AEGRO said:
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So I guess you missed the quotes in this forum that did. My point is file size is way over rated and shouldn't matter. Video games are supposed to be fun, innovative, and re-playable. All those other things like file size come last.
AEGRO said:
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So I guess you missed the quotes in this forum that did. My point is file size is way over rated and shouldn't matter. Video games are supposed to be fun, innovative, and re-playable. All those other things like file size come last.
RolStoppable said:
You must be talking about a Virtual Console release that includes an emulator in its file size, because the original NES game was nowhere near 25MB as it wasn't even close to 25MBit. Its size was something like 1 or 2Mbit which is 0.125 to 0.25MB. |
Yeah I was
homer said:
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nevermind
| R.I.P Mr Iwata :'( | ||
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| SJReiter said: You guys think this game will cost $60? |
It is 70$ in canadian eshop.
| tsogud said: Size doesn't matter... |
Only matters that it gets the job done, right?
AEGRO said:
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What does it being E rated have to do with it?
| curl-6 said: What does it being E rated have to do with it?
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All shooters have to be M-rated, curl. They shouldn't be shooting ink but squid's blood. Not red ink, actual blood. That's some hardcore shit and then it would be deserving of the hype.
Few (no?) cutscenes, not much audio, not a whole lot of assets (clever reusing etc.), not extremely high asset quality, plus a great compression system, and not a lot of system storage combined ends up with giving you that.

Wright said:
Only matters that it gets the job done, right? |
It's not the size, it's how you use it.
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