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Forums - Nintendo - Splatoon post-launch plans - is it good?

DerNebel said:
Samus Aran said:
DerNebel said:

Sure, nobody complained about Goro being pre order DLC or about the easy fatality DLC... people only complain about poor, poor Nintendo.

Yeah, how dare Nintendo give out free dlc!

Not sure why you're complaining though, since you didn't even know what this game was about. Nor do you own a Wii U.

The problem isn't Nintendo giving out that stuff for free, it's them releasing the game with all of that content missing and in terms of paid DLC Nintendo is good to go anyway, since the game launches with $30 worth Day 1 DLC on its own.

Oh and you repeating that stuff doesn't make it true, still fun to see how extremely bothered you are by someone criticising a game you like, I don't wanna see your reaction once someone criticises something actually important in your life.

The stuff that the amiibo unlock would be a very lame Dlc. They are challenges repeating the same levels on the single player with a diferent weapon. And some gear that probably doesnt represent even a 5% of the total gear on the game (we still have to see the full game). That dlc doesnt cost 30$, not even 5. You pay for the figurines more than for the dlc, as always with amiibo.



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mZuzek said:
Samus Aran said:

Lol, sure.

I'm bothered because you always come here to shit on Nintendo yet you don't know one thing about their games.

Don't deny it. The amiibo-locked content is just like day 1 DLC.

The amiibo content is playing the same levels with a different weapon. Sorry for not giving a shit. Amiibo are bought mostly for collecting purposes. Don't deny that.

According to you I paid €14 for a mii costume of Samus Aran. I hate to break it to you, but that's not the reason why I bought the Samus amiibo.



flagstaad said:
Einsam_Delphin said:

Except a game with good gameplay doesn't become boring or repetitive too quickly, hence why it has good gameplay. A game with shitty gameplay will still be shit even with a million levels. Splatoon thankfully has great gameplay, similar to that of Smash Bros. and Mario Kart. Every battle is dynamic, fast-paced, and ever changing, with each one turning out differently from the last, even when played on the same map, and you always feels you have a shot a winning with comebacks being pretty doable, thus highly addictive.

Too quickly is the keyword, and that is the critical part, too quickly could be 3, 6 or more hours for someone else since is very personal, with more content (maps, modes, weapons) you can reach a point when you never get bored or feel it repetitive, the lack of content will hurt ratings and the reason why is lacking is rushing the game to market because they want your money as soon as possible.

The game will be rated based on what is available and even if the gameplay is good (some people may not even like that part too much) but the content is lacking, the scores will go down, after all a review is a way of telling you if you should spend those hard earned dollars (euros, yenes, etc) on the game now or if it is better to let is pass. I think this approach is not a good idea and could create awful consequences in the long run.


For the third time now, gameplay is the most important factor to longevity, content is irrelevant without gameplay. Any review that disregards this fact need be disregarded itself. If I were a reviewer I'd already give the game an 80 based on gameplay alone, which they better do considering they gave MK8 an 88 despite less gameplay variety and depth. Obviously how long it takes for one to become bored and if they even like the gameplay is relative, but all that makes up said gameplay is not.



mZuzek said:
Samus Aran said:

The amiibo content is playing the same levels with a different weapon. Sorry for not giving a shit. Amiibo are bought mostly for collecting purposes. Don't deny that.

Oh, really? That's good, thanks for making me realize I won't be missing out on much.

I thought they were actual new missions (though not anywhere near as in-depth as the main campaign ones).

Oh, now I understand why you made that post lol. Sorry if I was rude on you. ;)

I'm probably buying the boy amiibo though, they're pretty good quality!



Goodnightmoon said:
DerNebel said:

The problem isn't Nintendo giving out that stuff for free, it's them releasing the game with all of that content missing and in terms of paid DLC Nintendo is good to go anyway, since the game launches with $30 worth Day 1 DLC on its own.

Oh and you repeating that stuff doesn't make it true, still fun to see how extremely bothered you are by someone criticising a game you like, I don't wanna see your reaction once someone criticises something actually important in your life.

