| ExplodingBlock said: Can't wait for the Turbo edition so I can play it on other platforms! |
Or you could just wait for the Super Mega Ultra Hyper Extreme edition.
| ExplodingBlock said: Can't wait for the Turbo edition so I can play it on other platforms! |
Or you could just wait for the Super Mega Ultra Hyper Extreme edition.
So Ultra Street Fighter IV on the PS4 this year and SFV next year. Can't wait to see the final product. The graphics were much improved in the Charlie reveal trailer vs the announcement trailer.
This can only mean one thing, Tekken better come out this year so they don't clash... hint hint Harada.
Hmm, pie.
Burning Typhoon said:
|
For me (personally), it's the wrong engine for SF. Much prefer the SNK KoFXIII engine, as it's much prettier, much more versatile, and simply fits the style/tradition of the SF Franchise.


mornelithe said:
For me (personally), it's the wrong engine for SF. Much prefer the SNK KoFXIII engine, as it's much prettier, much more versatile, and simply fits the style/tradition of the SF Franchise. |
None of that stuff has anything to do with the game's engine. Tekken 7 is just fine and more complicated than Street Fighter.
Burning Typhoon said:
|
That's great, let me know when your opinion means anything to me, or mine to you. I don't like the current SF engine, I think SNK's KoFXIII engine is better. Deal with it.
Moderated,
-Mr Khan
Burning Typhoon said:
|
I think he meant bitmap over 3d models in general
Ruler said:
|
Bingo, KoFXIII felt like a true successor to the 2D fighter family, and the SFIV engine didn't. Just didn't like the direction. It's not a statement about the Unreal 4 engine, it's about the art style/direction (for me, anyway).
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