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Why Nintendo’s mobile gambit will exceed your expectations


Nintendo is a Japanese multinational electronics company and one of the world’s largest video game development companies. This brand’s longtime popularity in the gaming industry is now going to take over the mobile platforms as well. And the House of Mario’s recent move to mobile will be a great boon for the industry.

The news that Nintendo and DeNA have partnered to produce mobile games has led to so many speculations. Nintendo’s video games are known for their superior interactive graphics, stunning visuals and elements that boost all round brain engagement. Here are some of the benefits that come from playing Nintendo video games.

  • Video games act as brain boosters.
  • They improve motivation among the children.
  • They help provide better mental health.
  • They improve the problem-solving skills.

Nintendo is one such game that provides all the above and is known for its other powerful features as well.

Nintendo is expected to create, develop, and publish various smartphone applications to grow its business. With the help of mobile gaming company DeNA, the House of Mario intends to create systems that cater to mobile gamers and hardcore Nintendo fans.

Here are a few things that Nintendo can do to enhance its players’ mobile experience.

  • Nintendo app: Similar to PlayStation and Xbox apps, Nintendo could do the same thing to keep their players engaged when away from their consoles and handhelds. It can also promote its games and trailers by connecting the Nintendo network and the new Club Nintendo with this app.
  • Companion apps: Nintendo could also benefit by creating companion apps for it games. An unofficial Pokédex for Pokémon has been in the app stores already, and it’s a sure bet that fans will download an official version. Animal Crossing could also benefit from an app — it could help players keep track of their progress as they collect the insane amount of items in that game. Wouldn’t this be good for fans?
  • Web applications: Web-based gaming apps for mobile devices constitute another frontier that the brand can venture toward in the near future. Nintendo’s move to mobile can be a serious indication that it would also consider developing web-based gaming apps for wider mobile audience.

Controlling the soul of mobile games

It is important for Nintendo to be in control of its games on mobile, and this desire manifests in two different ways:

  1. How well the company can control the quality of the games? It has produced amazing games for decades, and now the question is how well it maintains the same approach in the mobile games. DeNA will probably help with this. Graphics will be a major concern here.
  2. Nintendo games will appear on Western stores. This will also change its design philosophy and approach to releasing games on mobile. It will still be problematic for the Western players, it is more common for those in Japan and South Korea to explore the apps through a PC.

 Nintendo games will likely to be free-to-play, and here are some likely candidates for that business model:

  • Pikmin: This would be an ideal game for tablets. The player just needs to tap the vegetable-like Pikmin into groups and tap them in places where they need to go.
  • WarioWare: This is another great game — a collection of minigames, in fact! — that would work amazingly on the smart devices.
  • Mario & Luigi: The new entry of Mario & Luigi series would be one of the few must-play role-playing games that would be available on the smart devices.

The future of Nintendo mobile games

Nintendo has done a great job by pleasing its main fanbase. By using its success with the old Game & Watch and the money-making Game Boy, DS, and 3DS handhelds, Nintendo could easily find a way to get people to download a $1 app a billion times. At least the brand’s star-studded success story can weigh heavier than many of its competitors.

Chirag Leuva is the CEO of Yudiz Solutions, an iPhone game development firm, where he works to bring client ideas to reality.

http://venturebeat.com/2015/04/07/why-nintendos-mobile-gambit-will-exceed-your-expectations/




       

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Yup, Nintendo could possibly thrive very well in the mobile sector...

There are quite a number of games that can be easily ported or remade to work well with touch screens such as Planet Puzzle League, Pokemon Shuffle, Super Mario, and a lot of the retro games. Also, by attaching a Nintendo mascot to any game could help increase popularity.

That said, I still think that Nintendo could possibly end up worse in the mobile market. Mobile game fads comes and goes really quickly. Popular games even if just from 1 year ago are not that popular anymore and other games will take it's place. If they do things wrong, it could have negative effects and possibly even lose a lot of money. That is why I think cautious positivity is the best for Nintendo's decision to go mobile



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Platina said:
Yup, Nintendo could possibly thrive very well in the mobile sector...

There are quite a number of games that can be easily ported or remade to work well with touch screens such as Planet Puzzle League, Pokemon Shuffle, Super Mario, and a lot of the retro games. Also, by attaching a Nintendo mascot to any game could help increase popularity.

Pokemon Snap xD




       

I actually feel like they have a fairly good chance at being the no.1 smartphone game maker in revenue in about 2 years time maybe less.

Animal Crossing, Pokemon, Super Mario, Mario Kart, Fire Emblem, Mario Party, Wario Ware, Nintendogs, Brain Training, Punch-Out!, Duck Hunt, Legend of Zelda all have good potential as smartphone IP, you could make 5-6 different games in the Marioverse alone.

You look at Nintendo Land for how they're able to take IP like Mario, Luigi's Mansion, Animal Crossing, etc. into spin-off mini-games.



Great thread/article thingymabob.

However a Pikmin game like that or a Mario & Luigi game is too complex and is suited more for consoles imho.
Trust me, a RTS game on touchscreen phones is always terrible to control when compared to mouse & keyboard or controller buttons.

Something simpler, like a Ice Climber flappy bird or Zelda endless runner or Rayman like platformer (where he runs automatically) are better games for mobile



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Nintendo could indeed do very well. Time will tell though. Personally, I would totally download a freemium duck hunt game. I wouldn't pay any in app purchase but I can see a lot of people doing it!



Soundwave said:
I actually feel like they have a fairly good chance at being the no.1 smartphone game maker in revenue in about 2 years time maybe less.

Animal Crossing, Pokemon, Super Mario, Mario Kart, Fire Emblem, Mario Party, Wario Ware, Nintendogs, Brain Training, Punch-Out!, Duck Hunt, Legend of Zelda all have good potential as smartphone IP, you could make 5-6 different games in the Marioverse alone.

You look at Nintendo Land for how they're able to take IP like Mario, Luigi's Mansion, Animal Crossing, etc. into spin-off mini-games.

Umm, I'd say that stuff like Pokemon Dream Radar, The recently announced Animal Crossing game, Mario Party, Nintendogs, etc. would translate well to mobile, but to be honest, not all of those franchises should transition to mobile. Fire Emblem on mobile would not only most likely play bad, but it'd have a negative effect on their hardware business.

Leave the simple games to mobile, and the complex ones to their hardware.

Also, what I'd love to see is a cross platform Virtual Console, where you'd use your Nintendo ID to play your VC games, whether you bought them on WiiU/3DS or the mobile eShop, and you'd be able to play the games on any of the said platforms.



Nintendo's pretty adept at taking existing IP and making new satisfying play styles out of them anyway. See: Nintendo Land.

I'm sure they could do the same for mobile.



Hopefully they do well since many have failed to do so, so far



                  

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Captain_Yuri said:
Hopefully they do well caise many have failed to do so, so far


From what I understand Sega and EA do very well with mobile. Square-Enix must be doing OK too given all the support they give mobile. There's no reason Nintendo should not be able to do even better. 

Looks like Sega is doing well:

http://segabits.com/blog/2015/03/19/segas-mobile-division-on-track-for-record-setting-revenue/

Sonic has almost 150 million downloads on smartphone ... Mario based iOS games are going to destroy that.