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Forums - Nintendo Discussion - The Official Xenoblade Chronicles X Thread - OUT NOW!!!!!!! Questions Thoughts And Opinions Inside!

RolStoppable said:

Which augments are the most useful? I mean, it's not necessarily obvious. In the first Xenoblade, agility was surprisingly super important.

You mean in battle right? Well I would say use augments that help cover your party weaknesses. A very useful augment for battles is "resist flinch XX" I would recommend you that one.

If you want augments for exploration one of my favorites is "Terrain Damage Reducer XX", It helped me in caldrous because it reduces lava (and all terrain damage) by 100%



                                                                                     

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RolStoppable said:
noname2200 said:

They're removable. Especially in the late game, they make a huge difference, i.e. they can help your characters do 3 or 4x damage, or to literally walk on lava, or shrug off enemy kill moves. They're indispensible. To equip them, go to your equip screen, press X, and Set Augments. L also has a sidequest which unlocks the ability to add up to three slots for augments on each peice of equipment for a modest price of miranium, so there's no real reason not to start laying into them.

Which augments are the most useful? I mean, it's not necessarily obvious. In the first Xenoblade, agility was surprisingly super important.

The game's more modular than the first, so it depends on the situation and your own strategy. If I can work up the energy, [Species]-Slayer XX is quite effective, because all damage from all sources gets multiplied for each character. I stopped bothering because of the hassle of gathering the drops needed to make them/constant reequipping, but it was superhelpful when I first started tyrant hunting.

I personally use TP skills as the coup de grace, so Potential augments also find slots in my equipment: without them, I'm usually doing 1/2-1/3 the damage.

 

I'd say Potential Up is the most important, followed by Treasure Tracker when trying to craft endgame equipment, with TP Gain being a good backup if you can't keep the Overdrives coming in steadily enough. But there are others which are also very situationally useful, such as elemental resistances (Boze's final boss pretty much requires electric immunity) and species-specific attack augments (which can more than double your damage to that race for all attacks).



Yeah, potential and that augment that gives me 20 TP for every shot fired are the most useful so far.

Metallox said:

I think it can't use Skells in that battle though... there's a barrier blocking me. 

You mean when he activates the shield? You have to fight against the smaller enemies when he does that.

Keep that in mind for a later battle...



episteme said:

Yeah, potential and that augment that gives me 20 TP for every shot fired are the most useful so far.

Metallox said:

I think it can't use Skells in that battle though... there's a barrier blocking me. 

You mean when he activates the shield? You have to fight against the smaller enemies when he does that.

Keep that in mind for a later battle...

I think he's referring to the on-foot portion of the battle.





noname2200 said:
episteme said:

Yeah, potential and that augment that gives me 20 TP for every shot fired are the most useful so far.

Metallox said:

I think it can't use Skells in that battle though... there's a barrier blocking me. 

You mean when he activates the shield? You have to fight against the smaller enemies when he does that.

Keep that in mind for a later battle...

I think he's referring to the on-foot portion of the battle.



Right, but that shouldn't be a problem, it gets difficult against the Skells if you have no Skell yourself. You get an opportunity to enter them before the last part.





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noname2200 said:
etking said:
Some guys already hacked the game for undub, uncensor and boob size modification. With those stupid censorship moves, Nintendo forces loyal customers into piracy.

Yeeeeeeeah.... I can't exactly agree with this, or even get worked up about the 'censorship.' But good for those who apparently need to see underage digital skin / customizable fake boobies. I guess.

Yeah, it's a bit creepy how upset some people are at being deprived of playing a 13 year old in sexually suggestive clothing.

In this instance, I support Nintendo's "censorship".



Metallox said:

I can't defeat the guys of Chapter 9, I was level 35 and my companions were 32-33 when I tried. Am I supposed to defeat them at those levels, should I change my configurations or should I continue leveling up (I'm 38 now)

Kill regular enemies at first, leave female and male bosses for the end. This formula work on any Xenoblade battle with bunch of targets on the screen.





episteme said:

Yeah, potential and that augment that gives me 20 TP for every shot fired are the most useful so far.

 


How do you make the TP augment?



spemanig said:
episteme said:

Yeah, potential and that augment that gives me 20 TP for every shot fired are the most useful so far.

 


How do you make the TP augment?

Find all required materials and make it 





 

NNID : ShenlongDK
PSN : DarkLong213
shenlong213 said:

Find all required materials and make it 

 

...I'm not an idiot. I get that. I mean what are the materials. When I try to make it, it says the materials are unknown.