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Forums - Gaming - A New Take On the AJ/Nintendo Incident

RolStoppable said:
baloofarsan said:
I am not too familiar with the "Let's Play" videos. A quick search make it seem like it is mostly Minecraft and GTAV that people want to watch in big numbers. What is "Let's Play" really about?

A person plays a game and talks while doing that, trying to be entertaining, informative or funny.

I don't watch these things myself, but it's hardly surprising that Minecraft and GTA V are the most popular titles. Sandbox games give players a lot of freedom, so the viewer doesn't know what to expect and that makes it more interesting. The opposite would be a story-focused game that will play out the same every time, regardless of who plays it.

That was what I thought. If I get stuck in a game I watch gameplay videos without anyone speaking. Will these videos be affected by the new nintendo rules?



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baloofarsan said:
RolStoppable said:

A person plays a game and talks while doing that, trying to be entertaining, informative or funny.

I don't watch these things myself, but it's hardly surprising that Minecraft and GTA V are the most popular titles. Sandbox games give players a lot of freedom, so the viewer doesn't know what to expect and that makes it more interesting. The opposite would be a story-focused game that will play out the same every time, regardless of who plays it.

That was what I thought. If I get stuck in a game I watch gameplay videos without anyone speaking. Will these videos be affected by the new nintendo rules?


Nope. They will always be there.



Mr Khan said:
ReimTime said:
Mr Khan said:


I'd still like to see some proof that this has market impact beyond forum-goers getting another chance to bitch about Nintendo.

Well I could try to really stretch it with a theory that I just made up:

YouTube let's plays and gaming videos are a huge medium for the youngest generation. This policy could result in less coverage of Nintendo games by both large and small channels; meaning less interest from youngest generation. Small Nintendo channels may shift to other platforms to replace or coincide with their Nintendo content and/or disappear all together (which I have seen), resulting in less content. Large channels may choose to not show any Nintendo content to receive maximum revenue. Influential YouTubers like PewDiePie who speak out against the policy could influence young children into developing a disinterest in Nintendo (it's a stretch but extreme fans could be influenced by PDP's views). Future YouTubers may decide not to show Nintendo content since they will receive >10% of ad revenue for those videos. All of the above prevents Nintendo from having as big of an impact they could have on the developing generation.

That's all I got lol. I have no direct evidence whether or not the younger generation is less interested in Nintendo than older folks were when growing up. I feel like Nintendo will always have an in to the youngest generation with handhelds though.

I could see it being more a thing where Let's Plays can have a substantial impact on niche titles (hidden gems and the like), but this is unlikely to be of real value to anyone other than indies.


About the same way I see it. Five Nights at Freddy got huge thanks to let's play. That said, I doubt anyone who was interested in Smash Wii U decided to pick it up after watching a Let's Play. Those who were gonna get it at the time will have by the time it released.

If anything, I would say early Let's Play can only discourage people to get a game if the game in question had unbelievable hype/high expectations and fell short. Sonic Boom is a prime example of that.