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Forums - Nintendo - Does Kirby and the Rainbow Curse even have a chance of selling well?

curl-6 said:

Wanna bet that Rainbow Curse won't top 500k lifetime?

Too long of a wait ... 

How about we make it like this ...

If Kirby and the Rainbow Curse can't top 320K units in 12 weeks starting from Japan then I win however if the reverse happens, you win and the loser has to forfeit his sig for 2 weeks to the winner ... 

Europe is pretty much a non factor in the bet and in the entire scheme of things since it comes in the second half of this year ... If it never reaches that amount within the allotted time then it's pretty much never going to hit 500K even with europe included but that territory is hardly a factor since they aren't very fond of Kirby in general ...



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Skullwaker said:

Kirby 64 and Kirby Air Ride both sold over a million without either of their respective consoles having a sizeable userbase. Kirby games typically sell within the same range each time.

Kirby was somewhat stronger back then ... 

Kirby 64 practically pulled off almost 2 million units whereas Kirby: Triple Deluxe is only above 1 million units despite the fact that the 3DS has a MUCH stronger presence in Japan than the N64 did ... 



fatslob-:O said:
Skullwaker said:

Kirby 64 and Kirby Air Ride both sold over a million without either of their respective consoles having a sizeable userbase. Kirby games typically sell within the same range each time.

Kirby was somewhat stronger back then ... 

Kirby 64 practically pulled off almost 2 million units whereas Kirby: Triple Deluxe is only above 1 million units despite the fact that the 3DS has a MUCH stronger presence in Japan than the N64 did ... 

Kirby: Triple Deluxe just came out last year. It's going to sell more lifetime. Nintendo games have very good legs, especially 3DS games in Japan.



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fatslob-:O said:
curl-6 said:

Wanna bet that Rainbow Curse won't top 500k lifetime?

Too long of a wait ... 

How about we make it like this ...

If Kirby and the Rainbow Curse can't top 320K units in 12 weeks starting from Japan then I win however if the reverse happens, you win and the loser has to forfeit his sig for 2 weeks to the winner ... 

Europe is pretty much a non factor in the bet and in the entire scheme of things since it comes in the second half of this year ... If it never reaches that amount within the allotted time then it's pretty much never going to hit 500K even with europe included but that territory is hardly a factor since they aren't very fond of Kirby in general ...

The lifetimes is what I'm prepared to bet, as that was the original claim.

Nintendo's mid-tier franchises tend to be underestimated here on VGChartz; some pitched Pikmin 3 as low as 750k lifetime.



Skullwaker said:

Kirby: Triple Deluxe just came out last year. It's going to sell more lifetime. Nintendo games have very good legs, especially 3DS games in Japan.

I'll be looking closely at the first week of this year's software sales then ...



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curl-6 said:

The lifetimes is what I'm prepared to bet, as that was the original claim.

Nintendo's mid-tier franchises tend to be underestimated here on VGChartz; some pitched Pikmin 3 as low as 750k lifetime.

It may have been the original claim but I'm certainly not going to wait for over 8 months to see the results ...

At the same time though Nintendo's mid-tier franchises tend to also be overestimated on VGChartz too and I'm guessing your referring to Mummelmann here with the last bit ... (Although all things considered he wasn't too far off in the end.)

So how about my conditions then ? They seem pretty reasonable given that the WII U has already reached market saturation in Japan so it couldn't be too hard to get 200K in Japan and the 120K from America in a short time frame ?



fatslob-:O said:
curl-6 said:

The lifetimes is what I'm prepared to bet, as that was the original claim.

Nintendo's mid-tier franchises tend to be underestimated here on VGChartz; some pitched Pikmin 3 as low as 750k lifetime.

It may have been the original claim but I'm certainly not going to wait for over 8 months to see the results ...

At the same time though Nintendo's mid-tier franchises tend to also be overestimated on VGChartz too and I'm guessing your referring to Mummelmann here with the last bit ... (Although all things considered he wasn't too far off in the end.)

So how about my conditions then ? They seem pretty reasonable given that the WII U has already reached market saturation in Japan so it couldn't be too hard to get 200K in Japan and the 120K from America in a short time frame ?

I've already set the terms I'll agree to. :p

And Pikmin 3 hasn't finished selling; it will top 1 million in boxed copies alone, not to mention digital sales.



fatslob-:O said:
curl-6 said:

The lifetimes is what I'm prepared to bet, as that was the original claim.

Nintendo's mid-tier franchises tend to be underestimated here on VGChartz; some pitched Pikmin 3 as low as 750k lifetime.

It may have been the original claim but I'm certainly not going to wait for over 8 months to see the results ...

At the same time though Nintendo's mid-tier franchises tend to also be overestimated on VGChartz too and I'm guessing your referring to Mummelmann here with the last bit ... (Although all things considered he wasn't too far off in the end.)

So how about my conditions then ? They seem pretty reasonable given that the WII U has already reached market saturation in Japan so it couldn't be too hard to get 200K in Japan and the 120K from America in a short time frame ?

where do you take those things from?



Materia-Blade said:

where do you take those things from?

http://www.vgchartz.com/tools/hw_yoy.php?reg=Japan&start_year=2011&end_year=2014&console=WiiU



fatslob-:O said:
Materia-Blade said:

where do you take those things from?

http://www.vgchartz.com/tools/hw_yoy.php?reg=Japan&start_year=2011&end_year=2014&console=WiiU

it was a retorical question that meant: wii u hasn't reached market saturation in japan.