By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo - Why I can't get into New Super Mario Bros.

Well, lost levels used the flag as well. Mario games despite not using flags is actually something that people remember very fondly about the series.
I think, NSMBU is good, not great, but good and a fun game to play. The level design in it tends to be better than all the other games you mentioned except Mario World, but even then generally better, but is does seem like more of the same in a way.
I disagree completely about Mario 3D World though. It feels and plays very distinctive in comparison, but it it's own, not too much like 64/Galaxy or Sunshine, also not much like any of the 2D's ones but some similarities to all of them.



Gotta figure out how to set these up lol.

Around the Network

Tag, I'll come back to this later...



 

              

Dance my pretties!

The Official Art Thread      -      The Official Manga Thread      -      The Official Starbound Thread

kopstudent89 said:
Strangely enough I had the exact same thought recently especially with the NSMB series. Up to SMW, every mario game was distinct. You can argue that till Galaxy every single Mario game was very distinct until NSMB came out, and then MArio games continuously got rehashed.

I can understand Galaxy 2, it built upon its predecessor and expanded. What I can't understand was making 3D Mario on the Wii U so generic. It's a great game mind you, it's just not a classic. It doesn't have the same feel that every Mario game, including Sunshine, had before. Those were memorable. And especially in the 2D content, it's now just continuous rehash.

With 3D World, I was angered. Mostly because I felt that the handheld experience was no different than the home console experience. It felt just an HD version of 3D Land which I loved. It does raise more questions about the supposed new console which will unify both experiences imo.


You literally get it 100%. THANK YOU.



spemanig said:
kopstudent89 said:
Strangely enough I had the exact same thought recently especially with the NSMB series. Up to SMW, every mario game was distinct. You can argue that till Galaxy every single Mario game was very distinct until NSMB came out, and then MArio games continuously got rehashed.

I can understand Galaxy 2, it built upon its predecessor and expanded. What I can't understand was making 3D Mario on the Wii U so generic. It's a great game mind you, it's just not a classic. It doesn't have the same feel that every Mario game, including Sunshine, had before. Those were memorable. And especially in the 2D content, it's now just continuous rehash.

With 3D World, I was angered. Mostly because I felt that the handheld experience was no different than the home console experience. It felt just an HD version of 3D Land which I loved. It does raise more questions about the supposed new console which will unify both experiences imo.


You literally get it 100%. THANK YOU.

It doesn't. I don't like 3D Land, I enjoyed 3D World.

3D World had bigger levels than galaxy.



I don't care if the flagpole remains in each game.

NSMB DS was really fun, but I got tired out of the series by NSMB Wii because I played Mario too much back in the day.

3D Land is amazing. 3D World probably too but I decided 1 Mario plat former is enough per gen.......unless SMG.



Around the Network

The thing that annoyed me about NSMB2 was the big deal they made about the reward you'd get for collecting a million coins only to have an uber lame pay off.



Never said:

I'm going to u-turn a little and defend NSMBU. Despite what i said, it felt like they put more effort into that game than they did with any of the others since the first on the DS. If the only NSMB game had been NSMBU it would have been great.

I enjoyed the game but it was held back by the NSMB stylings. Completely new graphics, preferably using sprites and all new theming for areas, an abandonment of NSMB theme music, maybe some stream lining of the map, and perhaps a name change to distance it further from the NSMB series and it would have been great.

There were some great all new tunes hidden in that game along with good remixes of some classics, some really great level designs (And a few that perhaps could have been dropped as they offered nothing new) and enough modification to the Mario formula to make it a worthy Mario game from a gameplay perspective.

My biggest issue with that particular NSMB game the relatively superficial aspect that is it shares the graphics and theming with the rest of the tired NSMB series. NSMBU could have been great if they just went a little bit further.

U was the best one of the four by a long shot. Problem is it took us 4 games to get there. By then people are tired and it doesnt help its on a system that isnt doing to hot.  We give alot of flak to yearly releases as we should but IMHO NSMB as a series is no different, they have just been released on different systems but they all have the same stylings anyway so it might as well be yearly.



I think a lot of people are confusing me saying "these games have little identity" with "these games aren't good." Too many people are trying to argue how "but X game is better than Y game because Z," when that's not the point of this thread.



d21lewis said:
i want to agree with you but doing so would mean that Nintendo's flagship series---the pinnacle of quality gaming is flawed. I just don't think I'm ready to do that just yet.

it hasnt been the pinnacle for a long time and that is the issue. IMHO its just another platformer now when in the past that wasnt the case and this is coming from a guy who preffered Sonic but when a new Mario was coming you were in for something special.

IMHO the NSMB as a series is good not great. the first is really overrated, nowhere close to the quality of 3 and World, its not nostalgia i challenge anyone to play those 2 games then NSMB and tell me they werent better, no being 14 years too late is not an excuse, if anything it makes it worse. The Wii one added MP that would be innovative if it hadnt already been done before by other series...with online. NSMB2 nuff said. U best of them all but didnt really add anything. U should have been the game they made in the first place.



I would like at least a new visual style, Mario has been done in many different ways even recently with "Paper" and "Mario & Luigi" games.

After seeing the Van Gogh level I would be fine with doing a Mario game where each world was an art movement with levels being based loosely on classic works. Romanticism, Impressionism, Expressionism, Cubism, Surrealism, Post Modernism, etc.

Imagine Mario sprite or model in vastly different style to compliment them. Could be fun.