pokoko said:
Why didn't you mention the way Nintendo was crushing developers during the NES days? When they'd make them pay to manufacture their games THEN they'd limit production to protect Nintendo titles? Developers weren't making as much as they could because Nintendo would not print enough to meet demand. Studios were going out of business for NO REASON and Nintendo did not care. On top of that, any game had to be a Nintendo exclusive for 2 years. Nintendo of that period was the most cut-throat and greedy company video-gaming has ever seen, far worse and the EA and Activision of today. They did their best to create and maintain a monopoly and, had Sega and others not come along to disrupt that, it would have ruined gaming. As for the "Nintendo Seal of Quality" you will probably reference, it had nothing to do with games being worth a damn. It just meant people paid Nintendo and there was a base-level code check. Like it or not, the NES and SNES era produced many of the worst games ever made. If there was a TV show or product character that appealed to kids then they probably had a game. The amount of garbage games being produced back then was staggering. At least today people can find out about a game before they buy it. And you're making the past out to be some kind of paradise where greed did not exist? This might be the first and last time I ever use this acronym but, "lol". |
id hate to repeat myself, but i guess ill do it for you since you took the time to find those pictures. of course shitty games get released every generation, but what im saying is that there are always advancements in every generation, but in this generation there are none at all. nothing is progressing at all anymore. in fact, we are going backwards, releasing things that have already been released. i swear, i have said this like four times.