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Forums - Nintendo Discussion - OFFICIAL NX thread: Does Cloud confirm FF7 appearance on NX???

 

What's the name of the NX!?

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JEMC said:
shenlong213 said:
JEMC said:
shenlong213 said:


I doubt SE won't port any FF or DQ game to NX if the rumour about NX specs wasn't true 

But which one the many rumors are you talking about? The one that said that NX wouldn't compete with PS4? The one that said that it would have "industry leading chips"? Another one?

And as we know, it doesn't matter the specs if the sales don't go along with them.


The one that said it would include industry leading chips

As long as it strong enough to run modern 3D games nowaday and attract Ninty/casual/hardcore gamers, then it will sell like hot cake

Oh, that one.

You do realize that industry leading chips doesn't necessarily mean powerful chips, right? It just means the newest available chips right now in an undisclosed class. The A9X mobile chip is an industry class chipset, but it doesn't have the power to run PS4/X1 games, at least not without dialing down several things.

And personally I don't really believe the WSJ article where that was mentioned because they also said that the NX would come with the home console and a mobile device in the box. That is the home and handheld consoles together which implies a comparatively expensive retail price, something that goes against what Nintendo have said this past year.

By the time NX comes out, it will have been three years since ps4 came out. It really wouldn't be too much trouble to have a low cost console to rival them. Hell, MS is selling xb1 for like near 300$ prices, and you can already build a pc that rivals each for around 300$ or less if you already have things like case and peripherals. 

Now, it takes a while to ramp up production. Generally about 6months before launch, you want production to be underway so you can have 3-5m units available...but we all know Nintendo likes to have shortages so maybe 5m. Everything should be finalized by about 7-8m left.

Granted that, and that AMD takes a cut in profit to secure a contract (factual info from nvidia), we could likely see a nintendo with specs to rival a ps4 and xb1 with a 250$ cost

Conversely, we could also simply see them make it slightly underpowered (but only ever so slightly) and see a production cost of maybe 200$, which they could retail for 250$ or 300$

EDIT: I also don't believe that the mobile and home versions will be bundled until maybe 2017 or 2018, and of course, for a higher price tag.



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I think if NX is able to run the games then it's a given SE will port over because console numbers in Japan are dwindling, if NX covers both portable and home as well then it would be a question of when not if imo as that would be a big userbase and their game development costs are quite high.



theprof00 said:
JEMC said:

Oh, that one.

You do realize that industry leading chips doesn't necessarily mean powerful chips, right? It just means the newest available chips right now in an undisclosed class. The A9X mobile chip is an industry class chipset, but it doesn't have the power to run PS4/X1 games, at least not without dialing down several things.

And personally I don't really believe the WSJ article where that was mentioned because they also said that the NX would come with the home console and a mobile device in the box. That is the home and handheld consoles together which implies a comparatively expensive retail price, something that goes against what Nintendo have said this past year.

By the time NX comes out, it will have been three years since ps4 came out. It really wouldn't be too much trouble to have a low cost console to rival them. Hell, MS is selling xb1 for like near 300$ prices, and you can already build a pc that rivals each for around 300$ or less if you already have things like case and peripherals. 

Now, it takes a while to ramp up production. Generally about 6months before launch, you want production to be underway so you can have 3-5m units available...but we all know Nintendo likes to have shortages so maybe 5m. Everything should be finalized by about 7-8m left.

Granted that, and that AMD takes a cut in profit to secure a contract (factual info from nvidia), we could likely see a nintendo with specs to rival a ps4 and xb1 with a 250$ cost

Conversely, we could also simply see them make it slightly underpowered (but only ever so slightly) and see a production cost of maybe 200$, which they could retail for 250$ or 300$

EDIT: I also don't believe that the mobile and home versions will be bundled until maybe 2017 or 2018, and of course, for a higher price tag.

Yes, by next year it will have been three years since the PS4/X1 launched, but nothing in the industry has changed much since then. The APU that powers the PS4 and X1 today are still made using the same 28nm process that was used three years ago and AMD hasn't launched a product that could replace the components used on those consoles that could also be cheaper.

