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Forums - Nintendo - What would have sold most? 3D World, Galaxy 3, or a Mario 64 successor?

Tagged games:

 

?

3D World 31 10.62%
 
Mario Galaxy 3 143 48.97%
 
Mario 64 successor 118 40.41%
 
Total:292
curl-6 said:
Soundwave said:

The first trailer was meh but subsequent trailers and final reviews for the game were fantastic.

Mario Galaxy got to sell to a 100 million userbase, it's sales woud've easily been halved (if not moreso) if you cut the Wii userbase to 17-18 million like 3D World has to deal with. 

This is a whole lot of bruhaha over nothing IMO, the second half of 3D World is basically very close to what a Galaxy 3 would be anyway (there are even space levels).  

Userbase is no guarantee of sales though; Metroid Prime sold more on 22 million Gamecubes than Other M did on 100 million Wiis. I'd contend Galaxy is simply more marketable to the core gamer than 3D World. But we may just have to agree to disagree.


Well right now 3D World has almost a 40% attach rate with the Wii U. Not sure how much more can reasonably be expected. 

Maybe Galaxy 3 would sell better, but not to the scale some people are hinting at here. Maybe you'd have 4.25-4.5 million in sales now versus 3.7 million or so. 

Galaxy also had the benefit of being the first major Mario game on the Wii ... with Wii U, it launched with NSMBU, so that likely cut into its sales potential as well.



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Soundwave said:
curl-6 said:

Userbase is no guarantee of sales though; Metroid Prime sold more on 22 million Gamecubes than Other M did on 100 million Wiis. I'd contend Galaxy is simply more marketable to the core gamer than 3D World. But we may just have to agree to disagree.


Well right now 3D World has almost a 40% attach rate with the Wii U. Not sure how much more can reasonably be expected. 

Maybe Galaxy 3 would sell better, but not to the scale some people are hinting at here. Maybe you'd have 4.25-4.5 million in sales now versus 3.7 million or so. 

Galaxy also had the benefit of being the first major Mario game on the Wii ... with Wii U, it launched with NSMBU, so that likely cut into its sales potential as well.

4.5 million sounds reasonable, I didn't mean it would have a 90% attach rate or anything.

I do think it would have done a better job at selling hardware than 3D World did though.



curl-6 said:
Soundwave said:


Well right now 3D World has almost a 40% attach rate with the Wii U. Not sure how much more can reasonably be expected. 

Maybe Galaxy 3 would sell better, but not to the scale some people are hinting at here. Maybe you'd have 4.25-4.5 million in sales now versus 3.7 million or so. 

Galaxy also had the benefit of being the first major Mario game on the Wii ... with Wii U, it launched with NSMBU, so that likely cut into its sales potential as well.

4.5 million sounds reasonable, I didn't mean it would have a 90% attach rate or anything.

I do think it would have done a better job at selling hardware than 3D World did though.


Maybe marginally so. I don't think it would've made a huge difference in Wii U sales one way or another. Wii U has plenty of Mario. It's everything else that's a problem. 



They would all have sold absoloutly the same.



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Soundwave said:
curl-6 said:

4.5 million sounds reasonable, I didn't mean it would have a 90% attach rate or anything.

I do think it would have done a better job at selling hardware than 3D World did though.


Maybe marginally so. I don't think it would've made a huge difference in Wii U sales one way or another. Wii U has plenty of Mario. It's everything else that's a problem. 

It has plenty of Mario, but it never got the blockbuster HD Mario that the  "core" crowd wanted. (And it's too late now, obviously) The IP alone isn't enough, you have to do something compelling with it.



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curl-6 said:

So, going by the poll, over 90% of us agree 3D World wasn't the best choice commercially speaking.


Einsam_Delphin said:
I guess people are thinking Galaxy sold the Wii and not the other way around. :L

I reckon it went both ways; the Wii's explosive success gave Galaxy a large userbase on feed off, but at the same time, Galaxy brought in a lot of "core" gamers to Wii by showing it could produce visually impressive and conceptually ambitious games, and that "look, Mario is epic and cool again, no more hosing graffiti off tropical resorts!"

There's no proof of that, I could easily just say Sunshine would of sold the same as Galaxy had it also had 5x the install base to work with. I definitely don't believe graphics or "ambition" are key factors when it comes to Mario considering how well NSMB has done and how 3D Land sold as much as Galaxy on half the install base.



Einsam_Delphin said:
curl-6 said:

So, going by the poll, over 90% of us agree 3D World wasn't the best choice commercially speaking.


I reckon it went both ways; the Wii's explosive success gave Galaxy a large userbase on feed off, but at the same time, Galaxy brought in a lot of "core" gamers to Wii by showing it could produce visually impressive and conceptually ambitious games, and that "look, Mario is epic and cool again, no more hosing graffiti off tropical resorts!"

There's no proof of that, I could easily just say Sunshine would of sold the same as Galaxy had it also had 5x the install base to work with. I definitely don't believe graphics or "ambition" are key factors when it comes to Mario considering how well NSMB has done and how 3D Land sold as much as Galaxy on half the install base.

Obviously Sunshine wouldn't, like 3D World it didn't deliver what core gamers wanted and the sales reflect that.



curl-6 said:
Einsam_Delphin said:

There's no proof of that, I could easily just say Sunshine would of sold the same as Galaxy had it also had 5x the install base to work with. I definitely don't believe graphics or "ambition" are key factors when it comes to Mario considering how well NSMB has done and how 3D Land sold as much as Galaxy on half the install base.

Obviously Sunshine wouldn't, like 3D World it didn't deliver what core gamers wanted and the sales reflect that.

The sales are due to the install base, obviously.



Einsam_Delphin said:
curl-6 said:

Obviously Sunshine wouldn't, like 3D World it didn't deliver what core gamers wanted and the sales reflect that.

The sales are due to the install base, obviously.

Appeal transcends userbase. Metroid Prime sold twice what Metroid Other M did on 1/5th the install base.



curl-6 said:
Einsam_Delphin said:

The sales are due to the install base, obviously.

Appeal transcends userbase. Metroid Prime sold twice what Metroid Other M did on 1/5th the install base.


So you honestly believe Sunshine and 3D World would have sold the same even on 100m consoles? Unlike Metroid, Mario is mainstream, widely appealing, thus he is always going to have one of the highest attach rates on any given console as each person who buys one is likely going to buy Mario aswell.