Materia-Blade said:
Soundwave said:
Yes. They likely are internally starting to transition all their big teams to NX projects right now. Game development doesn't just happen in 5 months. For a hardware launch you need to start developing software about 2 years in advance of the launch. 18 months is a normal game development cycle, though many of Nintendo's cycles go even longer than that. Factor in an additional 6-7 months for developers to get the hang of the new hardware and properly plan for utilizing the new hardware, development would need to be starting about now even for a mid/fall 2017 launch.
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source please? because they never said if it was a handheld or a home console.
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The source is common sense and knowing how Nintendo operates.
They said it was a dedicated game platform.
Doesn't matter if its handheld or home console, games still take 18-24 months of development time, launch titles sometimes require even more than because the developers need a longer planning period to figure out how to properly utilize new hardware.
3DS development basically shut down Wii development after 2010, the only really big thing Nintendo released after that was Skyward Sword, all their dev teams shifted to 3DS development.
Same thing with GameCube development, they had one Zelda game in development but after 2004, all of the other core EAD teams, Retro Studios, Intelligent Systems etc. stopped GameCube development to focus on the DS/Wii launches. EAD Tokyo as a new studio had DK Jungle Beat, but that was more like a experimental title I think designed to get the studio on its feet.