This is somewhat off-topic. I am really struggling to understand this.
Dark Souls II was probably made on a PC with x86-architecture, and then ported to X360/PS3 with PPC-architecture.
The sequel Dark Souls II: Scholar of the First Sin was equally made on a x86 PC.
The port of Dark Souls II: Scholar of the First Sin to X360/PS3 (PPC) takes two month shorter than the "straight" port to X1/PS4 (x86)!
Why is everyone saying that porting from PC to X1/PS4 is so much simpler than porting to X360/PS3!
Is this not a technical issue but a sales issue?







