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Forums - Nintendo - Nvidia's Shield Console -- A Hint At Nintendo's Fusion Future?

fatslob-:O said:
zorg1000 said:

Well in previous generations, Nintendo wasn't aiming for a unified ecosystem between handhelds and consoles like Iwata has talked alot about lately.

Why do u think the console will be out of the handhelds league?

Sometimes downgrading a game won't simply be enough to get it running on a vastly weaker platform, hardware capability wise ... 

But I'm asking why do u think the platforms will be significantly different in hardware capabilities?

For example, let's say Nintendo's next handheld is somewhere right between Xbox 360 & Wii U in terms of performance, while their next console is a slight upgrade from Wii U similar to the upgrade from Gamecube to Wii. Would these two devices be close enough in power to recieve the same games, just upscaled/downscaled?



When the herd loses its way, the shepard must kill the bull that leads them astray.

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zorg1000 said:
fatslob-:O said:

Sometimes downgrading a game won't simply be enough to get it running on a vastly weaker platform, hardware capability wise ... 

But I'm asking why do u think the platforms will be significantly different in hardware capabilities?

For example, let's say Nintendo's next handheld is somewhere right between Xbox 360 & Wii U in terms of performance, while their next console is a slight upgrade from Wii U similar to the upgrade from Gamecube to Wii. Would these two devices be close enough in power to recieve the same games, just upscaled/downscaled?

I think the GCN to Wii leap literally is too little. 

Unless you have a miracle controller fad that probably won't work. 

Games can scale up and down with bigger hardware differences than that. I think 3:1 is probably the sweet spot. That would allow for a console that's a fairly nice sized upgrade over the Wii U while still being able to scale down games at a lower resolution to a handheld. 



Soundwave said:
zorg1000 said:

But I'm asking why do u think the platforms will be significantly different in hardware capabilities?

For example, let's say Nintendo's next handheld is somewhere right between Xbox 360 & Wii U in terms of performance, while their next console is a slight upgrade from Wii U similar to the upgrade from Gamecube to Wii. Would these two devices be close enough in power to recieve the same games, just upscaled/downscaled?

I think the GCN to Wii leap literally is too little. 

Unless you have a miracle controller fad that probably won't work. 

Games can scale up and down with bigger hardware differences than that. I think 3:1 is probably the sweet spot. That would allow for a console that's a fairly nice sized upgrade over the Wii U while still being able to scale down games at a lower resolution to a handheld. 


That may be so, I was just using that as an example.

Perhaps we could see something more like this

NX Handheld-halfway between Xbox 360 & Wii U in terms of performance

NX Console-halfway between Wii U & Xbox One in terms of performance

Would something like that be possible to share a unified library?



When the herd loses its way, the shepard must kill the bull that leads them astray.