figures are not necessary to get people excited and make your product well known, the numbers prove this.
I don't see any sense in excluding the main reason people buy PS4s. Doesn't matter if those games are also on XB1, PS3, 360, Wii U, 3DS, Ouya, Atari, Dreamcast, Virtual Boy, or PS5.