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Forums - Nintendo - The Zelda Elimination Game (Updated! The Winner is...)

+Ocarina of Time
-Oracle games



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Materia-Blade said:

After zelda 2 dies, phantom hourglass will be next. reason: Temple of the f#cking ocean king. also, the controls. I had no preoblem with using the stylus for sword fighting, itens and basically everything, but theu should have given the option for moving with the + pad.


PH is already dead bro.



Pavolink said:

That would have made Zant a new reincarnation of Ganon rather than it's puppet. He would have been in the same level as Agahnim, Ganondorf, Vaati or Yuga. Even so, rather than Ganon, he could have used the Fused Shadows and became a more terrifying monster.

But Ganondorf didn't die yet. Ganon can't have a reincarnation if he is still part of Ganondorf. Or are you saying that Ganondorf should have died in OoT child timeline instead of being sent to the Twilight Realm? In that case, how would Zant know about hyrule and why would he want to conquer it? 



Clyde32 said:
Materia-Blade said:

After zelda 2 dies, phantom hourglass will be next. reason: Temple of the f#cking ocean king. also, the controls. I had no preoblem with using the stylus for sword fighting, itens and basically everything, but theu should have given the option for moving with the + pad.


PH is already dead bro.

My bad, I misread it with ST. but it's good that both are gone.



sc94597 said:
Pavolink said:

As you can see, the game was developed with Ocarina of Time in mind, as it shares a lot of similarities. Artstyle could be different, but not as much as other games like TWW, SS or the new one. It's clearly influenced.

On a second note, I never said Hyrule in Ocarina of Time was good, what I said it was that the overworld of Twilight Princess failed to do what it should have to do. Both are just barren hubs.

What I liked about the TP overworld, was the Twilight parts, with creepier enemies. I would have not mind also, if they went with only twilight enemies. Of course, not just the ones presented, but also creating new ones.

And finally, about the difficult, I have seen some blind let's play enough to confirm that TP is easier than OoT. SS is harder than TP and I have already played before 4 3D Zeldas. In fact, MM is harder than any 3D Zelda.

Yes, because it was the first land-based game that took place in Hyrule since OoT and also OoT is the standard the 3D games is always held up to. Notice how OoT is only mentioned with regard to doing what couldn't be done in it. Your quote says nothing about trying to be a remaster or clone of OoT. Twilight Princess, from the start, was its own game - unlike say, ALBW.  

You said that they wanted to make a bigger (it certainly is much bigger) and more complex overworld. Whether or not it is more complex is arguable. I did like that in TP the overworld had a lot of puzzles that used items like the spinner or the dominion rod. In that way it was kind of more complex. Also the way each province ran into each-other was decently complex. And I always enjoy the Cave of Ordeals, which doesn't really have an OoT equivalent. 

When you say "blind let's play" are you certain these people never have played a Legend of Zelda game? I didn't find SS that much harder than TP, other than I guess the motion plus combat. Puzzles were actually simplified to a focus around the motion controls in my opinion. The last three Zelda games (Windwaker, TP, and SS) have been a breeze to go through. 


The Hyrule field showed at the first trailers must give you an idea of how similar is to the one in Ocarina of Time. Not the last version, which was "fixed" by Aonuma once he stepped into the project.

The Cave of Ordeals is the only challenging dungeon (optional) in the entire game.

SS is harder than TP since the begginning. Enemies, aside of bats, takes 1 heart, not a quarter like TP. SS enemies defend way more than in TP. Some puzzles are about thinking different usage of the same items. Anyway, I have already done 3 hearts runs of OoT, TP and TWW, with TWW being the easiest one, the TP and OoT being the harder one.

In OoT I got some Game Overs, in TWW only on the final boss and in TP zero, but the quest was harder than in TWW. I can't do that in MM and in SS is a 6 hearts run, maybe I'll try without a shield.



Proud to be the first cool Nintendo fan ever

Number ONE Zelda fan in the Universe

DKCTF didn't move consoles

Prediction: No Zelda HD for Wii U, quietly moved to the succesor

Predictions for Nintendo NX and Mobile


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+oot
-skyward sword



sc94597 said:
Pavolink said:

That would have made Zant a new reincarnation of Ganon rather than it's puppet. He would have been in the same level as Agahnim, Ganondorf, Vaati or Yuga. Even so, rather than Ganon, he could have used the Fused Shadows and became a more terrifying monster.

But Ganondorf didn't die yet. Ganon can't have a reincarnation if he is still part of Ganondorf. Or are you saying that Ganondorf should have died in OoT child timeline instead of being sent to the Twilight Realm? In that case, how would Zant know about hyrule and why would he want to conquer it? 

In the Ganondorf's execution scene in TP the game show us that Ganondorf somehow got the Triforce of Power. In Ocarina of Time, he doesn't need to be dead to transform into Ganon, he uses his part of the Triforce, just like in TP when you battle against Ganon before Ganondorf. He could have easily transfered from Ganondorf to Zant, or by the powers of the Twili, transformed from Ganondorf to Zant.



Proud to be the first cool Nintendo fan ever

Number ONE Zelda fan in the Universe

DKCTF didn't move consoles

Prediction: No Zelda HD for Wii U, quietly moved to the succesor

Predictions for Nintendo NX and Mobile


jetforcejiminy said:

how the f*ck is zelda 2 at 18 and the garbage pile known as twilight princess at 32?

(if it wasn't clear, +zelda 2, -twilight princess)

+ TP

- Zelda 2



+ Ocarina of Time
- Minish Cap

You can take these as my vote until Ocarina wins or Minish Cap is eliminated.



Pavolink said:
sc94597 said:
Pavolink said:

That would have made Zant a new reincarnation of Ganon rather than it's puppet. He would have been in the same level as Agahnim, Ganondorf, Vaati or Yuga. Even so, rather than Ganon, he could have used the Fused Shadows and became a more terrifying monster.

But Ganondorf didn't die yet. Ganon can't have a reincarnation if he is still part of Ganondorf. Or are you saying that Ganondorf should have died in OoT child timeline instead of being sent to the Twilight Realm? In that case, how would Zant know about hyrule and why would he want to conquer it? 

In the Ganondorf's execution scene in TP the game show us that Ganondorf somehow got the Triforce of Power. In Ocarina of Time, he doesn't need to be dead to transform into Ganon, he uses his part of the Triforce, just like in TP when you battle against Ganon before Ganondorf. He could have easily transfered from Ganondorf to Zant, or by the powers of the Twili, transformed from Ganondorf to Zant. 

Why would he want to transfer from Ganondorf to Zant? To me it doesn't seem like Ganon is a sentient being in itself. It is the manifestation of Demise's curse, more like a force of hatred that thrives off any hatred directed at Hylians than anything else. Whoever is born, ressurects, or merges with it controls it. If Ganon is already with Ganondorf because of the ToP, why would Ganondorf give this power to Zant? And what can Zant do to remove the ToP from Ganondorf? Or are you saying Zant kills Ganondorf, obtains the ToP and control of Ganon in the process? It would have to happen after they arrive in Hyrule , and when Ganondorf is weak (such as when Link defeats him in battle.) I guess that could've happened that way. Although I think I prefer the concept of Zant enacting revenge on Ganondorf with the last of what is left of him as  more than to obtain his power.