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Forums - Gaming - Project Cars 1080p PS4, 900p XBO, and 12k PC

On behalf of the White Knights of Nintendo, I want it made clear that our order deny all responsibility for Materia-Blade and do not condone his words and/or actions.



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curl-6 said:
On behalf of the White Knights of Nintendo, want it made clear that our order deny all responsibility for Materia-Blade and do not condone his words and/or actions.


I don't blame you



#1 Amb-ass-ador

curl-6 said:
On behalf of the White Knights of Nintendo, want it made clear that our order deny all responsibility for Materia-Blade and do not condone his words and/or actions.

We thank you and the White Knights for your bravery in battle. *salutes*



Kane1389 said:
Samus Aran said:

Nintendo must be working magic then as Super Mario 3D World, Mario Kart 8, Yoshi's Woolly World, Donkey Kong Country: Tropical Freeze, Super Smash Bros. Wii U look far better than similar PS3 games.

Even gamecube remasters (Wind Waker HD) look better than similar games like Sly Cooper HD collection and Sly Cooper: Thieves in Time (a game built from the ground up for the PS3). 

LittleBigPlanet 1-3 run at terrible framerates for a 2.5D platformer. Constant 60 fps should be a must for such games. 

Playstation All Stars Battle Royale runs at 720p and can't even hold a firm 60 fps while Super Smash Bros. Wii U runs at 1080p and 60 fps even when 8 characters are on screen at the same time. 

Modnation Racers looks a lot worse than Mario Kart 8 and runs at a meagre 30fps while Mario Kart 8 runs at a solid 60fps.

Ratchet and Clank into the Nexus is a 4 hour game that can't even hold 30fps most of the time... Super Mario 3D World looks a lot better with a perfect 60fps. 

Xenoblade Chronicles X has a much bigger overworld than any PS3 open world game and it looks much better than let's say Skyrim. Of course the PS3 has games with better graphics than XBX, but those aren't huge open world games. 

And then you have Ratchet and Clank Tools of Destruction, a 2007 PS3 game running at smooth 60fps with graphical fidelity matching all nintendo games you mentioned

If you say so. LOL.



3 4K monitors isn't 12K really. It would be the same that running 2 1080p monitors and saying I'm playing at 4K. A 8K TV has 33% more pixels than 3 4K monitors, let alone a real 12K one.



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Zekkyou said:
Tachikoma said:

doesnt really make it any more true, though

I won't disagree with you there, but Materia-Blade recently stated that "neither set of pics has an obvious winner for graphics" in regards to http://i.imgur.com/adNPXPQ.jpg (TW3 maxed on PC vs XCX), so it's not an argument you want to bother having.

Some are simply unwilling to accept any form of defeat gracefully.



Thanks to all the chaps and chapettes who participated in this play. This thread was pure gold.

*bow*



.- -... -.-. -..

so im guessing either wii u version is cancelled or its going to be majorly delayed like watchdogs was and released when no one cares.



curl-6 said:
Kane1389 said:

And then you have Ratchet and Clank Tools of Destruction, a 2007 PS3 game running at smooth 60fps with graphical fidelity matching all nintendo games you mentioned

No. (And the following is being generous to R&C as its almost certainly a bullshot, versus a raw capture from 3D World)

[images]

[image]

It's also worth noting that ToD doesn't run at a native 1280x720, and is a much less stable 60fps than 3D World. A degree of that instability is due to Insomniac having believed that hundreds of bolts on-screen at once makes things more fun than a solid 60fps (and i'd agree with them; it's one of the highlights of the Future trilogy), but even outside of those situations it's still far from a perfect lock.

I think ACiT (released 2 years later) looks a lot better than ToD did though. It wasn't a huge graphical jump over its predecessor, but they made much better use of what they had:

(Both shots seem to have had their IQ bumped, likely for marketing, but outside of that they're both in-game).



Tachikoma said:
Chris Hu said:


Looks like I was wrong about the number of cars in the game.  This is a pretty recent video that shows all the cars in the game:

https://www.youtube.com/watch?v=O-5B1lBA7oA

It will launch with only 71 cars which is pretty dissapointing for a sim racer.

And for more cars?

As i said, will end up being a "pretty screenshot" game and not a "i play because its fun" game.


Well they already announced their plans for the DLC and its not going to add that many more cars since it will be just a little over 30 DLC.   I'm guessing most of the DLC will be cars they wanted to have in the game in the first place.  I kinda followed this game for a while and I remember the car list had over 100 cars at one point.