In fact, since Nintendo can't use the designs of PS4/X1 (because, obviously), whatever comes from Nintendo will have to be based on either "of-the-shelf" parts without changes (something unlikely with Nintendo) or be a new custom design. It's those R&D costs that will make an NX similarly powered to a PS4 be more expensive (after all, Sony and MSoft are now cheaper not only because some components like the memory are now cheaper, but also because they have already got back most if not all the money spend on R&D and they no longer have to make up pay for it).

A great example of why assuming that "since it has been X years, Nintendo will be able to launch a powerful console" is a mistake happened just three years ago: Wii U. Despite the available tech that Nintendo had at hand and could have used to produce a powerful console, they chose to launch a console that was just enough more powerful than 360/PS3. And there were 6 years of difference!

And then there's also a problem with one of the NX theories: the one that says that the Handheld and Home Console (I'll leave the more complex hybrid console to one the side), will share the same hardware and play the same games, albeit at different settings. Given that PS4/X1 use more than 150W when gaming and knowing that 1-Nintendo will also rely on the same or similar AMD components; and 2-They won't be able to use a newer and more power efficient production process to reduce that power draw until at least the very end of 2016 but more likely 2017; the resulting console will have to use a similar amount of power. And now tell me, do you really think that they will launch a handheld that at best could use half of those 150W? How long do you think the handheld battery would last?

In summary, we don't know anything about NX and some of the rumors we've heard are actually sometimes opposed. Because of that, we can't take anything from granted: neither the price, the launch date or the shape or form of it (meaning handheld, home console, hybrid, all of that, ...)



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

I doubt FF VII remake will come to NX, but it would be great if it does! :p



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JEMC said:
theprof00 said:
JEMC said:

Oh, that one.

You do realize that industry leading chips doesn't necessarily mean powerful chips, right? It just means the newest available chips right now in an undisclosed class. The A9X mobile chip is an industry class chipset, but it doesn't have the power to run PS4/X1 games, at least not without dialing down several things.

And personally I don't really believe the WSJ article where that was mentioned because they also said that the NX would come with the home console and a mobile device in the box. That is the home and handheld consoles together which implies a comparatively expensive retail price, something that goes against what Nintendo have said this past year.

By the time NX comes out, it will have been three years since ps4 came out. It really wouldn't be too much trouble to have a low cost console to rival them. Hell, MS is selling xb1 for like near 300$ prices, and you can already build a pc that rivals each for around 300$ or less if you already have things like case and peripherals. 

Now, it takes a while to ramp up production. Generally about 6months before launch, you want production to be underway so you can have 3-5m units available...but we all know Nintendo likes to have shortages so maybe 5m. Everything should be finalized by about 7-8m left.

Granted that, and that AMD takes a cut in profit to secure a contract (factual info from nvidia), we could likely see a nintendo with specs to rival a ps4 and xb1 with a 250$ cost

Conversely, we could also simply see them make it slightly underpowered (but only ever so slightly) and see a production cost of maybe 200$, which they could retail for 250$ or 300$

EDIT: I also don't believe that the mobile and home versions will be bundled until maybe 2017 or 2018, and of course, for a higher price tag.

Yes, by next year it will have been three years since the PS4/X1 launched, but nothing in the industry has changed much since then. The APU that powers the PS4 and X1 today are still made using the same 28nm process that was used three years ago and AMD hasn't launched a product that could replace the components used on those consoles that could also be cheaper.

In fact, since Nintendo can't use the designs of PS4/X1 (because, obviously), whatever comes from Nintendo will have to be based on either "of-the-shelf" parts without changes (something unlikely with Nintendo) or be a new custom design. It's those R&D costs that will make an NX similarly powered to a PS4 be more expensive (after all, Sony and MSoft are now cheaper not only because some components like the memory are now cheaper, but also because they have already got back most if not all the money spend on R&D and they no longer have to make up pay for it).

