RolStoppable said: You have to understand the context of the time. Video games were still something new back then. What is accepted as perfectly normal today was a foreign concept for many back then. The politics were different too, so a Japanese company taking over an American market was anything but welcomed with open arms. The video has a portion with concerned parents who see video games in the same way as their parents saw rock'n'roll music.
The unfavorable circumstances also applied to the courts. Nintendo got sued in the USA because the prices of their games didn't drop like other computer products. The reasoning was that production costs for computer parts dropped over time, so the consumer should benefit from these cost savings too. The obvious flaw here is that people don't pay for a cartridge when they purchase a video game, but the copy of the intellectual property that is stored on the cartridge. It's not a product of technology, it's entertainment; and the value of entertainment is determined by how much people are willing to pay for it. So logically, there is no case if the market at large is buying the games. But Nintendo lost the case anyway. However, Nintendo wasn't stupid, so the settlement they reached was that every consumer who was a part of the lawsuit got a few dollars in the form of a discount towards the purchase of a Nintendo game; essentially, people had to give Nintendo more money in order to redeem their prize from the lawsuit.
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Oh, I understand for sure. It's just funny to look back and see people up in arms over something that's so natural to us now.
Seems like Nintendo was even more intelligent with their handling of financial issues back then with that settlement.
And that makes me think now, what if people in the future see our fuss about DLC and microtransactions and think it's so weird that we were upset about those things...