spemanig said:
|
They haven't claimed that it will be a fully unified platform, which is what people are getting at. I'm sure they're heading in that direction, I don't think they're going to have handheld devices and home console devices playing all (or even most) of the same games though (although they will have a common library.) Some games will probably be exclusive to the console device and some to the handheld, and we don't know to what extent these consoles will share them. I think Nintendo is going to take a gradual approach. I can see Nintendo announcing their handheld version of the platform in 2016, and maybe even releasing it then, and most games will probably translate to their home console form-factor, but I can't see a home-console form-factor released in 2016. There is just too much hardware R&D to manage and it would take thunder from the Wii U.
This is as much as Nintendo really has said on the matter:
Finally, Iwata said he remains unsure if the form factor of its next platforms will be integrated to establish some kind of hybrid system. Instead, he said the opposite might be true; that the number of form factors could increase in the way that multiple devices can run iOS and Android. This will all depend on consumer demand, he said.
"The point is, Nintendo platforms should be like those two examples," Iwata said, referencing iOS and Android. "Whether we will ultimately need just one device will be determined by what consumers demand in the future, and that is not something we know at the moment. However, we are hoping to change and correct the situation in which we develop games for different platforms individually and sometimes disappoint consumers with game shortages as we attempt to move from one platform to another, and we believe that we will be able to deliver tangible results in the future."