A great example of why assuming that "since it has been X years, Nintendo will be able to launch a powerful console" is a mistake happened just three years ago: Wii U. Despite the available tech that Nintendo had at hand and could have used to produce a powerful console, they chose to launch a console that was just enough more powerful than 360/PS3. And there were 6 years of difference!

And then there's also a problem with one of the NX theories: the one that says that the Handheld and Home Console (I'll leave the more complex hybrid console to one the side), will share the same hardware and play the same games, albeit at different settings. Given that PS4/X1 use more than 150W when gaming and knowing that 1-Nintendo will also rely on the same or similar AMD components; and 2-They won't be able to use a newer and more power efficient production process to reduce that power draw until at least the very end of 2016 but more likely 2017; the resulting console will have to use a similar amount of power. And now tell me, do you really think that they will launch a handheld that at best could use half of those 150W? How long do you think the handheld battery would last?

In summary, we don't know anything about NX and some of the rumors we've heard are actually sometimes opposed. Because of that, we can't take anything from granted: neither the price, the launch date or the shape or form of it (meaning handheld, home console, hybrid, all of that, ...)

The reason wiiU only had the graphics of the previous gen was because to include the tablet, it would have been cost prohibitive.

As far as being able to play the same games, that will never happen. Maybe ports, but this would be expecting the NX portable to have enough power for something like fallout 4, which surely, it will not. However, 90% of the games out there do not require that kind of power. Nintendo is moving toward a mobile solution. This includes lots of indie types of games that are perfectly capable of running on nx portable.

NX itself will not come bundled, that is a fairy tale. It will likely have integration with the portable, similar to the wiiU setup, but Nintendo learned their lesson with wiiU. They will keep it separate.
I'd say the portable would probably have specs more powerful than vita, and probably on a larger screen.
The console will almost surely be comparable to ps4/xb1.



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If the NX is getting Dragon Quest X and XI, it's probably getting all the Final Fantasy games too.

There's no reason the XBox One can have Final Fantasy XV, Kingdom Hearts III, and probably FFVII Remake itself and the NX shouldn't.

Also isn't it a little odd that Cloud shows up in Smash Brothers only now? Third party characters have been in Smash Brothers for years now, if this was just a one-off "lets get an icon into Smash" type thing, why not do this a while ago? 

It seems like it's being done now to prep the Nintendo fanbase for the NX era, which will include FF7 Remake IMO. 



Soundwave said:

If the NX is getting Dragon Quest X and XI, it's probably getting all the Final Fantasy games too.

There's no reason the XBox One can have Final Fantasy XV, Kingdom Hearts III, and probably FFVII Remake itself and the NX shouldn't.

Also isn't it a little odd that Cloud shows up in Smash Brothers only now? Third party characters have been in Smash Brothers for years now, if this was just a one-off "lets get an icon into Smash" type thing, why not do this a while ago? 

It seems like it's being done now to prep the Nintendo fanbase for the NX era, which will include FF7 Remake IMO. 


Agreed I can see them porting all the Playstation games to eShop and all imo, the's just this feeling around the two companies that indicates possible further actions. The would be no greater advertising campaign for SE then not only for VII ramake for PS era fans but they can peg it as a return of the franchise to Nintendo consoles for Nintendo's userbase as VI was the last mainline console game for them, that's two large birds with one stone raking in cash.

Regardless of how quick some would want to dismiss the possibility all that's really needed is for NX to be able to run the games, if it covers both portable and home console markets and has the hardware to run them then imo it's only a matter of when.



theprof00 said:

JEMC said:


**too much nothingness**

In summary, we don't know anything about NX and some of the rumors we've heard are actually sometimes opposed. Because of that, we can't take anything from granted: neither the price, the launch date or the shape or form of it (meaning handheld, home console, hybrid, all of that, ...)

The reason wiiU only had the graphics of the previous gen was because to include the tablet, it would have been cost prohibitive.

As far as being able to play the same games, that will never happen. Maybe ports, but this would be expecting the NX portable to have enough power for something like fallout 4, which surely, it will not. However, 90% of the games out there do not require that kind of power. Nintendo is moving toward a mobile solution. This includes lots of indie types of games that are perfectly capable of running on nx portable.

