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Forums - Sony - Sony should open a Kickstarter to a Crash spiritual sucessor made by Naughty Dog

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Do you agree?

Yes 32 26.67%
 
No 88 73.33%
 
Total:120

 

Me whenever someone suggests a AAA publisher use Kick starter. 



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Talal said:
A billion dollar company doing Kickstarter would defeat the purpose of Kickstarter. They have the money.

Pretty sure Kickstarter defeats the purpose of Kickstarter. I can not believe that people allow that greed to exist



rolltide101x said:
Talal said:
A billion dollar company doing Kickstarter would defeat the purpose of Kickstarter. They have the money.

Pretty sure Kickstarter defeats the purpose of Kickstarter. I can not believe that people allow that greed to exist


Excuse me?



I think Sony's moved beyond being interested in making new platformer ips. Even the last few of their established plaplatformers seemed to disappoint them



BraLoD said:
The_Sony_Girl1 said:
Kickstarter is used for indie companies that need money for their projects, not to create hype for anything.


Yeah, and also people are pointing it could be bad seem, but I dunno, is a place that already exist, it's popular, and could serve to more purposes than only their initial vision.

I don't think Kickstarter will even allow Sony to make a project there.



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If a million dollars was enough to fund a $50 game for Sony, I'd automatically avoid buying it at launch. No chance a game with that budget would be worth that price with a company used to AAA launches. I mean, they can barely get games like Sly 4 to sell with budgets at the absolute minimum five times that.

And like others said, Naughty Dog wouldn't want to do it. They've openly said they aren't going back to cartoony.

Lastly, Banjo fans just want a an old school rare game. Mega Man fans want a game by Inafune. Crash fans want Crash, that's pretty much it. Even if we could convince the masses of casuals who want Crash to buy Splash Mandicoot, we'd need the original core group to develop it, none of which work at ND anymore, thereby defeating the purpose of Sony doing it.



You should check out my YouTube channel, The Golden Bolt!  I review all types of video games, both classic and modern, and I also give short flyover reviews of the free games each month on PlayStation Plus to tell you if they're worth downloading.  After all, the games may be free, but your time is valuable!

Sony should buy the crash IP and give it to SCEJA to reboot the franchise with ND overseeing the design. The reason I say that is because Crash - during the PS1 days - was one of the rare instances where a western game sells well in Japan. ND obviously overseeing the reboot as they have moved on to Uncharted/TLOU/Mature, story driven games (and personally I want them to stay there).

MS spent $2.5B for Minecraft and rumored to have paid hundreds of millions (or less than $100M if you believe Pachter) for Gears of War IP. Sony doesn't have the money chest that MS does, but the MS game division does not have the money chest the rest of MS does either. At this point, Crash would probably cost dozens of millions of dollars, at most IMO. A worthy investment for Sony to bring the little guy back home. Activision would have to be willing to sell it, of course.



This doesn't make a lot of sense to me. Kickstarter is for teams that don't have the funds to make a game. Sony could fund it themselves.



 

              

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Yet another pointless or flawed question. Crash is owned by Activision like what others pointed out, The only way to kickstart this, is by third party game studio licensing Activision's IP Crash. There must be agreement between the third party and Activision before the kickstart campaign. We need a game studio wanting to make crash and have enough time.



Please not. I don't want Publishers to make us pay even more.