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Forums - Gaming - Dark Souls II: Scholar of the First Sin runs at 1080p and 60FPS on PS4 & X1

Dark Souls II: Scholar of the First Sin on PS4 adds the expected technical improvements to FromSoftware’s acclaimed action RPG sequel, but also remixes core gameplay elements to give veterans a reason to dive back in.

The jump to PS4 has given developer FromSoftware an opportunity to paint a more pleasing picture. The native 1080p resolution, upgraded lighting effects, and cinematic filters give the game a richer, cleaner look compared to the PS3 version.

But the biggest improvement comes from the improved framerate — 60 frames per second according to Bandai Namco representatives. The increased fluidity translates into more responsive movement and combat, a major advantage considering the game’s famously unforgiving difficulty.

Then there are the gameplay adjustments. You won’t be able to rely on your memory to cakewalk the PS4 game because some enemies and item locations have been changed. Enemies will follow you more tenaciously, even through fog gates — a terrifying, potentially ruinous side effect of PS4′s expanded RAM pool.

Some weapons are also being tweaked. I noticed that the Fire Long Sword, a powerful early-game weapon that saved my butt countless times on PS3, seemed to be way less durable in this version. In other cases, a producer told me, weapons that were largely overlooked may be easier to find, or be adjusted in other ways.

Dark Souls II: Scholar of the First Sin on PS4 also includes all previously released Dark Souls II content expansions: Crown of the Sunken King, Crown of the Old Iron King, and Crown of the Ivory King, so there will be no shortage of things to do and monsters to kill.

All in all, I was pleased with the refinements and look forward to dipping my toe back into the cursed world of Drangleic this April — just as soon as I’m done with Bloodborne. Is 2015 the year of FromSoftware?

http://blog.eu.playstation.com/2015/02/05/dark-souls-ii-scholar-first-sin-plays-ps4/?emcid=social_20150205_39993996&adbid=563381904930390018&adbpl=tw&adbpr=36969785

X1 http://uk.ign.com/articles/2015/02/05/ps4-xbox-one-get-6-player-dark-souls-ii-scholar-of-the-first-sin



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I am genuinely going to struggle playing Bloodborne knowing that Dark Souls II will play twice as fast on the same hardware. At least add a 60fps option, From. Geeze.



yay!!,.. still will be months before i get to it. should have released before bloodborne. this was perfect generation transition port material and you took too long.



After I beat Dark Souls 2 I was like I feel like playing through this again with a different build, but then I looked at my backlog and I was like I don't have time right now, maybe later.  This game is the perfect excuse to do that lol.



Here's the PS3 vs the PS4 graphics.  Looks even better than the PC version, they put some real effort into this.

https://www.youtube.com/watch?v=mIamYTb3AcU



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Excellent!

I may be able to play this now... The PC version was deliberately screwed, and now they seem to do right on the PS4 at least



In From we can trust. One of the best devs right now.



...Let the Sony Domination continue with the PS4...

It's nice for the console gamers who had to suffer 720p 30fps (with drops) for this game on PS360. I can't wait to try this on the PC version and render it at 1440p @ 60fps (there are bugs when forcing 60fps in the PC versions of Dark Soul games.) 



alabtrosMyster said:
Excellent!

I may be able to play this now... The PC version was deliberately screwed, and now they seem to do right on the PS4 at least

It's coming to the PC and Xbone as well. 



This is great news!

I'll definitely be picking this up. I've avoided all the other cross-gen ports, but Dark Souls II for PS4, with improved frame rate and extra content, is a no-brainer.