NX itself will not come bundled, that is a fairy tale. It will likely have integration with the portable, similar to the wiiU setup, but Nintendo learned their lesson with wiiU. They will keep it separate.
I'd say the portable would probably have specs more powerful than vita, and probably on a larger screen.
The console will almost surely be comparable to ps4/xb1.

Exactly, Wii U wasn't as powewrful as it could have been because Nintendo decided so. The same can apply with NX, it can be as powerful (or more) than PS4/X1 but only if Nintendo decides so, not just because they can do it.

When I say home and handheld playing the same games I obviously mean at different qualities. Smash Bros doesen't look the same on Wii U than on 3DS and neither does Hyrule Warriors, and yet both versions of those games are identical gamplay and story wise.

Fallout 4 on PC asks for a GTX 550Ti (min) card and a GTX 780 (rec.) card. The difference between those cards is huge! Almost night and day huge. And that is a clear demonstration that games can be scaled up and down. A less powerful card than the 550Ti could probably run the game at low settings at 720p, so it wouldn't be out of the realm of what's possible to launch AAA games on both a handheld and a home console if there's a reason (install base) to do it and if the porting is easy. And it's Nintendo's job to provide the devs with a tool to make those ports easi-er.

I said on other ocasions that I also don't think that both the handheld and home console will be sold together. Heck, I'm not evan as convinced as others that they will launch at the same time. But that doesn't mean that they can't share 90% of their games library nor that they won't be integrated somehow (I'd love to be able to use the handheld as an extra gamepad, and use the Off-TV feature of Wii U).

Lastly, as I've said before, I don't know the specs that NX will have, and that also includes the screen, nor how powerful it will be. I prefer to not think about that.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

JEMC said:

Exactly, Wii U wasn't as powewrful as it could have been because Nintendo decided so. The same can apply with NX, it can be as powerful (or more) than PS4/X1 but only if Nintendo decides so, not just because they can do it.

When I say home and handheld playing the same games I obviously mean at different qualities. Smash Bros doesen't look the same on Wii U than on 3DS and neither does Hyrule Warriors, and yet both versions of those games are identical gamplay and story wise.

Fallout 4 on PC asks for a GTX 550Ti (min) card and a GTX 780 (rec.) card. The difference between those cards is huge! Almost night and day huge. And that is a clear demonstration that games can be scaled up and down. A less powerful card than the 550Ti could probably run the game at low settings at 720p, so it wouldn't be out of the realm of what's possible to launch AAA games on both a handheld and a home console if there's a reason (install base) to do it and if the porting is easy. And it's Nintendo's job to provide the devs with a tool to make those ports easi-er.

I said on other ocasions that I also don't think that both the handheld and home console will be sold together. Heck, I'm not evan as convinced as others that they will launch at the same time. But that doesn't mean that they can't share 90% of their games library nor that they won't be integrated somehow (I'd love to be able to use the handheld as an extra gamepad, and use the Off-TV feature of Wii U).

Lastly, as I've said before, I don't know the specs that NX will have, and that also includes the screen, nor how powerful it will be. I prefer to not think about that.

Well, we also don't know how demanding ff7 remake will be.

I wouldn't be surprised if nx could run it though. Nintendo generally include characters in smash belonging to franchises they are gearing up for releasing...(not every time, but oftentimes). We also know that mgs has never been on wii or wiiu, so snake's inclusion could have just been a payoff maybe, and maybe this could just be a marketing thing as well...but I dunno.

It LOOKS like it's a message, so until we know for sure, I'm going to take it as such, because I don't believe in coincidences.



Snake was included in Brawl because Hideo Kojima was good friends with Masahiro Sakurai and Hideo wanted him to include Snake

Ryu was included in Smash 4 because Nintendo has sealed the deal with Capcom

So it will be strange if Nintendo didn't has a deal with SE but include Cloud in Smash

Also, SE said they are "consider Dragon Quest 10,11 and FF XIV" for the NX, it means they have NX dev kits on hand and knew it would be capable to run those games

=> NX may powerful enough



 

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