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Forums - Gaming - Project Cars 1080p PS4, 900p XBO, and 12k PC

Better be able to run at a smooth 120 fps on pc, otherwise it's utterly unplayable.



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12K is quite impressive. However, I don't think that there are graphics cards, be it SLI or CrossFire, that are capable of providing that hefty amount. Still impressive, but will take some time to fully achieve.



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12k? I didn't know that exists lol.



12k: for those of us with our own private nuclear reactors, liquid nitrogen cooling, and solid gold toilets...



Forget 12K, will it run on this 8K tv?

That's another 33% pixels on top of 3 4K monitors.
Are there GPU's that can output 7680x4320?



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bonzobanana said:

Maybe you have hit the nail on the head with that last comment and why they are commited to wii u. As for the wii u superiority most multi-format games perform better on 360 and ps3 compared to their wii u versions where available. Often better frame rates, sometimes more graphic detail and one or two with higher resolution on ps3 or 360. Check out digital foundry comparisons of various games. The wii u vs 360/PS3 is something like a snes vs megadrive comparison. The wii u may have a better gpu but both 360 and PS3 easily surpass wii u for cpu performance and as for the rest of the spec there is good and bad on both sides. Compare the the technically most impressive games of all 3 consoles and its an easy win for 360 and PS3. Perhaps that will change when X is released but that seems to be going through a series of downgrades before release so unsure how good that will look finally. Xenoblade Chronicles looked impressive on wii but then when you looked a bit closer a lot of it was quite low resolution even for a wii game.

Those multiplatform games were pretty much all designed from the ground up around PS3/360's architecture and then haphazardly ported to Wii U with the bare minimum of investment.

And I don't recall a PS3/360 game that does subsurface scattering and physically based shading at 60fps, like Art of Balance does on Wii U.

Wii U's more modern GPU and larger RAM could have made it easier to port Project Cars compared to last gen systems.



I bet Xb one framerate is solid at 60fps but PS4 framerate dips from time to time as a compromise to his 1080p.



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i wonder just how many PC gamers willing to spent for the 12K view...

don't understand why are they wasting effort and time to produce that... 



Nuvendil said:

12k? What's even the point of that? xD

Also, they had better announce SOMETHING about the Wii U version soon. After using the Wii U/Nintendo focused publications and fans to hype up the game before getting in bed with the big money at Bamco (and then subtly insulting the Wii U fanbase), they should at least have the decency to comment on the Wii U version's state and freaking show something. I mean, Fast Racing Neo has been delayed, but at least they still comment on its development and such. These guys? Nope. Nothing.

They are beyond any chances for decency. they could only get that by eleasing the wii u version alongside the others.



Hardcore_gamer said:

ForZa horizon 2 is 1080p buy track based racing game can't be 1080p on Xbox one lazy devs I hate them people need stop buying game from lazy devs

But Forza Horizon 2 isn't 60 fps. Forza 5 on the otherhand is 1080p/60 fps.

Anyhow, 900p is fine. I'm more curoius to see how it looks and plays. A lot of X1 games are sub-1080p, its not a big deal.



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