The stuff that the amiibo unlock would be a very lame Dlc. They are challenges repeating the same levels on the single player with a diferent weapon. And some gear that probably doesnt represent even a 5% of the total gear on the game (we still have to see the full game). That dlc doesnt cost 30$, not even 5. You pay for the figurines more than for the dlc, as always with amiibo.

Does any of that change the fact that if you want to access all of that content you have to pay the $30 for all those Amiibo and that, thanks to Nintendos supply issues, you have to preorder the DLC before actually being able to try out the game since you may very well not be able to get those Amiibos for a long time after their initial shipments?



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DerNebel said:
Goodnightmoon said:
DerNebel said:

The problem isn't Nintendo giving out that stuff for free, it's them releasing the game with all of that content missing and in terms of paid DLC Nintendo is good to go anyway, since the game launches with $30 worth Day 1 DLC on its own.

Oh and you repeating that stuff doesn't make it true, still fun to see how extremely bothered you are by someone criticising a game you like, I don't wanna see your reaction once someone criticises something actually important in your life.

The stuff that the amiibo unlock would be a very lame Dlc. They are challenges repeating the same levels on the single player with a diferent weapon. And some gear that probably doesnt represent even a 5% of the total gear on the game (we still have to see the full game). That dlc doesnt cost 30$, not even 5. You pay for the figurines more than for the dlc, as always with amiibo.

Does any of that change the fact that if you want to access all of that content you have to pay the $30 for all those Amiibo and that, thanks to Nintendos supply issues, you have to preorder the DLC before actually being able to try out the game since you may very well not be able to get those Amiibos for a long time after their initial shipments?

No, it doesnt change it. But is a very different kind of dlc, amiibo is a collectable, the stuff that amiibo unlock is almost a symbolic way to legitimize that 30 years old gamers buy plastic toys without feeling stupid. But what they want is those toys. Its gamer value is really low.



Samus Aran said:
DerNebel said:

The problem isn't Nintendo giving out that stuff for free, it's them releasing the game with all of that content missing and in terms of paid DLC Nintendo is good to go anyway, since the game launches with $30 worth Day 1 DLC on its own.

Oh and you repeating that stuff doesn't make it true, still fun to see how extremely bothered you are by someone criticising a game you like, I don't wanna see your reaction once someone criticises something actually important in your life.

Lol, sure.

I'm bothered because you always come here to shit on Nintendo yet you don't know one thing about their games.

DerNebel said:
The idea to support the game post launch is good, but the fact that this launches with 5 maps and basically only TDM as an online mode (I think, I watched the direct on friday but forgot that part) 

This is what you said. This does not sound like someone who misspoke. You forgot "that part"? You forgot the one thing this game is about? Yeah, ok. Sorry for not taking you serious. I rather take legitimate complaints into consideration of people who wanted to buy it, people who have been following the game.

Jesus Christ, ok then let me explain this to you, since you apparently will not let this go and will try and continue to go with this story that I don't know anything about this game, I was spacing out when writing that and since I didn't know the exact name of the mode (sue me), I made the connection to the multiplayer games that I've played before and the mode I usually play most, which is TDM. So without thinking I wrote TDM, because that's the first association that I make with an online multiplayer shooter, had you, instead of completely going into attack mode, just asked me what the main objective in Splatoons multiplayer is I could have easily told, but no you decided to immediately lose your shit.

I know more than enough about Nintendo and their games, at least the ones I choose to talk about, that I don't have to take shit like this from somebody that can't take a little criticism, cause I generally keep myself informed about all first party games.



generic-user-1 said:
spemanig said:

It's insane the lengths people will go to pardon this game. Any other online shooter released by any other company would have been absolutely crucified for daring to launch their game with only one online mode and 5 maps. I called the severe lack of content months ago, but even I wasn't pessimistic enough to consider that there wouldn't even be ample maps at launch.

 

better 5 good maps than 15 with the quality of bf hardline.

and its not one online mode, its 3.

 

still, thats not alot, and nintendo realy have to deliver after launch to make it worth the price.

