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Forums - Gaming - Dark Souls II: Scholar of the First Sin runs at 1080p and 60FPS on PS4 & X1

It looks a lot better than the PS3 version.



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Chazore said:
So what we can gather from the pieces we've all found thus far is that IGN and other sources are telling us it'll be 1080p 60fps across all 3 but somehow the PS4 version is getting more praise/talk even though it's identical on all 3.

I'm sensing something not right/afoot here, I mean IGN and the whole water crap and now this, especially after watching the YT video...

 

does the 1080p 60fps crap even matter?  ps4 will be the definitive version because it will be the only version with an active userbase.



CGI-Quality said:
sc94597 said:

Well the PC version can be super-sampled at higher resolutions,  with effects like  SSAO. So it will ALWAYS be the best looking version.

- pic

It will always have the best IQ/res, but one has to wonder about other stuff. I remember feeling like Tomb Raider 2013 on PC still looked, overall, better than the PS4's Definitive Edition, but the latter had advantages in areas missing on PC (of course, the extra dev time has to be factored in). In this case, since it's a new release for all 3, the PC should be easily wiping the floor with the others, unless, as stated, the focus was PS4.

Sure, but it's not just image quality that was modded in the original Dark Souls II release. 

https://www.youtube.com/watch?v=yeAysAonXqM

For example with Durante's GeDoSaTo you have SSAO and DoF effects added (see: video.) 

If it is going to be a direct port of the PS4 version, like all of the other Dark Soul games were from PS3, I think we should expect the PC version to be the same as the PS4 version, but with the added avantage of the modding community performing optimization and adding certain special graphical features, in addition to higher image quality. 



spemanig said:
I am genuinely going to struggle playing Bloodborne knowing that Dark Souls II will play twice as fast on the same hardware. At least add a 60fps option, From. Geeze.

You're asking too much. From Software is pretty untalented when it comes to tech/graphics and optimization. :p

OP: Great news, I wish I had waited for this version instead of playing on the PS3 last year. .-.



Bet with Teeqoz for 2 weeks of avatar and sig control that Super Mario Odyssey would ship more than 7m on its first 2 months. The game shipped 9.07m, so I won

Nice, but I don't want to buy this game twice.



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This is somewhat off-topic. I am really struggling to understand this.
Dark Souls II was probably made on a PC with x86-architecture, and then ported to X360/PS3 with PPC-architecture.
The sequel Dark Souls II: Scholar of the First Sin was equally made on a x86 PC.
The port of Dark Souls II: Scholar of the First Sin to X360/PS3 (PPC) takes two month shorter than the "straight" port to X1/PS4 (x86)!
Why is everyone saying that porting from PC to X1/PS4 is so much simpler than porting to X360/PS3!
Is this not a technical issue but a sales issue?



Has there been any news on character transfer from ps3 to ps4? I hope they have it



spemanig said:
I am genuinely going to struggle playing Bloodborne knowing that Dark Souls II will play twice as fast on the same hardware. At least add a 60fps option, From. Geeze.


It wont look near as good as bloodborne, bloodborne has all kinds of effects true next gen worthy



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I'll probably get it at some point now, after Bloodborne though.



Ruler said:

It wont look near as good as bloodborne, bloodborne has all kinds of effects true next gen worthy


I just don't consider 30fps is "next gen worthy." Especially when a similar game is running twice as fast on the same hardware. To each there own.