By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - the japanese game designer elimination game - *YOKOI GONE, MIYAMOTO WINS*

Tagged games:

updated. sakaguchi a sitting duck at 7. sakurai, improbably, continues to hang on.

the_dengle said:

Yokoi is the only acceptable alternative to Miyamoto. However, the two had completely different jobs and Yokoi, a hardware designer, is a bit out of place in the OP.

It's more appropriate to give recognition to both Miyamoto and Yokoi. They will probably be the last two remaining, although Kamiya seems curiously popular (not that I have a problem with that).

metroid and kid icarus are not bad things to be known for as a software designer. plus i think where yokoi shines most is in coming up with intuitive ways of controlling games, so that design for him is inclusive both of software and hardware. the puzzle game gunpey is also an ingenious little game which in a better world would be at least as well known as dr. mario or tetris attack, if not tetris itself.



Around the Network
jetforcejiminy said:

metroid and kid icarus are not bad things to be known for as a software designer designer. plus i think where yokoi shines most is in coming up with intuitive ways of controlling games, so that design for him is inclusive both of software and hardware. the puzzle game gunpey is also an ingenious little game which in a better world would be at least as well known as dr. mario or tetris attack, if not tetris itself.

I was under the impression Yokoi acted as producer on Metroid and Kid Icarus, not as designer.



the_dengle said:
jetforcejiminy said:

metroid and kid icarus are not bad things to be known for as a software designer designer. plus i think where yokoi shines most is in coming up with intuitive ways of controlling games, so that design for him is inclusive both of software and hardware. the puzzle game gunpey is also an ingenious little game which in a better world would be at least as well known as dr. mario or tetris attack, if not tetris itself.

I was under the impression Yokoi acted as producer on Metroid and Kid Icarus, not as designer.

That's what it says on Wikipedia. It says Satoru Okada was the Game Director.



the_dengle said:
jetforcejiminy said:

metroid and kid icarus are not bad things to be known for as a software designer designer. plus i think where yokoi shines most is in coming up with intuitive ways of controlling games, so that design for him is inclusive both of software and hardware. the puzzle game gunpey is also an ingenious little game which in a better world would be at least as well known as dr. mario or tetris attack, if not tetris itself.

I was under the impression Yokoi acted as producer on Metroid and Kid Icarus, not as designer.

i'm not sure these roles were as formalized as they were later. yokoi had a hand in the design of the original metroid at least as much as sakamoto (who's credited as working on the art). in any case, when i came up with the names i was thinking both of game design in a vacuum (just coming up with the gameplay concept) and game design as inclusive of hardware.

dr. mario and gunpey are yokoi's complete designs, and those are also terrific.



+ Kamiya

- Sakurai



Around the Network

Ugh....

+ Igarashi

- Takahashi



                
       ---Member of the official Squeezol Fanclub---

and...

+igarashi
-sakaguchi



+ Yokoi
- Sakurai



+ Sakurai
- Kamiya



+Miyamoto
-Kamiya