I agree with this.  I remember spending an entire summer one year playing Blood Gulch CTF for PC Halo.  All you need is a couple of really well designed maps to make a FPS loads of fun.  I think people trust that when Nintendo is devlivering 5 maps, they are going to be maps that are a cut above that of your standard first person shooter.  Furthermore, I think people are also trusting that Nintendo is going to deliver on their promise for additional maps in a tasteful way (like was done for MK8) as opposed to the kind of DLC that we are seeing from most western developers.



DerNebel said:
Samus Aran said:
DerNebel said:

The problem isn't Nintendo giving out that stuff for free, it's them releasing the game with all of that content missing and in terms of paid DLC Nintendo is good to go anyway, since the game launches with $30 worth Day 1 DLC on its own.

Oh and you repeating that stuff doesn't make it true, still fun to see how extremely bothered you are by someone criticising a game you like, I don't wanna see your reaction once someone criticises something actually important in your life.

Lol, sure.

I'm bothered because you always come here to shit on Nintendo yet you don't know one thing about their games.

DerNebel said:
The idea to support the game post launch is good, but the fact that this launches with 5 maps and basically only TDM as an online mode (I think, I watched the direct on friday but forgot that part) 

This is what you said. This does not sound like someone who misspoke. You forgot "that part"? You forgot the one thing this game is about? Yeah, ok. Sorry for not taking you serious. I rather take legitimate complaints into consideration of people who wanted to buy it, people who have been following the game.

Jesus Christ, ok then let me explain this to you, since you apparently will not let this go and will try and continue to go with this story that I don't know anything about this game, I was spacing out when writing that and since I didn't know the exact name of the mode (sue me), I made the connection to the multiplayer games that I've played before and the mode I usually play most, which is TDM. So without thinking I wrote TDM, because that's the first association that I make with an online multiplayer shooter, had you, instead of completely going into attack mode, just asked me what the main objective in Splatoons multiplayer is I could have easily told, but no you decided to immediately lose your shit.

I know more than enough about Nintendo and their games, at least the ones I choose to talk about, that I don't have to take shit like this from somebody that can't take a little criticism, cause I generally keep myself informed about all first party games.

I can take criticism, just not from someone who has no intention of ever buying this game or a Wii U.

And the dlc is free, which you keep ignoring. And it will come very soon after the game releases.

You can backtrack all you want about what you said, but you didn't even know about Splatzones either. You don't sound the least bit informed, especially if you're going to complain about what amiibo unlocks. The people who buy those amiibo do it for the figurines.



Samus Aran said:

I can take criticism, just not from someone who has no intention of ever buying this game or a Wii U.

And the dlc is free, which you keep ignoring. And it will come very soon after the game releases.

You can backtrack all you want about what you said, but you didn't even know about Splatzones either. You don't sound the least bit informed, especially if you're going to complain about what amiibo unlocks. The people who buy those amiibo do it for the figurines.

You have no idea if I have the intention to buy a Wii U or not, I've said on several occasions that I'm considering getting a Wii U for Zelda U at one point.

It is entirely irrelevant that the DLC is free, the point is that it will not be there when the game releases, thus it will not be reviewed, thus Nintendo is essentially selling people half the game on faith. The first 5 maps may be great, but who knows how the new maps will play, maybe they'll majorly suck, maybe the new weapons will completely break the balance, maybe the new rulesets that are going to be introduced to ranked battle will just be annoying. All those things are what reviews should normally tell people, but you can completely forget that in this case, unless sites decide to make final review updates once everything is out (which I'll doubt they will).

Splatzones is not going to be available from the start, since it has to be unlocked first, that may just take a couple hours but it could also take a couple days or even longer. And what does it matter why people buy the Amiibos (not that you could in anyway proof that there aren't people that want the Amiibos for the game content), point is that the content is there and can only be unlocked via those Amiibos, so should anyone want those missions and minigames then they'll have to pay up, it is by definition Day 1 on disc DLC. People complained about cosmetic DLC in Evolve and easy Fatalities in MKX, so criticising this is completely fair.